/* * This combined file was created by the DataTables downloader builder: * https://datatables.net/download * * To rebuild or modify this file with the latest versions of the included * software please visit: * https://datatables.net/download/#bs4/jszip-2.5.0/pdfmake-0.1.32/dt-1.10.16/af-2.2.2/b-1.5.1/b-colvis-1.5.1/b-flash-1.5.1/b-html5-1.5.1/b-print-1.5.1/cr-1.4.1/fc-3.2.4/fh-3.1.3/kt-2.3.2/r-2.2.1/rg-1.0.2/rr-1.2.3/sc-1.4.4/sl-1.2.5 * * Included libraries: * JSZip 2.5.0, pdfmake 0.1.32, DataTables 1.10.16, AutoFill 2.2.2, Buttons 1.5.1, Column visibility 1.5.1, Flash export 1.5.1, HTML5 export 1.5.1, Print view 1.5.1, ColReorder 1.4.1, FixedColumns 3.2.4, FixedHeader 3.1.3, KeyTable 2.3.2, Responsive 2.2.1, RowGroup 1.0.2, RowReorder 1.2.3, Scroller 1.4.4, Select 1.2.5 */ /*! JSZip - A Javascript class for generating and reading zip files (c) 2009-2014 Stuart Knightley Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown. JSZip uses the library pako released under the MIT license : https://github.com/nodeca/pako/blob/master/LICENSE */ !function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o> 2; enc2 = ((chr1 & 3) << 4) | (chr2 >> 4); enc3 = ((chr2 & 15) << 2) | (chr3 >> 6); enc4 = chr3 & 63; if (isNaN(chr2)) { enc3 = enc4 = 64; } else if (isNaN(chr3)) { enc4 = 64; } output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4); } return output; }; // public method for decoding exports.decode = function(input, utf8) { var output = ""; var chr1, chr2, chr3; var enc1, enc2, enc3, enc4; var i = 0; input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ""); while (i < input.length) { enc1 = _keyStr.indexOf(input.charAt(i++)); enc2 = _keyStr.indexOf(input.charAt(i++)); enc3 = _keyStr.indexOf(input.charAt(i++)); enc4 = _keyStr.indexOf(input.charAt(i++)); chr1 = (enc1 << 2) | (enc2 >> 4); chr2 = ((enc2 & 15) << 4) | (enc3 >> 2); chr3 = ((enc3 & 3) << 6) | enc4; output = output + String.fromCharCode(chr1); if (enc3 != 64) { output = output + String.fromCharCode(chr2); } if (enc4 != 64) { output = output + String.fromCharCode(chr3); } } return output; }; },{}],2:[function(_dereq_,module,exports){ 'use strict'; function CompressedObject() { this.compressedSize = 0; this.uncompressedSize = 0; this.crc32 = 0; this.compressionMethod = null; this.compressedContent = null; } CompressedObject.prototype = { /** * Return the decompressed content in an unspecified format. * The format will depend on the decompressor. * @return {Object} the decompressed content. */ getContent: function() { return null; // see implementation }, /** * Return the compressed content in an unspecified format. * The format will depend on the compressed conten source. * @return {Object} the compressed content. */ getCompressedContent: function() { return null; // see implementation } }; module.exports = CompressedObject; },{}],3:[function(_dereq_,module,exports){ 'use strict'; exports.STORE = { magic: "\x00\x00", compress: function(content, compressionOptions) { return content; // no compression }, uncompress: function(content) { return content; // no compression }, compressInputType: null, uncompressInputType: null }; exports.DEFLATE = _dereq_('./flate'); },{"./flate":8}],4:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); var table = [ 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D ]; /** * * Javascript crc32 * http://www.webtoolkit.info/ * */ module.exports = function crc32(input, crc) { if (typeof input === "undefined" || !input.length) { return 0; } var isArray = utils.getTypeOf(input) !== "string"; if (typeof(crc) == "undefined") { crc = 0; } var x = 0; var y = 0; var b = 0; crc = crc ^ (-1); for (var i = 0, iTop = input.length; i < iTop; i++) { b = isArray ? input[i] : input.charCodeAt(i); y = (crc ^ b) & 0xFF; x = table[y]; crc = (crc >>> 8) ^ x; } return crc ^ (-1); }; // vim: set shiftwidth=4 softtabstop=4: },{"./utils":21}],5:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); function DataReader(data) { this.data = null; // type : see implementation this.length = 0; this.index = 0; } DataReader.prototype = { /** * Check that the offset will not go too far. * @param {string} offset the additional offset to check. * @throws {Error} an Error if the offset is out of bounds. */ checkOffset: function(offset) { this.checkIndex(this.index + offset); }, /** * Check that the specifed index will not be too far. * @param {string} newIndex the index to check. * @throws {Error} an Error if the index is out of bounds. */ checkIndex: function(newIndex) { if (this.length < newIndex || newIndex < 0) { throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?"); } }, /** * Change the index. * @param {number} newIndex The new index. * @throws {Error} if the new index is out of the data. */ setIndex: function(newIndex) { this.checkIndex(newIndex); this.index = newIndex; }, /** * Skip the next n bytes. * @param {number} n the number of bytes to skip. * @throws {Error} if the new index is out of the data. */ skip: function(n) { this.setIndex(this.index + n); }, /** * Get the byte at the specified index. * @param {number} i the index to use. * @return {number} a byte. */ byteAt: function(i) { // see implementations }, /** * Get the next number with a given byte size. * @param {number} size the number of bytes to read. * @return {number} the corresponding number. */ readInt: function(size) { var result = 0, i; this.checkOffset(size); for (i = this.index + size - 1; i >= this.index; i--) { result = (result << 8) + this.byteAt(i); } this.index += size; return result; }, /** * Get the next string with a given byte size. * @param {number} size the number of bytes to read. * @return {string} the corresponding string. */ readString: function(size) { return utils.transformTo("string", this.readData(size)); }, /** * Get raw data without conversion, bytes. * @param {number} size the number of bytes to read. * @return {Object} the raw data, implementation specific. */ readData: function(size) { // see implementations }, /** * Find the last occurence of a zip signature (4 bytes). * @param {string} sig the signature to find. * @return {number} the index of the last occurence, -1 if not found. */ lastIndexOfSignature: function(sig) { // see implementations }, /** * Get the next date. * @return {Date} the date. */ readDate: function() { var dostime = this.readInt(4); return new Date( ((dostime >> 25) & 0x7f) + 1980, // year ((dostime >> 21) & 0x0f) - 1, // month (dostime >> 16) & 0x1f, // day (dostime >> 11) & 0x1f, // hour (dostime >> 5) & 0x3f, // minute (dostime & 0x1f) << 1); // second } }; module.exports = DataReader; },{"./utils":21}],6:[function(_dereq_,module,exports){ 'use strict'; exports.base64 = false; exports.binary = false; exports.dir = false; exports.createFolders = false; exports.date = null; exports.compression = null; exports.compressionOptions = null; exports.comment = null; exports.unixPermissions = null; exports.dosPermissions = null; },{}],7:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); /** * @deprecated * This function will be removed in a future version without replacement. */ exports.string2binary = function(str) { return utils.string2binary(str); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.string2Uint8Array = function(str) { return utils.transformTo("uint8array", str); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.uint8Array2String = function(array) { return utils.transformTo("string", array); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.string2Blob = function(str) { var buffer = utils.transformTo("arraybuffer", str); return utils.arrayBuffer2Blob(buffer); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.arrayBuffer2Blob = function(buffer) { return utils.arrayBuffer2Blob(buffer); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.transformTo = function(outputType, input) { return utils.transformTo(outputType, input); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.getTypeOf = function(input) { return utils.getTypeOf(input); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.checkSupport = function(type) { return utils.checkSupport(type); }; /** * @deprecated * This value will be removed in a future version without replacement. */ exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS; /** * @deprecated * This value will be removed in a future version without replacement. */ exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.pretty = function(str) { return utils.pretty(str); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.findCompression = function(compressionMethod) { return utils.findCompression(compressionMethod); }; /** * @deprecated * This function will be removed in a future version without replacement. */ exports.isRegExp = function (object) { return utils.isRegExp(object); }; },{"./utils":21}],8:[function(_dereq_,module,exports){ 'use strict'; var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined'); var pako = _dereq_("pako"); exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array"; exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array"; exports.magic = "\x08\x00"; exports.compress = function(input, compressionOptions) { return pako.deflateRaw(input, { level : compressionOptions.level || -1 // default compression }); }; exports.uncompress = function(input) { return pako.inflateRaw(input); }; },{"pako":24}],9:[function(_dereq_,module,exports){ 'use strict'; var base64 = _dereq_('./base64'); /** Usage: zip = new JSZip(); zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing"); zip.folder("images").file("smile.gif", base64Data, {base64: true}); zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")}); zip.remove("tempfile"); base64zip = zip.generate(); **/ /** * Representation a of zip file in js * @constructor * @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional). * @param {Object=} options the options for creating this objects (optional). */ function JSZip(data, options) { // if this constructor is used without `new`, it adds `new` before itself: if(!(this instanceof JSZip)) return new JSZip(data, options); // object containing the files : // { // "folder/" : {...}, // "folder/data.txt" : {...} // } this.files = {}; this.comment = null; // Where we are in the hierarchy this.root = ""; if (data) { this.load(data, options); } this.clone = function() { var newObj = new JSZip(); for (var i in this) { if (typeof this[i] !== "function") { newObj[i] = this[i]; } } return newObj; }; } JSZip.prototype = _dereq_('./object'); JSZip.prototype.load = _dereq_('./load'); JSZip.support = _dereq_('./support'); JSZip.defaults = _dereq_('./defaults'); /** * @deprecated * This namespace will be removed in a future version without replacement. */ JSZip.utils = _dereq_('./deprecatedPublicUtils'); JSZip.base64 = { /** * @deprecated * This method will be removed in a future version without replacement. */ encode : function(input) { return base64.encode(input); }, /** * @deprecated * This method will be removed in a future version without replacement. */ decode : function(input) { return base64.decode(input); } }; JSZip.compressions = _dereq_('./compressions'); module.exports = JSZip; },{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){ 'use strict'; var base64 = _dereq_('./base64'); var ZipEntries = _dereq_('./zipEntries'); module.exports = function(data, options) { var files, zipEntries, i, input; options = options || {}; if (options.base64) { data = base64.decode(data); } zipEntries = new ZipEntries(data, options); files = zipEntries.files; for (i = 0; i < files.length; i++) { input = files[i]; this.file(input.fileName, input.decompressed, { binary: true, optimizedBinaryString: true, date: input.date, dir: input.dir, comment : input.fileComment.length ? input.fileComment : null, unixPermissions : input.unixPermissions, dosPermissions : input.dosPermissions, createFolders: options.createFolders }); } if (zipEntries.zipComment.length) { this.comment = zipEntries.zipComment; } return this; }; },{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){ (function (Buffer){ 'use strict'; module.exports = function(data, encoding){ return new Buffer(data, encoding); }; module.exports.test = function(b){ return Buffer.isBuffer(b); }; }).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined)) },{}],12:[function(_dereq_,module,exports){ 'use strict'; var Uint8ArrayReader = _dereq_('./uint8ArrayReader'); function NodeBufferReader(data) { this.data = data; this.length = this.data.length; this.index = 0; } NodeBufferReader.prototype = new Uint8ArrayReader(); /** * @see DataReader.readData */ NodeBufferReader.prototype.readData = function(size) { this.checkOffset(size); var result = this.data.slice(this.index, this.index + size); this.index += size; return result; }; module.exports = NodeBufferReader; },{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){ 'use strict'; var support = _dereq_('./support'); var utils = _dereq_('./utils'); var crc32 = _dereq_('./crc32'); var signature = _dereq_('./signature'); var defaults = _dereq_('./defaults'); var base64 = _dereq_('./base64'); var compressions = _dereq_('./compressions'); var CompressedObject = _dereq_('./compressedObject'); var nodeBuffer = _dereq_('./nodeBuffer'); var utf8 = _dereq_('./utf8'); var StringWriter = _dereq_('./stringWriter'); var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter'); /** * Returns the raw data of a ZipObject, decompress the content if necessary. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var getRawData = function(file) { if (file._data instanceof CompressedObject) { file._data = file._data.getContent(); file.options.binary = true; file.options.base64 = false; if (utils.getTypeOf(file._data) === "uint8array") { var copy = file._data; // when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array. // if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file). file._data = new Uint8Array(copy.length); // with an empty Uint8Array, Opera fails with a "Offset larger than array size" if (copy.length !