virt2/assets/vendor_components/eve-raphael/e.html

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<!DOCTYPE html>
<html lang="en">
<meta charset="utf-8">
<title>Eve Use Case</title>
<script src="eve.js"></script>
<script>
var log = function (text) {
log.log = log.log || [];
log.log.push(text);
};
window.onload = function () {
document.getElementById("res").innerHTML = log.log.join("<br>");
};
</script>
<script>
var f1, f2, f3, f4;
// setting up listeners
eve.on("hit", f1 = function () {
log(" Im hit!");
});
eve.on("hit/face", f2 = function () {
log(" Oh, my face!");
});
eve.on("hit/chest", f3 = function () {
log(" Oh, my chest!");
});
eve.on("hit/*/leg", f4 = function () {
log(" Ouch!");
});
eve.once("hit", function () {
log(" You scoundrel!");
})(-1);
// fire events
log("In your face!");
eve("hit/face");
// Im hit!
// Oh, my face!
log("Take that!");
// You can use “.” or “/” as delimiter
eve("hit.chest.leg");
// Im hit!
// Oh, my chest!
// Ouch!
// Unbinding
log("");
eve.unbind("hit", f3);
log("Take that!");
eve("hit.chest.leg");
// Im hit!
// Ouch!
// Unbinding by wildcard
log("");
eve.unbind("hit/*");
log("In your face!");
eve("hit.face");
// Im hit!
log("Take that!");
eve("hit.chest.leg");
// Im hit!
</script>
<pre id="res"></pre>
</html>