virt2/assets/vendor_plugins/ace-builds-master/demo/modelist.html

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>ACE Editor Modelist Demo</title>
<style type="text/css" media="screen">
body {
overflow: hidden;
}
#editor {
margin: 0;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
</style>
</head>
<body>
<pre id="editor"></pre>
<!-- load ace -->
<script src="../src/ace.js"></script>
<!-- load ace modelist extension -->
<script src="../src/ext-modelist.js"></script>
<script>
var editor = ace.edit("editor");
editor.setTheme("ace/theme/twilight");
(function () {
var modelist = ace.require("ace/ext/modelist");
// the file path could come from an xmlhttp request, a drop event,
// or any other scriptable file loading process.
// Extensions could consume the modelist and use it to dynamically
// set the editor mode. Webmasters could use it in their scripts
// for site specific purposes as well.
var filePath = "blahblah/weee/some.js";
var mode = modelist.getModeForPath(filePath).mode;
console.log(mode);
editor.session.setMode(mode);
}());
</script>
<script src="./show_own_source.js"></script>
</body>
</html>