== 0) { file._data.set(copy, 0); } } } return file._data; }; /** * Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it. * @param {ZipObject} file the file to use. * @return {String|ArrayBuffer|Uint8Array|Buffer} the data. */ var getBinaryData = function(file) { var result = getRawData(file), type = utils.getTypeOf(result); if (type === "string") { if (!file.options.binary) { // unicode text ! // unicode string => binary string is a painful process, check if we can avoid it. if (support.nodebuffer) { return nodeBuffer(result, "utf-8"); } } return file.asBinary(); } return result; }; /** * Transform this._data into a string. * @param {function} filter a function String -> String, applied if not null on the result. * @return {String} the string representing this._data. */ var dataToString = function(asUTF8) { var result = getRawData(this); if (result === null || typeof result === "undefined") { return ""; } // if the data is a base64 string, we decode it before checking the encoding ! if (this.options.base64) { result = base64.decode(result); } if (asUTF8 && this.options.binary) { // JSZip.prototype.utf8decode supports arrays as input // skip to array => string step, utf8decode will do it. result = out.utf8decode(result); } else { // no utf8 transformation, do the array => string step. result = utils.transformTo("string", result); } if (!asUTF8 && !this.options.binary) { result = utils.transformTo("string", out.utf8encode(result)); } return result; }; /** * A simple object representing a file in the zip file. * @constructor * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data * @param {Object} options the options of the file */ var ZipObject = function(name, data, options) { this.name = name; this.dir = options.dir; this.date = options.date; this.comment = options.comment; this.unixPermissions = options.unixPermissions; this.dosPermissions = options.dosPermissions; this._data = data; this.options = options; /* * This object contains initial values for dir and date. * With them, we can check if the user changed the deprecated metadata in * `ZipObject#options` or not. */ this._initialMetadata = { dir : options.dir, date : options.date }; }; ZipObject.prototype = { /** * Return the content as UTF8 string. * @return {string} the UTF8 string. */ asText: function() { return dataToString.call(this, true); }, /** * Returns the binary content. * @return {string} the content as binary. */ asBinary: function() { return dataToString.call(this, false); }, /** * Returns the content as a nodejs Buffer. * @return {Buffer} the content as a Buffer. */ asNodeBuffer: function() { var result = getBinaryData(this); return utils.transformTo("nodebuffer", result); }, /** * Returns the content as an Uint8Array. * @return {Uint8Array} the content as an Uint8Array. */ asUint8Array: function() { var result = getBinaryData(this); return utils.transformTo("uint8array", result); }, /** * Returns the content as an ArrayBuffer. * @return {ArrayBuffer} the content as an ArrayBufer. */ asArrayBuffer: function() { return this.asUint8Array().buffer; } }; /** * Transform an integer into a string in hexadecimal. * @private * @param {number} dec the number to convert. * @param {number} bytes the number of bytes to generate. * @returns {string} the result. */ var decToHex = function(dec, bytes) { var hex = "", i; for (i = 0; i < bytes; i++) { hex += String.fromCharCode(dec & 0xff); dec = dec >>> 8; } return hex; }; /** * Merge the objects passed as parameters into a new one. * @private * @param {...Object} var_args All objects to merge. * @return {Object} a new object with the data of the others. */ var extend = function() { var result = {}, i, attr; for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers for (attr in arguments[i]) { if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") { result[attr] = arguments[i][attr]; } } } return result; }; /** * Transforms the (incomplete) options from the user into the complete * set of options to create a file. * @private * @param {Object} o the options from the user. * @return {Object} the complete set of options. */ var prepareFileAttrs = function(o) { o = o || {}; if (o.base64 === true && (o.binary === null || o.binary === undefined)) { o.binary = true; } o = extend(o, defaults); o.date = o.date || new Date(); if (o.compression !== null) o.compression = o.compression.toUpperCase(); return o; }; /** * Add a file in the current folder. * @private * @param {string} name the name of the file * @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file * @param {Object} o the options of the file * @return {Object} the new file. */ var fileAdd = function(name, data, o) { // be sure sub folders exist var dataType = utils.getTypeOf(data), parent; o = prepareFileAttrs(o); if (typeof o.unixPermissions === "string") { o.unixPermissions = parseInt(o.unixPermissions, 8); } // UNX_IFDIR 0040000 see zipinfo.c if (o.unixPermissions && (o.unixPermissions & 0x4000)) { o.dir = true; } // Bit 4 Directory if (o.dosPermissions && (o.dosPermissions & 0x0010)) { o.dir = true; } if (o.dir) { name = forceTrailingSlash(name); } if (o.createFolders && (parent = parentFolder(name))) { folderAdd.call(this, parent, true); } if (o.dir || data === null || typeof data === "undefined") { o.base64 = false; o.binary = false; data = null; dataType = null; } else if (dataType === "string") { if (o.binary && !o.base64) { // optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask if (o.optimizedBinaryString !== true) { // this is a string, not in a base64 format. // Be sure that this is a correct "binary string" data = utils.string2binary(data); } } } else { // arraybuffer, uint8array, ... o.base64 = false; o.binary = true; if (!dataType && !(data instanceof CompressedObject)) { throw new Error("The data of '" + name + "' is in an unsupported format !"); } // special case : it's way easier to work with Uint8Array than with ArrayBuffer if (dataType === "arraybuffer") { data = utils.transformTo("uint8array", data); } } var object = new ZipObject(name, data, o); this.files[name] = object; return object; }; /** * Find the parent folder of the path. * @private * @param {string} path the path to use * @return {string} the parent folder, or "" */ var parentFolder = function (path) { if (path.slice(-1) == '/') { path = path.substring(0, path.length - 1); } var lastSlash = path.lastIndexOf('/'); return (lastSlash > 0) ? path.substring(0, lastSlash) : ""; }; /** * Returns the path with a slash at the end. * @private * @param {String} path the path to check. * @return {String} the path with a trailing slash. */ var forceTrailingSlash = function(path) { // Check the name ends with a / if (path.slice(-1) != "/") { path += "/"; // IE doesn't like substr(-1) } return path; }; /** * Add a (sub) folder in the current folder. * @private * @param {string} name the folder's name * @param {boolean=} [createFolders] If true, automatically create sub * folders. Defaults to false. * @return {Object} the new folder. */ var folderAdd = function(name, createFolders) { createFolders = (typeof createFolders !== 'undefined') ? createFolders : false; name = forceTrailingSlash(name); // Does this folder already exist? if (!this.files[name]) { fileAdd.call(this, name, null, { dir: true, createFolders: createFolders }); } return this.files[name]; }; /** * Generate a JSZip.CompressedObject for a given zipOject. * @param {ZipObject} file the object to read. * @param {JSZip.compression} compression the compression to use. * @param {Object} compressionOptions the options to use when compressing. * @return {JSZip.CompressedObject} the compressed result. */ var generateCompressedObjectFrom = function(file, compression, compressionOptions) { var result = new CompressedObject(), content; // the data has not been decompressed, we might reuse things ! if (file._data instanceof CompressedObject) { result.uncompressedSize = file._data.uncompressedSize; result.crc32 = file._data.crc32; if (result.uncompressedSize === 0 || file.dir) { compression = compressions['STORE']; result.compressedContent = ""; result.crc32 = 0; } else if (file._data.compressionMethod === compression.magic) { result.compressedContent = file._data.getCompressedContent(); } else { content = file._data.getContent(); // need to decompress / recompress result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); } } else { // have uncompressed data content = getBinaryData(file); if (!content || content.length === 0 || file.dir) { compression = compressions['STORE']; content = ""; } result.uncompressedSize = content.length; result.crc32 = crc32(content); result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions); } result.compressedSize = result.compressedContent.length; result.compressionMethod = compression.magic; return result; }; /** * Generate the UNIX part of the external file attributes. * @param {Object} unixPermissions the unix permissions or null. * @param {Boolean} isDir true if the entry is a directory, false otherwise. * @return {Number} a 32 bit integer. * * adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute : * * TTTTsstrwxrwxrwx0000000000ADVSHR * ^^^^____________________________ file type, see zipinfo.c (UNX_*) * ^^^_________________________ setuid, setgid, sticky * ^^^^^^^^^________________ permissions * ^^^^^^^^^^______ not used ? * ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only */ var generateUnixExternalFileAttr = function (unixPermissions, isDir) { var result = unixPermissions; if (!unixPermissions) { // I can't use octal values in strict mode, hence the hexa. // 040775 => 0x41fd // 0100664 => 0x81b4 result = isDir ? 0x41fd : 0x81b4; } return (result & 0xFFFF) << 16; }; /** * Generate the DOS part of the external file attributes. * @param {Object} dosPermissions the dos permissions or null. * @param {Boolean} isDir true if the entry is a directory, false otherwise. * @return {Number} a 32 bit integer. * * Bit 0 Read-Only * Bit 1 Hidden * Bit 2 System * Bit 3 Volume Label * Bit 4 Directory * Bit 5 Archive */ var generateDosExternalFileAttr = function (dosPermissions, isDir) { // the dir flag is already set for compatibility return (dosPermissions || 0) & 0x3F; }; /** * Generate the various parts used in the construction of the final zip file. * @param {string} name the file name. * @param {ZipObject} file the file content. * @param {JSZip.CompressedObject} compressedObject the compressed object. * @param {number} offset the current offset from the start of the zip file. * @param {String} platform let's pretend we are this platform (change platform dependents fields) * @return {object} the zip parts. */ var generateZipParts = function(name, file, compressedObject, offset, platform) { var data = compressedObject.compressedContent, utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)), comment = file.comment || "", utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)), useUTF8ForFileName = utfEncodedFileName.length !== file.name.length, useUTF8ForComment = utfEncodedComment.length !== comment.length, o = file.options, dosTime, dosDate, extraFields = "", unicodePathExtraField = "", unicodeCommentExtraField = "", dir, date; // handle the deprecated options.dir if (file._initialMetadata.dir !== file.dir) { dir = file.dir; } else { dir = o.dir; } // handle the deprecated options.date if(file._initialMetadata.date !== file.date) { date = file.date; } else { date = o.date; } var extFileAttr = 0; var versionMadeBy = 0; if (dir) { // dos or unix, we set the dos dir flag extFileAttr |= 0x00010; } if(platform === "UNIX") { versionMadeBy = 0x031E; // UNIX, version 3.0 extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir); } else { // DOS or other, fallback to DOS versionMadeBy = 0x0014; // DOS, version 2.0 extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir); } // date // @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html // @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html dosTime = date.getHours(); dosTime = dosTime << 6; dosTime = dosTime | date.getMinutes(); dosTime = dosTime << 5; dosTime = dosTime | date.getSeconds() / 2; dosDate = date.getFullYear() - 1980; dosDate = dosDate << 4; dosDate = dosDate | (date.getMonth() + 1); dosDate = dosDate << 5; dosDate = dosDate | date.getDate(); if (useUTF8ForFileName) { // set the unicode path extra field. unzip needs at least one extra // field to correctly handle unicode path, so using the path is as good // as any other information. This could improve the situation with // other archive managers too. // This field is usually used without the utf8 flag, with a non // unicode path in the header (winrar, winzip). This helps (a bit) // with the messy Windows' default compressed folders feature but // breaks on p7zip which doesn't seek the unicode path extra field. // So for now, UTF-8 everywhere ! unicodePathExtraField = // Version decToHex(1, 1) + // NameCRC32 decToHex(crc32(utfEncodedFileName), 4) + // UnicodeName utfEncodedFileName; extraFields += // Info-ZIP Unicode Path Extra Field "\x75\x70" + // size decToHex(unicodePathExtraField.length, 2) + // content unicodePathExtraField; } if(useUTF8ForComment) { unicodeCommentExtraField = // Version decToHex(1, 1) + // CommentCRC32 decToHex(this.crc32(utfEncodedComment), 4) + // UnicodeName utfEncodedComment; extraFields += // Info-ZIP Unicode Path Extra Field "\x75\x63" + // size decToHex(unicodeCommentExtraField.length, 2) + // content unicodeCommentExtraField; } var header = ""; // version needed to extract header += "\x0A\x00"; // general purpose bit flag // set bit 11 if utf8 header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00"; // compression method header += compressedObject.compressionMethod; // last mod file time header += decToHex(dosTime, 2); // last mod file date header += decToHex(dosDate, 2); // crc-32 header += decToHex(compressedObject.crc32, 4); // compressed size header += decToHex(compressedObject.compressedSize, 4); // uncompressed size header += decToHex(compressedObject.uncompressedSize, 4); // file name length header += decToHex(utfEncodedFileName.length, 2); // extra field length header += decToHex(extraFields.length, 2); var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields; var dirRecord = signature.CENTRAL_FILE_HEADER + // version made by (00: DOS) decToHex(versionMadeBy, 2) + // file header (common to file and central directory) header + // file comment length decToHex(utfEncodedComment.length, 2) + // disk number start "\x00\x00" + // internal file attributes TODO "\x00\x00" + // external file attributes decToHex(extFileAttr, 4) + // relative offset of local header decToHex(offset, 4) + // file name utfEncodedFileName + // extra field extraFields + // file comment utfEncodedComment; return { fileRecord: fileRecord, dirRecord: dirRecord, compressedObject: compressedObject }; }; // return the actual prototype of JSZip var out = { /** * Read an existing zip and merge the data in the current JSZip object. * The implementation is in jszip-load.js, don't forget to include it. * @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load * @param {Object} options Options for loading the stream. * options.base64 : is the stream in base64 ? default : false * @return {JSZip} the current JSZip object */ load: function(stream, options) { throw new Error("Load method is not defined. Is the file jszip-load.js included ?"); }, /** * Filter nested files/folders with the specified function. * @param {Function} search the predicate to use : * function (relativePath, file) {...} * It takes 2 arguments : the relative path and the file. * @return {Array} An array of matching elements. */ filter: function(search) { var result = [], filename, relativePath, file, fileClone; for (filename in this.files) { if (!this.files.hasOwnProperty(filename)) { continue; } file = this.files[filename]; // return a new object, don't let the user mess with our internal objects :) fileClone = new ZipObject(file.name, file._data, extend(file.options)); relativePath = filename.slice(this.root.length, filename.length); if (filename.slice(0, this.root.length) === this.root && // the file is in the current root search(relativePath, fileClone)) { // and the file matches the function result.push(fileClone); } } return result; }, /** * Add a file to the zip file, or search a file. * @param {string|RegExp} name The name of the file to add (if data is defined), * the name of the file to find (if no data) or a regex to match files. * @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded * @param {Object} o File options * @return {JSZip|Object|Array} this JSZip object (when adding a file), * a file (when searching by string) or an array of files (when searching by regex). */ file: function(name, data, o) { if (arguments.length === 1) { if (utils.isRegExp(name)) { var regexp = name; return this.filter(function(relativePath, file) { return !file.dir && regexp.test(relativePath); }); } else { // text return this.filter(function(relativePath, file) { return !file.dir && relativePath === name; })[0] || null; } } else { // more than one argument : we have data ! name = this.root + name; fileAdd.call(this, name, data, o); } return this; }, /** * Add a directory to the zip file, or search. * @param {String|RegExp} arg The name of the directory to add, or a regex to search folders. * @return {JSZip} an object with the new directory as the root, or an array containing matching folders. */ folder: function(arg) { if (!arg) { return this; } if (utils.isRegExp(arg)) { return this.filter(function(relativePath, file) { return file.dir && arg.test(relativePath); }); } // else, name is a new folder var name = this.root + arg; var newFolder = folderAdd.call(this, name); // Allow chaining by returning a new object with this folder as the root var ret = this.clone(); ret.root = newFolder.name; return ret; }, /** * Delete a file, or a directory and all sub-files, from the zip * @param {string} name the name of the file to delete * @return {JSZip} this JSZip object */ remove: function(name) { name = this.root + name; var file = this.files[name]; if (!file) { // Look for any folders if (name.slice(-1) != "/") { name += "/"; } file = this.files[name]; } if (file && !file.dir) { // file delete this.files[name]; } else { // maybe a folder, delete recursively var kids = this.filter(function(relativePath, file) { return file.name.slice(0, name.length) === name; }); for (var i = 0; i < kids.length; i++) { delete this.files[kids[i].name]; } } return this; }, /** * Generate the complete zip file * @param {Object} options the options to generate the zip file : * - base64, (deprecated, use type instead) true to generate base64. * - compression, "STORE" by default. * - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob. * @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file */ generate: function(options) { options = extend(options || {}, { base64: true, compression: "STORE", compressionOptions : null, type: "base64", platform: "DOS", comment: null, mimeType: 'application/zip' }); utils.checkSupport(options.type); // accept nodejs `process.platform` if( options.platform === 'darwin' || options.platform === 'freebsd' || options.platform === 'linux' || options.platform === 'sunos' ) { options.platform = "UNIX"; } if (options.platform === 'win32') { options.platform = "DOS"; } var zipData = [], localDirLength = 0, centralDirLength = 0, writer, i, utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || "")); // first, generate all the zip parts. for (var name in this.files) { if (!this.files.hasOwnProperty(name)) { continue; } var file = this.files[name]; var compressionName = file.options.compression || options.compression.toUpperCase(); var compression = compressions[compressionName]; if (!compression) { throw new Error(compressionName + " is not a valid compression method !"); } var compressionOptions = file.options.compressionOptions || options.compressionOptions || {}; var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions); var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform); localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize; centralDirLength += zipPart.dirRecord.length; zipData.push(zipPart); } var dirEnd = ""; // end of central dir signature dirEnd = signature.CENTRAL_DIRECTORY_END + // number of this disk "\x00\x00" + // number of the disk with the start of the central directory "\x00\x00" + // total number of entries in the central directory on this disk decToHex(zipData.length, 2) + // total number of entries in the central directory decToHex(zipData.length, 2) + // size of the central directory 4 bytes decToHex(centralDirLength, 4) + // offset of start of central directory with respect to the starting disk number decToHex(localDirLength, 4) + // .ZIP file comment length decToHex(utfEncodedComment.length, 2) + // .ZIP file comment utfEncodedComment; // we have all the parts (and the total length) // time to create a writer ! var typeName = options.type.toLowerCase(); if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") { writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length); }else{ writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].fileRecord); writer.append(zipData[i].compressedObject.compressedContent); } for (i = 0; i < zipData.length; i++) { writer.append(zipData[i].dirRecord); } writer.append(dirEnd); var zip = writer.finalize(); switch(options.type.toLowerCase()) { // case "zip is an Uint8Array" case "uint8array" : case "arraybuffer" : case "nodebuffer" : return utils.transformTo(options.type.toLowerCase(), zip); case "blob" : return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType); // case "zip is a string" case "base64" : return (options.base64) ? base64.encode(zip) : zip; default : // case "string" : return zip; } }, /** * @deprecated * This method will be removed in a future version without replacement. */ crc32: function (input, crc) { return crc32(input, crc); }, /** * @deprecated * This method will be removed in a future version without replacement. */ utf8encode: function (string) { return utils.transformTo("string", utf8.utf8encode(string)); }, /** * @deprecated * This method will be removed in a future version without replacement. */ utf8decode: function (input) { return utf8.utf8decode(input); } }; module.exports = out; },{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){ 'use strict'; exports.LOCAL_FILE_HEADER = "PK\x03\x04"; exports.CENTRAL_FILE_HEADER = "PK\x01\x02"; exports.CENTRAL_DIRECTORY_END = "PK\x05\x06"; exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07"; exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06"; exports.DATA_DESCRIPTOR = "PK\x07\x08"; },{}],15:[function(_dereq_,module,exports){ 'use strict'; var DataReader = _dereq_('./dataReader'); var utils = _dereq_('./utils'); function StringReader(data, optimizedBinaryString) { this.data = data; if (!optimizedBinaryString) { this.data = utils.string2binary(this.data); } this.length = this.data.length; this.index = 0; } StringReader.prototype = new DataReader(); /** * @see DataReader.byteAt */ StringReader.prototype.byteAt = function(i) { return this.data.charCodeAt(i); }; /** * @see DataReader.lastIndexOfSignature */ StringReader.prototype.lastIndexOfSignature = function(sig) { return this.data.lastIndexOf(sig); }; /** * @see DataReader.readData */ StringReader.prototype.readData = function(size) { this.checkOffset(size); // this will work because the constructor applied the "& 0xff" mask. var result = this.data.slice(this.index, this.index + size); this.index += size; return result; }; module.exports = StringReader; },{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); /** * An object to write any content to a string. * @constructor */ var StringWriter = function() { this.data = []; }; StringWriter.prototype = { /** * Append any content to the current string. * @param {Object} input the content to add. */ append: function(input) { input = utils.transformTo("string", input); this.data.push(input); }, /** * Finalize the construction an return the result. * @return {string} the generated string. */ finalize: function() { return this.data.join(""); } }; module.exports = StringWriter; },{"./utils":21}],17:[function(_dereq_,module,exports){ (function (Buffer){ 'use strict'; exports.base64 = true; exports.array = true; exports.string = true; exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined"; // contains true if JSZip can read/generate nodejs Buffer, false otherwise. // Browserify will provide a Buffer implementation for browsers, which is // an augmented Uint8Array (i.e., can be used as either Buffer or U8). exports.nodebuffer = typeof Buffer !== "undefined"; // contains true if JSZip can read/generate Uint8Array, false otherwise. exports.uint8array = typeof Uint8Array !== "undefined"; if (typeof ArrayBuffer === "undefined") { exports.blob = false; } else { var buffer = new ArrayBuffer(0); try { exports.blob = new Blob([buffer], { type: "application/zip" }).size === 0; } catch (e) { try { var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; var builder = new Builder(); builder.append(buffer); exports.blob = builder.getBlob('application/zip').size === 0; } catch (e) { exports.blob = false; } } } }).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined)) },{}],18:[function(_dereq_,module,exports){ 'use strict'; var DataReader = _dereq_('./dataReader'); function Uint8ArrayReader(data) { if (data) { this.data = data; this.length = this.data.length; this.index = 0; } } Uint8ArrayReader.prototype = new DataReader(); /** * @see DataReader.byteAt */ Uint8ArrayReader.prototype.byteAt = function(i) { return this.data[i]; }; /** * @see DataReader.lastIndexOfSignature */ Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) { var sig0 = sig.charCodeAt(0), sig1 = sig.charCodeAt(1), sig2 = sig.charCodeAt(2), sig3 = sig.charCodeAt(3); for (var i = this.length - 4; i >= 0; --i) { if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) { return i; } } return -1; }; /** * @see DataReader.readData */ Uint8ArrayReader.prototype.readData = function(size) { this.checkOffset(size); if(size === 0) { // in IE10, when using subarray(idx, idx), we get the array [0x00] instead of []. return new Uint8Array(0); } var result = this.data.subarray(this.index, this.index + size); this.index += size; return result; }; module.exports = Uint8ArrayReader; },{"./dataReader":5}],19:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); /** * An object to write any content to an Uint8Array. * @constructor * @param {number} length The length of the array. */ var Uint8ArrayWriter = function(length) { this.data = new Uint8Array(length); this.index = 0; }; Uint8ArrayWriter.prototype = { /** * Append any content to the current array. * @param {Object} input the content to add. */ append: function(input) { if (input.length !== 0) { // with an empty Uint8Array, Opera fails with a "Offset larger than array size" input = utils.transformTo("uint8array", input); this.data.set(input, this.index); this.index += input.length; } }, /** * Finalize the construction an return the result. * @return {Uint8Array} the generated array. */ finalize: function() { return this.data; } }; module.exports = Uint8ArrayWriter; },{"./utils":21}],20:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('./utils'); var support = _dereq_('./support'); var nodeBuffer = _dereq_('./nodeBuffer'); /** * The following functions come from pako, from pako/lib/utils/strings * released under the MIT license, see pako https://github.com/nodeca/pako/ */ // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new Array(256); for (var i=0; i<256; i++) { _utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); } _utf8len[254]=_utf8len[254]=1; // Invalid sequence start // convert string to array (typed, when possible) var string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer if (support.uint8array) { buf = new Uint8Array(buf_len); } else { buf = new Array(buf_len); } // convert for (i=0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); var utf8border = function(buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max-1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; // convert array to string var buf2string = function (buf) { var str, i, out, c, c_len; var len = buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len*2); for (out=0, i=0; i 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } // shrinkBuf(utf16buf, out) if (utf16buf.length !== out) { if(utf16buf.subarray) { utf16buf = utf16buf.subarray(0, out); } else { utf16buf.length = out; } } // return String.fromCharCode.apply(null, utf16buf); return utils.applyFromCharCode(utf16buf); }; // That's all for the pako functions. /** * Transform a javascript string into an array (typed if possible) of bytes, * UTF-8 encoded. * @param {String} str the string to encode * @return {Array|Uint8Array|Buffer} the UTF-8 encoded string. */ exports.utf8encode = function utf8encode(str) { if (support.nodebuffer) { return nodeBuffer(str, "utf-8"); } return string2buf(str); }; /** * Transform a bytes array (or a representation) representing an UTF-8 encoded * string into a javascript string. * @param {Array|Uint8Array|Buffer} buf the data de decode * @return {String} the decoded string. */ exports.utf8decode = function utf8decode(buf) { if (support.nodebuffer) { return utils.transformTo("nodebuffer", buf).toString("utf-8"); } buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf); // return buf2string(buf); // Chrome prefers to work with "small" chunks of data // for the method buf2string. // Firefox and Chrome has their own shortcut, IE doesn't seem to really care. var result = [], k = 0, len = buf.length, chunk = 65536; while (k < len) { var nextBoundary = utf8border(buf, Math.min(k + chunk, len)); if (support.uint8array) { result.push(buf2string(buf.subarray(k, nextBoundary))); } else { result.push(buf2string(buf.slice(k, nextBoundary))); } k = nextBoundary; } return result.join(""); }; // vim: set shiftwidth=4 softtabstop=4: },{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){ 'use strict'; var support = _dereq_('./support'); var compressions = _dereq_('./compressions'); var nodeBuffer = _dereq_('./nodeBuffer'); /** * Convert a string to a "binary string" : a string containing only char codes between 0 and 255. * @param {string} str the string to transform. * @return {String} the binary string. */ exports.string2binary = function(str) { var result = ""; for (var i = 0; i < str.length; i++) { result += String.fromCharCode(str.charCodeAt(i) & 0xff); } return result; }; exports.arrayBuffer2Blob = function(buffer, mimeType) { exports.checkSupport("blob"); mimeType = mimeType || 'application/zip'; try { // Blob constructor return new Blob([buffer], { type: mimeType }); } catch (e) { try { // deprecated, browser only, old way var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder; var builder = new Builder(); builder.append(buffer); return builder.getBlob(mimeType); } catch (e) { // well, fuck ?! throw new Error("Bug : can't construct the Blob."); } } }; /** * The identity function. * @param {Object} input the input. * @return {Object} the same input. */ function identity(input) { return input; } /** * Fill in an array with a string. * @param {String} str the string to use. * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated). * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array. */ function stringToArrayLike(str, array) { for (var i = 0; i < str.length; ++i) { array[i] = str.charCodeAt(i) & 0xFF; } return array; } /** * Transform an array-like object to a string. * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform. * @return {String} the result. */ function arrayLikeToString(array) { // Performances notes : // -------------------- // String.fromCharCode.apply(null, array) is the fastest, see // see http://jsperf.com/converting-a-uint8array-to-a-string/2 // but the stack is limited (and we can get huge arrays !). // // result += String.fromCharCode(array[i]); generate too many strings ! // // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2 var chunk = 65536; var result = [], len = array.length, type = exports.getTypeOf(array), k = 0, canUseApply = true; try { switch(type) { case "uint8array": String.fromCharCode.apply(null, new Uint8Array(0)); break; case "nodebuffer": String.fromCharCode.apply(null, nodeBuffer(0)); break; } } catch(e) { canUseApply = false; } // no apply : slow and painful algorithm // default browser on android 4.* if (!canUseApply) { var resultStr = ""; for(var i = 0; i < array.length;i++) { resultStr += String.fromCharCode(array[i]); } return resultStr; } while (k < len && chunk > 1) { try { if (type === "array" || type === "nodebuffer") { result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len)))); } else { result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len)))); } k += chunk; } catch (e) { chunk = Math.floor(chunk / 2); } } return result.join(""); } exports.applyFromCharCode = arrayLikeToString; /** * Copy the data from an array-like to an other array-like. * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array. * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated. * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array. */ function arrayLikeToArrayLike(arrayFrom, arrayTo) { for (var i = 0; i < arrayFrom.length; i++) { arrayTo[i] = arrayFrom[i]; } return arrayTo; } // a matrix containing functions to transform everything into everything. var transform = {}; // string to ? transform["string"] = { "string": identity, "array": function(input) { return stringToArrayLike(input, new Array(input.length)); }, "arraybuffer": function(input) { return transform["string"]["uint8array"](input).buffer; }, "uint8array": function(input) { return stringToArrayLike(input, new Uint8Array(input.length)); }, "nodebuffer": function(input) { return stringToArrayLike(input, nodeBuffer(input.length)); } }; // array to ? transform["array"] = { "string": arrayLikeToString, "array": identity, "arraybuffer": function(input) { return (new Uint8Array(input)).buffer; }, "uint8array": function(input) { return new Uint8Array(input); }, "nodebuffer": function(input) { return nodeBuffer(input); } }; // arraybuffer to ? transform["arraybuffer"] = { "string": function(input) { return arrayLikeToString(new Uint8Array(input)); }, "array": function(input) { return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength)); }, "arraybuffer": identity, "uint8array": function(input) { return new Uint8Array(input); }, "nodebuffer": function(input) { return nodeBuffer(new Uint8Array(input)); } }; // uint8array to ? transform["uint8array"] = { "string": arrayLikeToString, "array": function(input) { return arrayLikeToArrayLike(input, new Array(input.length)); }, "arraybuffer": function(input) { return input.buffer; }, "uint8array": identity, "nodebuffer": function(input) { return nodeBuffer(input); } }; // nodebuffer to ? transform["nodebuffer"] = { "string": arrayLikeToString, "array": function(input) { return arrayLikeToArrayLike(input, new Array(input.length)); }, "arraybuffer": function(input) { return transform["nodebuffer"]["uint8array"](input).buffer; }, "uint8array": function(input) { return arrayLikeToArrayLike(input, new Uint8Array(input.length)); }, "nodebuffer": identity }; /** * Transform an input into any type. * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer. * If no output type is specified, the unmodified input will be returned. * @param {String} outputType the output type. * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert. * @throws {Error} an Error if the browser doesn't support the requested output type. */ exports.transformTo = function(outputType, input) { if (!input) { // undefined, null, etc // an empty string won't harm. input = ""; } if (!outputType) { return input; } exports.checkSupport(outputType); var inputType = exports.getTypeOf(input); var result = transform[inputType][outputType](input); return result; }; /** * Return the type of the input. * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer. * @param {Object} input the input to identify. * @return {String} the (lowercase) type of the input. */ exports.getTypeOf = function(input) { if (typeof input === "string") { return "string"; } if (Object.prototype.toString.call(input) === "[object Array]") { return "array"; } if (support.nodebuffer && nodeBuffer.test(input)) { return "nodebuffer"; } if (support.uint8array && input instanceof Uint8Array) { return "uint8array"; } if (support.arraybuffer && input instanceof ArrayBuffer) { return "arraybuffer"; } }; /** * Throw an exception if the type is not supported. * @param {String} type the type to check. * @throws {Error} an Error if the browser doesn't support the requested type. */ exports.checkSupport = function(type) { var supported = support[type.toLowerCase()]; if (!supported) { throw new Error(type + " is not supported by this browser"); } }; exports.MAX_VALUE_16BITS = 65535; exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1 /** * Prettify a string read as binary. * @param {string} str the string to prettify. * @return {string} a pretty string. */ exports.pretty = function(str) { var res = '', code, i; for (i = 0; i < (str || "").length; i++) { code = str.charCodeAt(i); res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase(); } return res; }; /** * Find a compression registered in JSZip. * @param {string} compressionMethod the method magic to find. * @return {Object|null} the JSZip compression object, null if none found. */ exports.findCompression = function(compressionMethod) { for (var method in compressions) { if (!compressions.hasOwnProperty(method)) { continue; } if (compressions[method].magic === compressionMethod) { return compressions[method]; } } return null; }; /** * Cross-window, cross-Node-context regular expression detection * @param {Object} object Anything * @return {Boolean} true if the object is a regular expression, * false otherwise */ exports.isRegExp = function (object) { return Object.prototype.toString.call(object) === "[object RegExp]"; }; },{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){ 'use strict'; var StringReader = _dereq_('./stringReader'); var NodeBufferReader = _dereq_('./nodeBufferReader'); var Uint8ArrayReader = _dereq_('./uint8ArrayReader'); var utils = _dereq_('./utils'); var sig = _dereq_('./signature'); var ZipEntry = _dereq_('./zipEntry'); var support = _dereq_('./support'); var jszipProto = _dereq_('./object'); // class ZipEntries {{{ /** * All the entries in the zip file. * @constructor * @param {String|ArrayBuffer|Uint8Array} data the binary stream to load. * @param {Object} loadOptions Options for loading the stream. */ function ZipEntries(data, loadOptions) { this.files = []; this.loadOptions = loadOptions; if (data) { this.load(data); } } ZipEntries.prototype = { /** * Check that the reader is on the speficied signature. * @param {string} expectedSignature the expected signature. * @throws {Error} if it is an other signature. */ checkSignature: function(expectedSignature) { var signature = this.reader.readString(4); if (signature !== expectedSignature) { throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")"); } }, /** * Read the end of the central directory. */ readBlockEndOfCentral: function() { this.diskNumber = this.reader.readInt(2); this.diskWithCentralDirStart = this.reader.readInt(2); this.centralDirRecordsOnThisDisk = this.reader.readInt(2); this.centralDirRecords = this.reader.readInt(2); this.centralDirSize = this.reader.readInt(4); this.centralDirOffset = this.reader.readInt(4); this.zipCommentLength = this.reader.readInt(2); // warning : the encoding depends of the system locale // On a linux machine with LANG=en_US.utf8, this field is utf8 encoded. // On a windows machine, this field is encoded with the localized windows code page. this.zipComment = this.reader.readString(this.zipCommentLength); // To get consistent behavior with the generation part, we will assume that // this is utf8 encoded. this.zipComment = jszipProto.utf8decode(this.zipComment); }, /** * Read the end of the Zip 64 central directory. * Not merged with the method readEndOfCentral : * The end of central can coexist with its Zip64 brother, * I don't want to read the wrong number of bytes ! */ readBlockZip64EndOfCentral: function() { this.zip64EndOfCentralSize = this.reader.readInt(8); this.versionMadeBy = this.reader.readString(2); this.versionNeeded = this.reader.readInt(2); this.diskNumber = this.reader.readInt(4); this.diskWithCentralDirStart = this.reader.readInt(4); this.centralDirRecordsOnThisDisk = this.reader.readInt(8); this.centralDirRecords = this.reader.readInt(8); this.centralDirSize = this.reader.readInt(8); this.centralDirOffset = this.reader.readInt(8); this.zip64ExtensibleData = {}; var extraDataSize = this.zip64EndOfCentralSize - 44, index = 0, extraFieldId, extraFieldLength, extraFieldValue; while (index < extraDataSize) { extraFieldId = this.reader.readInt(2); extraFieldLength = this.reader.readInt(4); extraFieldValue = this.reader.readString(extraFieldLength); this.zip64ExtensibleData[extraFieldId] = { id: extraFieldId, length: extraFieldLength, value: extraFieldValue }; } }, /** * Read the end of the Zip 64 central directory locator. */ readBlockZip64EndOfCentralLocator: function() { this.diskWithZip64CentralDirStart = this.reader.readInt(4); this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8); this.disksCount = this.reader.readInt(4); if (this.disksCount > 1) { throw new Error("Multi-volumes zip are not supported"); } }, /** * Read the local files, based on the offset read in the central part. */ readLocalFiles: function() { var i, file; for (i = 0; i < this.files.length; i++) { file = this.files[i]; this.reader.setIndex(file.localHeaderOffset); this.checkSignature(sig.LOCAL_FILE_HEADER); file.readLocalPart(this.reader); file.handleUTF8(); file.processAttributes(); } }, /** * Read the central directory. */ readCentralDir: function() { var file; this.reader.setIndex(this.centralDirOffset); while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) { file = new ZipEntry({ zip64: this.zip64 }, this.loadOptions); file.readCentralPart(this.reader); this.files.push(file); } }, /** * Read the end of central directory. */ readEndOfCentral: function() { var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END); if (offset === -1) { // Check if the content is a truncated zip or complete garbage. // A "LOCAL_FILE_HEADER" is not required at the beginning (auto // extractible zip for example) but it can give a good hint. // If an ajax request was used without responseType, we will also // get unreadable data. var isGarbage = true; try { this.reader.setIndex(0); this.checkSignature(sig.LOCAL_FILE_HEADER); isGarbage = false; } catch (e) {} if (isGarbage) { throw new Error("Can't find end of central directory : is this a zip file ? " + "If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html"); } else { throw new Error("Corrupted zip : can't find end of central directory"); } } this.reader.setIndex(offset); this.checkSignature(sig.CENTRAL_DIRECTORY_END); this.readBlockEndOfCentral(); /* extract from the zip spec : 4) If one of the fields in the end of central directory record is too small to hold required data, the field should be set to -1 (0xFFFF or 0xFFFFFFFF) and the ZIP64 format record should be created. 5) The end of central directory record and the Zip64 end of central directory locator record must reside on the same disk when splitting or spanning an archive. */ if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) { this.zip64 = true; /* Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents all numbers as 64-bit double precision IEEE 754 floating point numbers. So, we have 53bits for integers and bitwise operations treat everything as 32bits. see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5 */ // should look for a zip64 EOCD locator offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); if (offset === -1) { throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator"); } this.reader.setIndex(offset); this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR); this.readBlockZip64EndOfCentralLocator(); // now the zip64 EOCD record this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir); this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END); this.readBlockZip64EndOfCentral(); } }, prepareReader: function(data) { var type = utils.getTypeOf(data); if (type === "string" && !support.uint8array) { this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString); } else if (type === "nodebuffer") { this.reader = new NodeBufferReader(data); } else { this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data)); } }, /** * Read a zip file and create ZipEntries. * @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file. */ load: function(data) { this.prepareReader(data); this.readEndOfCentral(); this.readCentralDir(); this.readLocalFiles(); } }; // }}} end of ZipEntries module.exports = ZipEntries; },{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){ 'use strict'; var StringReader = _dereq_('./stringReader'); var utils = _dereq_('./utils'); var CompressedObject = _dereq_('./compressedObject'); var jszipProto = _dereq_('./object'); var MADE_BY_DOS = 0x00; var MADE_BY_UNIX = 0x03; // class ZipEntry {{{ /** * An entry in the zip file. * @constructor * @param {Object} options Options of the current file. * @param {Object} loadOptions Options for loading the stream. */ function ZipEntry(options, loadOptions) { this.options = options; this.loadOptions = loadOptions; } ZipEntry.prototype = { /** * say if the file is encrypted. * @return {boolean} true if the file is encrypted, false otherwise. */ isEncrypted: function() { // bit 1 is set return (this.bitFlag & 0x0001) === 0x0001; }, /** * say if the file has utf-8 filename/comment. * @return {boolean} true if the filename/comment is in utf-8, false otherwise. */ useUTF8: function() { // bit 11 is set return (this.bitFlag & 0x0800) === 0x0800; }, /** * Prepare the function used to generate the compressed content from this ZipFile. * @param {DataReader} reader the reader to use. * @param {number} from the offset from where we should read the data. * @param {number} length the length of the data to read. * @return {Function} the callback to get the compressed content (the type depends of the DataReader class). */ prepareCompressedContent: function(reader, from, length) { return function() { var previousIndex = reader.index; reader.setIndex(from); var compressedFileData = reader.readData(length); reader.setIndex(previousIndex); return compressedFileData; }; }, /** * Prepare the function used to generate the uncompressed content from this ZipFile. * @param {DataReader} reader the reader to use. * @param {number} from the offset from where we should read the data. * @param {number} length the length of the data to read. * @param {JSZip.compression} compression the compression used on this file. * @param {number} uncompressedSize the uncompressed size to expect. * @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class). */ prepareContent: function(reader, from, length, compression, uncompressedSize) { return function() { var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent()); var uncompressedFileData = compression.uncompress(compressedFileData); if (uncompressedFileData.length !== uncompressedSize) { throw new Error("Bug : uncompressed data size mismatch"); } return uncompressedFileData; }; }, /** * Read the local part of a zip file and add the info in this object. * @param {DataReader} reader the reader to use. */ readLocalPart: function(reader) { var compression, localExtraFieldsLength; // we already know everything from the central dir ! // If the central dir data are false, we are doomed. // On the bright side, the local part is scary : zip64, data descriptors, both, etc. // The less data we get here, the more reliable this should be. // Let's skip the whole header and dash to the data ! reader.skip(22); // in some zip created on windows, the filename stored in the central dir contains \ instead of /. // Strangely, the filename here is OK. // I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes // or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators... // Search "unzip mismatching "local" filename continuing with "central" filename version" on // the internet. // // I think I see the logic here : the central directory is used to display // content and the local directory is used to extract the files. Mixing / and \ // may be used to display \ to windows users and use / when extracting the files. // Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394 this.fileNameLength = reader.readInt(2); localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir this.fileName = reader.readString(this.fileNameLength); reader.skip(localExtraFieldsLength); if (this.compressedSize == -1 || this.uncompressedSize == -1) { throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)"); } compression = utils.findCompression(this.compressionMethod); if (compression === null) { // no compression found throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")"); } this.decompressed = new CompressedObject(); this.decompressed.compressedSize = this.compressedSize; this.decompressed.uncompressedSize = this.uncompressedSize; this.decompressed.crc32 = this.crc32; this.decompressed.compressionMethod = this.compressionMethod; this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression); this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize); // we need to compute the crc32... if (this.loadOptions.checkCRC32) { this.decompressed = utils.transformTo("string", this.decompressed.getContent()); if (jszipProto.crc32(this.decompressed) !== this.crc32) { throw new Error("Corrupted zip : CRC32 mismatch"); } } }, /** * Read the central part of a zip file and add the info in this object. * @param {DataReader} reader the reader to use. */ readCentralPart: function(reader) { this.versionMadeBy = reader.readInt(2); this.versionNeeded = reader.readInt(2); this.bitFlag = reader.readInt(2); this.compressionMethod = reader.readString(2); this.date = reader.readDate(); this.crc32 = reader.readInt(4); this.compressedSize = reader.readInt(4); this.uncompressedSize = reader.readInt(4); this.fileNameLength = reader.readInt(2); this.extraFieldsLength = reader.readInt(2); this.fileCommentLength = reader.readInt(2); this.diskNumberStart = reader.readInt(2); this.internalFileAttributes = reader.readInt(2); this.externalFileAttributes = reader.readInt(4); this.localHeaderOffset = reader.readInt(4); if (this.isEncrypted()) { throw new Error("Encrypted zip are not supported"); } this.fileName = reader.readString(this.fileNameLength); this.readExtraFields(reader); this.parseZIP64ExtraField(reader); this.fileComment = reader.readString(this.fileCommentLength); }, /** * Parse the external file attributes and get the unix/dos permissions. */ processAttributes: function () { this.unixPermissions = null; this.dosPermissions = null; var madeBy = this.versionMadeBy >> 8; // Check if we have the DOS directory flag set. // We look for it in the DOS and UNIX permissions // but some unknown platform could set it as a compatibility flag. this.dir = this.externalFileAttributes & 0x0010 ? true : false; if(madeBy === MADE_BY_DOS) { // first 6 bits (0 to 5) this.dosPermissions = this.externalFileAttributes & 0x3F; } if(madeBy === MADE_BY_UNIX) { this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF; // the octal permissions are in (this.unixPermissions & 0x01FF).toString(8); } // fail safe : if the name ends with a / it probably means a folder if (!this.dir && this.fileName.slice(-1) === '/') { this.dir = true; } }, /** * Parse the ZIP64 extra field and merge the info in the current ZipEntry. * @param {DataReader} reader the reader to use. */ parseZIP64ExtraField: function(reader) { if (!this.extraFields[0x0001]) { return; } // should be something, preparing the extra reader var extraReader = new StringReader(this.extraFields[0x0001].value); // I really hope that these 64bits integer can fit in 32 bits integer, because js // won't let us have more. if (this.uncompressedSize === utils.MAX_VALUE_32BITS) { this.uncompressedSize = extraReader.readInt(8); } if (this.compressedSize === utils.MAX_VALUE_32BITS) { this.compressedSize = extraReader.readInt(8); } if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) { this.localHeaderOffset = extraReader.readInt(8); } if (this.diskNumberStart === utils.MAX_VALUE_32BITS) { this.diskNumberStart = extraReader.readInt(4); } }, /** * Read the central part of a zip file and add the info in this object. * @param {DataReader} reader the reader to use. */ readExtraFields: function(reader) { var start = reader.index, extraFieldId, extraFieldLength, extraFieldValue; this.extraFields = this.extraFields || {}; while (reader.index < start + this.extraFieldsLength) { extraFieldId = reader.readInt(2); extraFieldLength = reader.readInt(2); extraFieldValue = reader.readString(extraFieldLength); this.extraFields[extraFieldId] = { id: extraFieldId, length: extraFieldLength, value: extraFieldValue }; } }, /** * Apply an UTF8 transformation if needed. */ handleUTF8: function() { if (this.useUTF8()) { this.fileName = jszipProto.utf8decode(this.fileName); this.fileComment = jszipProto.utf8decode(this.fileComment); } else { var upath = this.findExtraFieldUnicodePath(); if (upath !== null) { this.fileName = upath; } var ucomment = this.findExtraFieldUnicodeComment(); if (ucomment !== null) { this.fileComment = ucomment; } } }, /** * Find the unicode path declared in the extra field, if any. * @return {String} the unicode path, null otherwise. */ findExtraFieldUnicodePath: function() { var upathField = this.extraFields[0x7075]; if (upathField) { var extraReader = new StringReader(upathField.value); // wrong version if (extraReader.readInt(1) !== 1) { return null; } // the crc of the filename changed, this field is out of date. if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) { return null; } return jszipProto.utf8decode(extraReader.readString(upathField.length - 5)); } return null; }, /** * Find the unicode comment declared in the extra field, if any. * @return {String} the unicode comment, null otherwise. */ findExtraFieldUnicodeComment: function() { var ucommentField = this.extraFields[0x6375]; if (ucommentField) { var extraReader = new StringReader(ucommentField.value); // wrong version if (extraReader.readInt(1) !== 1) { return null; } // the crc of the comment changed, this field is out of date. if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) { return null; } return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5)); } return null; } }; module.exports = ZipEntry; },{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ var Deflate = function(options) { this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } }; /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|String): input data. Strings will be converted to * utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That flush internal pending buffers and call * [[Deflate#onEnd]]. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that input stream complete * or error happenned. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function(status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate alrorythm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var gzheader = _dereq_('./zlib/gzheader'); /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ var Inflate = function(options) { this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new gzheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); }; /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That flush internal pending buffers and call * [[Inflate#onEnd]]. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } } while ((strm.avail_in > 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell inflate that input stream complete * or error happenned. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function(status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof(source) !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for(var i=0; i= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1); } _utf8len[254]=_utf8len[254]=1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i=0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for(var i=0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function(buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function(str) { var buf = new utils.Buf8(str.length); for(var i=0, len=buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len*2); for (out=0, i=0; i 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function(buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max-1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":27}],29:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0 , s2 = ((adler >>> 16) & 0xffff) |0 , n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],30:[function(_dereq_,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],31:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for(var n =0; n < 256; n++){ c = n; for(var k =0; k < 8; k++){ c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable , end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++ ) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],32:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH-1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length-1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH-1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ var Config = function (good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; }; var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg){ strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],34:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ var window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],35:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function ZSWAP32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window,src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window,src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = ZSWAP32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = {bits: state.lenbits}; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = {bits: state.lenbits}; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = {bits: state.distbits}; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i=0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":27}],37:[function(_dereq_,module,exports){ 'use strict'; module.exports = { '2': 'need dictionary', /* Z_NEED_DICT 2 */ '1': 'stream end', /* Z_STREAM_END 1 */ '0': '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],38:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES+2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; }; var static_l_desc; var static_d_desc; var static_bl_desc; var TreeDesc = function(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ }; function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short (s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max+1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n*2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n-base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length-1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m*2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; tree[m*2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits-1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1< length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES-1; code++) { base_length[code] = length; for (n = 0; n < (1< dist code (0..29) */ dist = 0; for (code = 0 ; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1<>= 7; /* from now on, all distances are divided by 128 */ for ( ; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n*2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n*2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES+1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n*2 + 1]/*.Len*/ = 5; static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n*2; var _m2 = m*2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code+LITERALS+1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n*2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node*2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6*2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10*2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138*2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count-3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count-3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count-11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3*(max_blindex+1) + 5+5+4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes-1, 5); send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len+3+7) >>> 3; static_lenb = (s.static_len+3+7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc*2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize-1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":27}],39:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}]},{},[9]) (9) }); /*! pdfmake v0.1.32, @license MIT, @link http://pdfmake.org */ (function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(); else if(typeof define === 'function' && define.amd) define([], factory); else { var a = factory(); for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i]; } })(this, function() { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {module.exports = global["pdfMake"] = __webpack_require__(1); /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(Buffer, global) {/* jslint node: true */ /* jslint browser: true */ 'use strict'; var PdfPrinter = __webpack_require__(6); var FileSaver = __webpack_require__(300); var saveAs = FileSaver.saveAs; var defaultClientFonts = { Roboto: { normal: 'Roboto-Regular.ttf', bold: 'Roboto-Medium.ttf', italics: 'Roboto-Italic.ttf', bolditalics: 'Roboto-MediumItalic.ttf' } }; function Document(docDefinition, tableLayouts, fonts, vfs) { this.docDefinition = docDefinition; this.tableLayouts = tableLayouts || null; this.fonts = fonts || defaultClientFonts; this.vfs = vfs; } function canCreatePdf() { // Ensure the browser provides the level of support needed if (!Object.keys) { return false; } return true; } Document.prototype._createDoc = function (options, callback) { options = options || {}; if (this.tableLayouts) { options.tableLayouts = this.tableLayouts; } var printer = new PdfPrinter(this.fonts); printer.fs.bindFS(this.vfs); var doc = printer.createPdfKitDocument(this.docDefinition, options); var chunks = []; var result; doc.on('readable', function () { var chunk; while ((chunk = doc.read(9007199254740991)) !== null) { chunks.push(chunk); } }); doc.on('end', function () { result = Buffer.concat(chunks); callback(result, doc._pdfMakePages); }); doc.end(); }; Document.prototype._getPages = function (options, cb) { if (!cb) { throw '_getPages is an async method and needs a callback argument'; } this._createDoc(options, function (ignoreBuffer, pages) { cb(pages); }); }; Document.prototype._bufferToBlob = function (buffer) { var blob; try { blob = new Blob([buffer], {type: 'application/pdf'}); } catch (e) { // Old browser which can't handle it without making it an byte array (ie10) if (e.name === 'InvalidStateError') { var byteArray = new Uint8Array(buffer); blob = new Blob([byteArray.buffer], {type: 'application/pdf'}); } } if (!blob) { throw 'Could not generate blob'; } return blob; }; Document.prototype._openWindow = function () { // we have to open the window immediately and store the reference // otherwise popup blockers will stop us var win = global.open('', '_blank'); if (win === null) { throw 'Open PDF in new window blocked by browser'; } return win; }; Document.prototype._openPdf = function (options, win) { if (!win) { win = this._openWindow(); } try { this.getBlob(function (result) { var urlCreator = global.URL || global.webkitURL; var pdfUrl = urlCreator.createObjectURL(result); win.location.href = pdfUrl; }, options); } catch (e) { win.close(); throw e; } }; Document.prototype.open = function (options, win) { options = options || {}; options.autoPrint = false; win = win || null; this._openPdf(options, win); }; Document.prototype.print = function (options, win) { options = options || {}; options.autoPrint = true; win = win || null; this._openPdf(options, win); }; Document.prototype.download = function (defaultFileName, cb, options) { if (typeof defaultFileName === 'function') { cb = defaultFileName; defaultFileName = null; } defaultFileName = defaultFileName || 'file.pdf'; this.getBlob(function (result) { saveAs(result, defaultFileName); if (typeof cb === 'function') { cb(); } }, options); }; Document.prototype.getBase64 = function (cb, options) { if (!cb) { throw 'getBase64 is an async method and needs a callback argument'; } this.getBuffer(function (buffer) { cb(buffer.toString('base64')); }, options); }; Document.prototype.getDataUrl = function (cb, options) { if (!cb) { throw 'getDataUrl is an async method and needs a callback argument'; } this.getBuffer(function (buffer) { cb('data:application/pdf;base64,' + buffer.toString('base64')); }, options); }; Document.prototype.getBlob = function (cb, options) { if (!cb) { throw 'getBlob is an async method and needs a callback argument'; } var that = this; this.getBuffer(function (result) { var blob = that._bufferToBlob(result); cb(blob); }, options); }; Document.prototype.getBuffer = function (cb, options) { if (!cb) { throw 'getBuffer is an async method and needs a callback argument'; } this._createDoc(options, function (buffer) { cb(buffer); }); }; module.exports = { createPdf: function (docDefinition) { if (!canCreatePdf()) { throw 'Your browser does not provide the level of support needed'; } return new Document(docDefinition, global.pdfMake.tableLayouts, global.pdfMake.fonts, global.pdfMake.vfs); } }; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(2).Buffer, (function() { return this; }()))) /***/ }), /* 2 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = __webpack_require__(3) var ieee754 = __webpack_require__(4) var isArray = __webpack_require__(5) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0 if (isFinite(length)) { length = length | 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { throw new Error( 'Buffer.write(string, encoding, offset[, length]) is no longer supported' ) } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'latin1': case 'binary': return latin1Write(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function latin1Slice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; ++i) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = this.subarray(start, end) newBuf.__proto__ = Buffer.prototype } else { var sliceLen = end - start newBuf = new Buffer(sliceLen, undefined) for (var i = 0; i < sliceLen; ++i) { newBuf[i] = this[i + start] } } return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') if (offset + ext > buf.length) throw new RangeError('Index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = (value & 0xff) return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range') if (offset < 0) throw new RangeError('Index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start var i if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start] } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; ++i) { target[i + targetStart] = this[i + start] } } else { Uint8Array.prototype.set.call( target, this.subarray(start, start + len), targetStart ) } return len } // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill (val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start start = 0 end = this.length } else if (typeof end === 'string') { encoding = end end = this.length } if (val.length === 1) { var code = val.charCodeAt(0) if (code < 256) { val = code } } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string') } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } } else if (typeof val === 'number') { val = val & 255 } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index') } if (end <= start) { return this } start = start >>> 0 end = end === undefined ? this.length : end >>> 0 if (!val) val = 0 var i if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val } } else { var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()) var len = bytes.length for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len] } } return this } // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; ++i) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function isnan (val) { return val !== val // eslint-disable-line no-self-compare } /* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }()))) /***/ }), /* 3 */ /***/ (function(module, exports) { 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function placeHoldersCount (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 } function byteLength (b64) { // base64 is 4/3 + up to two characters of the original data return (b64.length * 3 / 4) - placeHoldersCount(b64) } function toByteArray (b64) { var i, l, tmp, placeHolders, arr var len = b64.length placeHolders = placeHoldersCount(b64) arr = new Arr((len * 3 / 4) - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? len - 4 : len var L = 0 for (i = 0; i < l; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[L++] = (tmp >> 16) & 0xFF arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } if (placeHolders === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[L++] = tmp & 0xFF } else if (placeHolders === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var output = '' var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] output += lookup[tmp >> 2] output += lookup[(tmp << 4) & 0x3F] output += '==' } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) output += lookup[tmp >> 10] output += lookup[(tmp >> 4) & 0x3F] output += lookup[(tmp << 2) & 0x3F] output += '=' } parts.push(output) return parts.join('') } /***/ }), /* 4 */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } /***/ }), /* 5 */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { /* jslint node: true */ 'use strict'; var _ = __webpack_require__(7); var FontProvider = __webpack_require__(9); var LayoutBuilder = __webpack_require__(10); var PdfKit = __webpack_require__(30); var sizes = __webpack_require__(297); var ImageMeasure = __webpack_require__(298); var textDecorator = __webpack_require__(299); var TextTools = __webpack_require__(15); _.noConflict(); //////////////////////////////////////// // PdfPrinter /** * @class Creates an instance of a PdfPrinter which turns document definition into a pdf * * @param {Object} fontDescriptors font definition dictionary * * @example * var fontDescriptors = { * Roboto: { * normal: 'fonts/Roboto-Regular.ttf', * bold: 'fonts/Roboto-Medium.ttf', * italics: 'fonts/Roboto-Italic.ttf', * bolditalics: 'fonts/Roboto-MediumItalic.ttf' * } * }; * * var printer = new PdfPrinter(fontDescriptors); */ function PdfPrinter(fontDescriptors) { this.fontDescriptors = fontDescriptors; } /** * Executes layout engine for the specified document and renders it into a pdfkit document * ready to be saved. * * @param {Object} docDefinition document definition * @param {Object} docDefinition.content an array describing the pdf structure (for more information take a look at the examples in the /examples folder) * @param {Object} [docDefinition.defaultStyle] default (implicit) style definition * @param {Object} [docDefinition.styles] dictionary defining all styles which can be used in the document * @param {Object} [docDefinition.pageSize] page size (pdfkit units, A4 dimensions by default) * @param {Number} docDefinition.pageSize.width width * @param {Number} docDefinition.pageSize.height height * @param {Object} [docDefinition.pageMargins] page margins (pdfkit units) * @param {Number} docDefinition.maxPagesNumber maximum number of pages to render * * @example * * var docDefinition = { * info: { * title: 'awesome Document', * author: 'john doe', * subject: 'subject of document', * keywords: 'keywords for document', * }, * content: [ * 'First paragraph', * 'Second paragraph, this time a little bit longer', * { text: 'Third paragraph, slightly bigger font size', fontSize: 20 }, * { text: 'Another paragraph using a named style', style: 'header' }, * { text: ['playing with ', 'inlines' ] }, * { text: ['and ', { text: 'restyling ', bold: true }, 'them'] }, * ], * styles: { * header: { fontSize: 30, bold: true } * } * } * * var pdfKitDoc = printer.createPdfKitDocument(docDefinition); * * pdfKitDoc.pipe(fs.createWriteStream('sample.pdf')); * pdfKitDoc.end(); * * @return {Object} a pdfKit document object which can be saved or encode to data-url */ PdfPrinter.prototype.createPdfKitDocument = function (docDefinition, options) { options = options || {}; var pageSize = fixPageSize(docDefinition.pageSize, docDefinition.pageOrientation); this.pdfKitDoc = new PdfKit({size: [pageSize.width, pageSize.height], autoFirstPage: false, compress: docDefinition.compress || true}); setMetadata(docDefinition, this.pdfKitDoc); this.fontProvider = new FontProvider(this.fontDescriptors, this.pdfKitDoc); docDefinition.images = docDefinition.images || {}; var builder = new LayoutBuilder(pageSize, fixPageMargins(docDefinition.pageMargins || 40), new ImageMeasure(this.pdfKitDoc, docDefinition.images)); registerDefaultTableLayouts(builder); if (options.tableLayouts) { builder.registerTableLayouts(options.tableLayouts); } var pages = builder.layoutDocument(docDefinition.content, this.fontProvider, docDefinition.styles || {}, docDefinition.defaultStyle || {fontSize: 12, font: 'Roboto'}, docDefinition.background, docDefinition.header, docDefinition.footer, docDefinition.images, docDefinition.watermark, docDefinition.pageBreakBefore); var maxNumberPages = docDefinition.maxPagesNumber || -1; if (typeof maxNumberPages === 'number' && maxNumberPages > -1) { pages = pages.slice(0, maxNumberPages); } // if pageSize.height is set to Infinity, calculate the actual height of the page that // was laid out using the height of each of the items in the page. if (pageSize.height === Infinity) { var pageHeight = calculatePageHeight(pages, docDefinition.pageMargins); this.pdfKitDoc.options.size = [pageSize.width, pageHeight]; } renderPages(pages, this.fontProvider, this.pdfKitDoc, options.progressCallback); if (options.autoPrint) { var printActionRef = this.pdfKitDoc.ref({ Type: 'Action', S: 'Named', N: 'Print' }); this.pdfKitDoc._root.data.OpenAction = printActionRef; printActionRef.end(); } return this.pdfKitDoc; }; function setMetadata(docDefinition, pdfKitDoc) { // PDF standard has these properties reserved: Title, Author, Subject, Keywords, // Creator, Producer, CreationDate, ModDate, Trapped. // To keep the pdfmake api consistent, the info field are defined lowercase. // Custom properties don't contain a space. function standardizePropertyKey(key) { var standardProperties = ['Title', 'Author', 'Subject', 'Keywords', 'Creator', 'Producer', 'CreationDate', 'ModDate', 'Trapped']; var standardizedKey = key.charAt(0).toUpperCase() + key.slice(1); if (standardProperties.indexOf(standardizedKey) !== -1) { return standardizedKey; } return key.replace(/\s+/g, ''); } pdfKitDoc.info.Producer = 'pdfmake'; pdfKitDoc.info.Creator = 'pdfmake'; if (docDefinition.info) { for (var key in docDefinition.info) { var value = docDefinition.info[key]; if (value) { key = standardizePropertyKey(key); pdfKitDoc.info[key] = value; } } } } function calculatePageHeight(pages, margins) { function getItemHeight(item) { if (typeof item.item.getHeight === 'function') { return item.item.getHeight(); } else if (item.item._height) { return item.item._height; } else { // TODO: add support for next item types return 0; } } var fixedMargins = fixPageMargins(margins || 40); var height = fixedMargins.top + fixedMargins.bottom; pages.forEach(function (page) { page.items.forEach(function (item) { height += getItemHeight(item); }); }); return height; } function fixPageSize(pageSize, pageOrientation) { function isNeedSwapPageSizes(pageOrientation) { if (typeof pageOrientation === 'string' || pageOrientation instanceof String) { pageOrientation = pageOrientation.toLowerCase(); return ((pageOrientation === 'portrait') && (size.width > size.height)) || ((pageOrientation === 'landscape') && (size.width < size.height)); } return false; } // if pageSize.height is set to auto, set the height to infinity so there are no page breaks. if (pageSize && pageSize.height === 'auto') { pageSize.height = Infinity; } var size = pageSize2widthAndHeight(pageSize || 'A4'); if (isNeedSwapPageSizes(pageOrientation)) { // swap page sizes size = {width: size.height, height: size.width}; } size.orientation = size.width > size.height ? 'landscape' : 'portrait'; return size; } function fixPageMargins(margin) { if (!margin) { return null; } if (typeof margin === 'number' || margin instanceof Number) { margin = {left: margin, right: margin, top: margin, bottom: margin}; } else if (Array.isArray(margin)) { if (margin.length === 2) { margin = {left: margin[0], top: margin[1], right: margin[0], bottom: margin[1]}; } else if (margin.length === 4) { margin = {left: margin[0], top: margin[1], right: margin[2], bottom: margin[3]}; } else { throw 'Invalid pageMargins definition'; } } return margin; } function registerDefaultTableLayouts(layoutBuilder) { /*jshint unused: false */ layoutBuilder.registerTableLayouts({ noBorders: { hLineWidth: function (i) { return 0; }, vLineWidth: function (i) { return 0; }, paddingLeft: function (i) { return i && 4 || 0; }, paddingRight: function (i, node) { return (i < node.table.widths.length - 1) ? 4 : 0; } }, headerLineOnly: { hLineWidth: function (i, node) { if (i === 0 || i === node.table.body.length) { return 0; } return (i === node.table.headerRows) ? 2 : 0; }, vLineWidth: function (i) { return 0; }, paddingLeft: function (i) { return i === 0 ? 0 : 8; }, paddingRight: function (i, node) { return (i === node.table.widths.length - 1) ? 0 : 8; } }, lightHorizontalLines: { hLineWidth: function (i, node) { if (i === 0 || i === node.table.body.length) { return 0; } return (i === node.table.headerRows) ? 2 : 1; }, vLineWidth: function (i) { return 0; }, hLineColor: function (i) { return i === 1 ? 'black' : '#aaa'; }, paddingLeft: function (i) { return i === 0 ? 0 : 8; }, paddingRight: function (i, node) { return (i === node.table.widths.length - 1) ? 0 : 8; } } }); } function pageSize2widthAndHeight(pageSize) { if (typeof pageSize === 'string' || pageSize instanceof String) { var size = sizes[pageSize.toUpperCase()]; if (!size) { throw 'Page size ' + pageSize + ' not recognized'; } return {width: size[0], height: size[1]}; } return pageSize; } function updatePageOrientationInOptions(currentPage, pdfKitDoc) { var previousPageOrientation = pdfKitDoc.options.size[0] > pdfKitDoc.options.size[1] ? 'landscape' : 'portrait'; if (currentPage.pageSize.orientation !== previousPageOrientation) { var width = pdfKitDoc.options.size[0]; var height = pdfKitDoc.options.size[1]; pdfKitDoc.options.size = [height, width]; } } function renderPages(pages, fontProvider, pdfKitDoc, progressCallback) { pdfKitDoc._pdfMakePages = pages; pdfKitDoc.addPage(); var totalItems = progressCallback && _.sumBy(pages, function (page) { return page.items.length; }); var renderedItems = 0; progressCallback = progressCallback || function () {}; for (var i = 0; i < pages.length; i++) { if (i > 0) { updatePageOrientationInOptions(pages[i], pdfKitDoc); pdfKitDoc.addPage(pdfKitDoc.options); } var page = pages[i]; for (var ii = 0, il = page.items.length; ii < il; ii++) { var item = page.items[ii]; switch (item.type) { case 'vector': renderVector(item.item, pdfKitDoc); break; case 'line': renderLine(item.item, item.item.x, item.item.y, pdfKitDoc); break; case 'image': renderImage(item.item, item.item.x, item.item.y, pdfKitDoc); break; } renderedItems++; progressCallback(renderedItems / totalItems); } if (page.watermark) { renderWatermark(page, pdfKitDoc); } } } function renderLine(line, x, y, pdfKitDoc) { if (line._tocItemNode) { var newWidth; var diffWidth; var textTools = new TextTools(null); line.inlines[0].text = line._tocItemNode.positions[0].pageNumber.toString(); newWidth = textTools.widthOfString(line.inlines[0].text, line.inlines[0].font, line.inlines[0].fontSize, line.inlines[0].characterSpacing); diffWidth = line.inlines[0].width - newWidth; line.inlines[0].width = newWidth; switch (line.inlines[0].alignment) { case 'right': line.inlines[0].x += diffWidth; break; case 'center': line.inlines[0].x += diffWidth / 2; break; } } x = x || 0; y = y || 0; var lineHeight = line.getHeight(); var ascenderHeight = line.getAscenderHeight(); var descent = lineHeight - ascenderHeight; textDecorator.drawBackground(line, x, y, pdfKitDoc); //TODO: line.optimizeInlines(); for (var i = 0, l = line.inlines.length; i < l; i++) { var inline = line.inlines[i]; var shiftToBaseline = lineHeight - ((inline.font.ascender / 1000) * inline.fontSize) - descent; pdfKitDoc.fill(inline.color || 'black'); pdfKitDoc._font = inline.font; pdfKitDoc.fontSize(inline.fontSize); pdfKitDoc.text(inline.text, x + inline.x, y + shiftToBaseline, { lineBreak: false, textWidth: inline.width, characterSpacing: inline.characterSpacing, wordCount: 1, link: inline.link }); if (inline.linkToPage) { var _ref = pdfKitDoc.ref({Type: 'Action', S: 'GoTo', D: [inline.linkToPage, 0, 0]}).end(); pdfKitDoc.annotate(x + inline.x, y + shiftToBaseline, inline.width, inline.height, {Subtype: 'Link', Dest: [inline.linkToPage - 1, 'XYZ', null, null, null]}); } } textDecorator.drawDecorations(line, x, y, pdfKitDoc); } function renderWatermark(page, pdfKitDoc) { var watermark = page.watermark; pdfKitDoc.fill(watermark.color); pdfKitDoc.opacity(watermark.opacity); pdfKitDoc.save(); var angle = Math.atan2(pdfKitDoc.page.height, pdfKitDoc.page.width) * -180 / Math.PI; pdfKitDoc.rotate(angle, {origin: [pdfKitDoc.page.width / 2, pdfKitDoc.page.height / 2]}); var x = pdfKitDoc.page.width / 2 - watermark.size.size.width / 2; var y = pdfKitDoc.page.height / 2 - watermark.size.size.height / 4; pdfKitDoc._font = watermark.font; pdfKitDoc.fontSize(watermark.size.fontSize); pdfKitDoc.text(watermark.text, x, y, {lineBreak: false}); pdfKitDoc.restore(); } function renderVector(vector, pdfKitDoc) { //TODO: pdf optimization (there's no need to write all properties everytime) pdfKitDoc.lineWidth(vector.lineWidth || 1); if (vector.dash) { pdfKitDoc.dash(vector.dash.length, {space: vector.dash.space || vector.dash.length, phase: vector.dash.phase || 0}); } else { pdfKitDoc.undash(); } pdfKitDoc.lineJoin(vector.lineJoin || 'miter'); //TODO: clipping switch (vector.type) { case 'ellipse': pdfKitDoc.ellipse(vector.x, vector.y, vector.r1, vector.r2); break; case 'rect': if (vector.r) { pdfKitDoc.roundedRect(vector.x, vector.y, vector.w, vector.h, vector.r); } else { pdfKitDoc.rect(vector.x, vector.y, vector.w, vector.h); } if (vector.linearGradient) { var gradient = pdfKitDoc.linearGradient(vector.x, vector.y, vector.x + vector.w, vector.y); var step = 1 / (vector.linearGradient.length - 1); for (var i = 0; i < vector.linearGradient.length; i++) { gradient.stop(i * step, vector.linearGradient[i]); } vector.color = gradient; } break; case 'line': pdfKitDoc.moveTo(vector.x1, vector.y1); pdfKitDoc.lineTo(vector.x2, vector.y2); break; case 'polyline': if (vector.points.length === 0) { break; } pdfKitDoc.moveTo(vector.points[0].x, vector.points[0].y); for (var i = 1, l = vector.points.length; i < l; i++) { pdfKitDoc.lineTo(vector.points[i].x, vector.points[i].y); } if (vector.points.length > 1) { var p1 = vector.points[0]; var pn = vector.points[vector.points.length - 1]; if (vector.closePath || p1.x === pn.x && p1.y === pn.y) { pdfKitDoc.closePath(); } } break; case 'path': pdfKitDoc.path(vector.d); break; } if (vector.color && vector.lineColor) { pdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1); pdfKitDoc.strokeColor(vector.lineColor, vector.strokeOpacity || 1); pdfKitDoc.fillAndStroke(); } else if (vector.color) { pdfKitDoc.fillColor(vector.color, vector.fillOpacity || 1); pdfKitDoc.fill(); } else { pdfKitDoc.strokeColor(vector.lineColor || 'black', vector.strokeOpacity || 1); pdfKitDoc.stroke(); } } function renderImage(image, x, y, pdfKitDoc) { pdfKitDoc.image(image.image, image.x, image.y, {width: image._width, height: image._height}); if (image.link) { pdfKitDoc.link(image.x, image.y, image._width, image._height, image.link); } } module.exports = PdfPrinter; /* temporary browser extension */ PdfPrinter.prototype.fs = __webpack_require__(56); /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_RESULT__;/* WEBPACK VAR INJECTION */(function(global, module) {/** * @license * Lodash * Copyright JS Foundation and other contributors * Released under MIT license * Based on Underscore.js 1.8.3 * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors */ ;(function() { /** Used as a safe reference for `undefined` in pre-ES5 environments. */ var undefined; /** Used as the semantic version number. */ var VERSION = '4.17.4'; /** Used as the size to enable large array optimizations. */ var LARGE_ARRAY_SIZE = 200; /** Error message constants. */ var CORE_ERROR_TEXT = 'Unsupported core-js use. Try https://npms.io/search?q=ponyfill.', FUNC_ERROR_TEXT = 'Expected a function'; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED = '__lodash_hash_undefined__'; /** Used as the maximum memoize cache size. */ var MAX_MEMOIZE_SIZE = 500; /** Used as the internal argument placeholder. */ var PLACEHOLDER = '__lodash_placeholder__'; /** Used to compose bitmasks for cloning. */ var CLONE_DEEP_FLAG = 1, CLONE_FLAT_FLAG = 2, CLONE_SYMBOLS_FLAG = 4; /** Used to compose bitmasks for value comparisons. */ var COMPARE_PARTIAL_FLAG = 1, COMPARE_UNORDERED_FLAG = 2; /** Used to compose bitmasks for function metadata. */ var WRAP_BIND_FLAG = 1, WRAP_BIND_KEY_FLAG = 2, WRAP_CURRY_BOUND_FLAG = 4, WRAP_CURRY_FLAG = 8, WRAP_CURRY_RIGHT_FLAG = 16, WRAP_PARTIAL_FLAG = 32, WRAP_PARTIAL_RIGHT_FLAG = 64, WRAP_ARY_FLAG = 128, WRAP_REARG_FLAG = 256, WRAP_FLIP_FLAG = 512; /** Used as default options for `_.truncate`. */ var DEFAULT_TRUNC_LENGTH = 30, DEFAULT_TRUNC_OMISSION = '...'; /** Used to detect hot functions by number of calls within a span of milliseconds. */ var HOT_COUNT = 800, HOT_SPAN = 16; /** Used to indicate the type of lazy iteratees. */ var LAZY_FILTER_FLAG = 1, LAZY_MAP_FLAG = 2, LAZY_WHILE_FLAG = 3; /** Used as references for various `Number` constants. */ var INFINITY = 1 / 0, MAX_SAFE_INTEGER = 9007199254740991, MAX_INTEGER = 1.7976931348623157e+308, NAN = 0 / 0; /** Used as references for the maximum length and index of an array. */ var MAX_ARRAY_LENGTH = 4294967295, MAX_ARRAY_INDEX = MAX_ARRAY_LENGTH - 1, HALF_MAX_ARRAY_LENGTH = MAX_ARRAY_LENGTH >>> 1; /** Used to associate wrap methods with their bit flags. */ var wrapFlags = [ ['ary', WRAP_ARY_FLAG], ['bind', WRAP_BIND_FLAG], ['bindKey', WRAP_BIND_KEY_FLAG], ['curry', WRAP_CURRY_FLAG], ['curryRight', WRAP_CURRY_RIGHT_FLAG], ['flip', WRAP_FLIP_FLAG], ['partial', WRAP_PARTIAL_FLAG], ['partialRight', WRAP_PARTIAL_RIGHT_FLAG], ['rearg', WRAP_REARG_FLAG] ]; /** `Object#toString` result references. */ var argsTag = '[object Arguments]', arrayTag = '[object Array]', asyncTag = '[object AsyncFunction]', boolTag = '[object Boolean]', dateTag = '[object Date]', domExcTag = '[object DOMException]', errorTag = '[object Error]', funcTag = '[object Function]', genTag = '[object GeneratorFunction]', mapTag = '[object Map]', numberTag = '[object Number]', nullTag = '[object Null]', objectTag = '[object Object]', promiseTag = '[object Promise]', proxyTag = '[object Proxy]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', symbolTag = '[object Symbol]', undefinedTag = '[object Undefined]', weakMapTag = '[object WeakMap]', weakSetTag = '[object WeakSet]'; var arrayBufferTag = '[object ArrayBuffer]', dataViewTag = '[object DataView]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to match empty string literals in compiled template source. */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** Used to match HTML entities and HTML characters. */ var reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g, reUnescapedHtml = /[&<>"']/g, reHasEscapedHtml = RegExp(reEscapedHtml.source), reHasUnescapedHtml = RegExp(reUnescapedHtml.source); /** Used to match template delimiters. */ var reEscape = /<%-([\s\S]+?)%>/g, reEvaluate = /<%([\s\S]+?)%>/g, reInterpolate = /<%=([\s\S]+?)%>/g; /** Used to match property names within property paths. */ var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/, reIsPlainProp = /^\w*$/, reLeadingDot = /^\./, rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g; /** * Used to match `RegExp` * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). */ var reRegExpChar = /[\\^$.*+?()[\]{}|]/g, reHasRegExpChar = RegExp(reRegExpChar.source); /** Used to match leading and trailing whitespace. */ var reTrim = /^\s+|\s+$/g, reTrimStart = /^\s+/, reTrimEnd = /\s+$/; /** Used to match wrap detail comments. */ var reWrapComment = /\{(?:\n\/\* \[wrapped with .+\] \*\/)?\n?/, reWrapDetails = /\{\n\/\* \[wrapped with (.+)\] \*/, reSplitDetails = /,? & /; /** Used to match words composed of alphanumeric characters. */ var reAsciiWord = /[^\x00-\x2f\x3a-\x40\x5b-\x60\x7b-\x7f]+/g; /** Used to match backslashes in property paths. */ var reEscapeChar = /\\(\\)?/g; /** * Used to match * [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components). */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to match `RegExp` flags from their coerced string values. */ var reFlags = /\w*$/; /** Used to detect bad signed hexadecimal string values. */ var reIsBadHex = /^[-+]0x[0-9a-f]+$/i; /** Used to detect binary string values. */ var reIsBinary = /^0b[01]+$/i; /** Used to detect host constructors (Safari). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used to detect octal string values. */ var reIsOctal = /^0o[0-7]+$/i; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** Used to match Latin Unicode letters (excluding mathematical operators). */ var reLatin = /[\xc0-\xd6\xd8-\xf6\xf8-\xff\u0100-\u017f]/g; /** Used to ensure capturing order of template delimiters. */ var reNoMatch = /($^)/; /** Used to match unescaped characters in compiled string literals. */ var reUnescapedString = /['\n\r\u2028\u2029\\]/g; /** Used to compose unicode character classes. */ var rsAstralRange = '\\ud800-\\udfff', rsComboMarksRange = '\\u0300-\\u036f', reComboHalfMarksRange = '\\ufe20-\\ufe2f', rsComboSymbolsRange = '\\u20d0-\\u20ff', rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange, rsDingbatRange = '\\u2700-\\u27bf', rsLowerRange = 'a-z\\xdf-\\xf6\\xf8-\\xff', rsMathOpRange = '\\xac\\xb1\\xd7\\xf7', rsNonCharRange = '\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\xbf', rsPunctuationRange = '\\u2000-\\u206f', rsSpaceRange = ' \\t\\x0b\\f\\xa0\\ufeff\\n\\r\\u2028\\u2029\\u1680\\u180e\\u2000\\u2001\\u2002\\u2003\\u2004\\u2005\\u2006\\u2007\\u2008\\u2009\\u200a\\u202f\\u205f\\u3000', rsUpperRange = 'A-Z\\xc0-\\xd6\\xd8-\\xde', rsVarRange = '\\ufe0e\\ufe0f', rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange; /** Used to compose unicode capture groups. */ var rsApos = "['\u2019]", rsAstral = '[' + rsAstralRange + ']', rsBreak = '[' + rsBreakRange + ']', rsCombo = '[' + rsComboRange + ']', rsDigits = '\\d+', rsDingbat = '[' + rsDingbatRange + ']', rsLower = '[' + rsLowerRange + ']', rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']', rsFitz = '\\ud83c[\\udffb-\\udfff]', rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')', rsNonAstral = '[^' + rsAstralRange + ']', rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}', rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]', rsUpper = '[' + rsUpperRange + ']', rsZWJ = '\\u200d'; /** Used to compose unicode regexes. */ var rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')', rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')', rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?', rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?', reOptMod = rsModifier + '?', rsOptVar = '[' + rsVarRange + ']?', rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*', rsOrdLower = '\\d*(?:(?:1st|2nd|3rd|(?![123])\\dth)\\b)', rsOrdUpper = '\\d*(?:(?:1ST|2ND|3RD|(?![123])\\dTH)\\b)', rsSeq = rsOptVar + reOptMod + rsOptJoin, rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq, rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')'; /** Used to match apostrophes. */ var reApos = RegExp(rsApos, 'g'); /** * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols). */ var reComboMark = RegExp(rsCombo, 'g'); /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */ var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g'); /** Used to match complex or compound words. */ var reUnicodeWord = RegExp([ rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')', rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')', rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower, rsUpper + '+' + rsOptContrUpper, rsOrdUpper, rsOrdLower, rsDigits, rsEmoji ].join('|'), 'g'); /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */ var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']'); /** Used to detect strings that need a more robust regexp to match words. */ var reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2,}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/; /** Used to assign default `context` object properties. */ var contextProps = [ 'Array', 'Buffer', 'DataView', 'Date', 'Error', 'Float32Array', 'Float64Array', 'Function', 'Int8Array', 'Int16Array', 'Int32Array', 'Map', 'Math', 'Object', 'Promise', 'RegExp', 'Set', 'String', 'Symbol', 'TypeError', 'Uint8Array', 'Uint8ClampedArray', 'Uint16Array', 'Uint32Array', 'WeakMap', '_', 'clearTimeout', 'isFinite', 'parseInt', 'setTimeout' ]; /** Used to make template sourceURLs easier to identify. */ var templateCounter = -1; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used to identify `toStringTag` values supported by `_.clone`. */ var cloneableTags = {}; cloneableTags[argsTag] = cloneableTags[arrayTag] = cloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] = cloneableTags[boolTag] = cloneableTags[dateTag] = cloneableTags[float32Tag] = cloneableTags[float64Tag] = cloneableTags[int8Tag] = cloneableTags[int16Tag] = cloneableTags[int32Tag] = cloneableTags[mapTag] = cloneableTags[numberTag] = cloneableTags[objectTag] = cloneableTags[regexpTag] = cloneableTags[setTag] = cloneableTags[stringTag] = cloneableTags[symbolTag] = cloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] = cloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true; cloneableTags[errorTag] = cloneableTags[funcTag] = cloneableTags[weakMapTag] = false; /** Used to map Latin Unicode letters to basic Latin letters. */ var deburredLetters = { // Latin-1 Supplement block. '\xc0': 'A', '\xc1': 'A', '\xc2': 'A', '\xc3': 'A', '\xc4': 'A', '\xc5': 'A', '\xe0': 'a', '\xe1': 'a', '\xe2': 'a', '\xe3': 'a', '\xe4': 'a', '\xe5': 'a', '\xc7': 'C', '\xe7': 'c', '\xd0': 'D', '\xf0': 'd', '\xc8': 'E', '\xc9': 'E', '\xca': 'E', '\xcb': 'E', '\xe8': 'e', '\xe9': 'e', '\xea': 'e', '\xeb': 'e', '\xcc': 'I', '\xcd': 'I', '\xce': 'I', '\xcf': 'I', '\xec': 'i', '\xed': 'i', '\xee': 'i', '\xef': 'i', '\xd1': 'N', '\xf1': 'n', '\xd2': 'O', '\xd3': 'O', '\xd4': 'O', '\xd5': 'O', '\xd6': 'O', '\xd8': 'O', '\xf2': 'o', '\xf3': 'o', '\xf4': 'o', '\xf5': 'o', '\xf6': 'o', '\xf8': 'o', '\xd9': 'U', '\xda': 'U', '\xdb': 'U', '\xdc': 'U', '\xf9': 'u', '\xfa': 'u', '\xfb': 'u', '\xfc': 'u', '\xdd': 'Y', '\xfd': 'y', '\xff': 'y', '\xc6': 'Ae', '\xe6': 'ae', '\xde': 'Th', '\xfe': 'th', '\xdf': 'ss', // Latin Extended-A block. '\u0100': 'A', '\u0102': 'A', '\u0104': 'A', '\u0101': 'a', '\u0103': 'a', '\u0105': 'a', '\u0106': 'C', '\u0108': 'C', '\u010a': 'C', '\u010c': 'C', '\u0107': 'c', '\u0109': 'c', '\u010b': 'c', '\u010d': 'c', '\u010e': 'D', '\u0110': 'D', '\u010f': 'd', '\u0111': 'd', '\u0112': 'E', '\u0114': 'E', '\u0116': 'E', '\u0118': 'E', '\u011a': 'E', '\u0113': 'e', '\u0115': 'e', '\u0117': 'e', '\u0119': 'e', '\u011b': 'e', '\u011c': 'G', '\u011e': 'G', '\u0120': 'G', '\u0122': 'G', '\u011d': 'g', '\u011f': 'g', '\u0121': 'g', '\u0123': 'g', '\u0124': 'H', '\u0126': 'H', '\u0125': 'h', '\u0127': 'h', '\u0128': 'I', '\u012a': 'I', '\u012c': 'I', '\u012e': 'I', '\u0130': 'I', '\u0129': 'i', '\u012b': 'i', '\u012d': 'i', '\u012f': 'i', '\u0131': 'i', '\u0134': 'J', '\u0135': 'j', '\u0136': 'K', '\u0137': 'k', '\u0138': 'k', '\u0139': 'L', '\u013b': 'L', '\u013d': 'L', '\u013f': 'L', '\u0141': 'L', '\u013a': 'l', '\u013c': 'l', '\u013e': 'l', '\u0140': 'l', '\u0142': 'l', '\u0143': 'N', '\u0145': 'N', '\u0147': 'N', '\u014a': 'N', '\u0144': 'n', '\u0146': 'n', '\u0148': 'n', '\u014b': 'n', '\u014c': 'O', '\u014e': 'O', '\u0150': 'O', '\u014d': 'o', '\u014f': 'o', '\u0151': 'o', '\u0154': 'R', '\u0156': 'R', '\u0158': 'R', '\u0155': 'r', '\u0157': 'r', '\u0159': 'r', '\u015a': 'S', '\u015c': 'S', '\u015e': 'S', '\u0160': 'S', '\u015b': 's', '\u015d': 's', '\u015f': 's', '\u0161': 's', '\u0162': 'T', '\u0164': 'T', '\u0166': 'T', '\u0163': 't', '\u0165': 't', '\u0167': 't', '\u0168': 'U', '\u016a': 'U', '\u016c': 'U', '\u016e': 'U', '\u0170': 'U', '\u0172': 'U', '\u0169': 'u', '\u016b': 'u', '\u016d': 'u', '\u016f': 'u', '\u0171': 'u', '\u0173': 'u', '\u0174': 'W', '\u0175': 'w', '\u0176': 'Y', '\u0177': 'y', '\u0178': 'Y', '\u0179': 'Z', '\u017b': 'Z', '\u017d': 'Z', '\u017a': 'z', '\u017c': 'z', '\u017e': 'z', '\u0132': 'IJ', '\u0133': 'ij', '\u0152': 'Oe', '\u0153': 'oe', '\u0149': "'n", '\u017f': 's' }; /** Used to map characters to HTML entities. */ var htmlEscapes = { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }; /** Used to map HTML entities to characters. */ var htmlUnescapes = { '&': '&', '<': '<', '>': '>', '"': '"', ''': "'" }; /** Used to escape characters for inclusion in compiled string literals. */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\u2028': 'u2028', '\u2029': 'u2029' }; /** Built-in method references without a dependency on `root`. */ var freeParseFloat = parseFloat, freeParseInt = parseInt; /** Detect free variable `global` from Node.js. */ var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = freeGlobal || freeSelf || Function('return this')(); /** Detect free variable `exports`. */ var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Detect free variable `process` from Node.js. */ var freeProcess = moduleExports && freeGlobal.process; /** Used to access faster Node.js helpers. */ var nodeUtil = (function() { try { return freeProcess && freeProcess.binding && freeProcess.binding('util'); } catch (e) {} }()); /* Node.js helper references. */ var nodeIsArrayBuffer = nodeUtil && nodeUtil.isArrayBuffer, nodeIsDate = nodeUtil && nodeUtil.isDate, nodeIsMap = nodeUtil && nodeUtil.isMap, nodeIsRegExp = nodeUtil && nodeUtil.isRegExp, nodeIsSet = nodeUtil && nodeUtil.isSet, nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray; /*--------------------------------------------------------------------------*/ /** * Adds the key-value `pair` to `map`. * * @private * @param {Object} map The map to modify. * @param {Array} pair The key-value pair to add. * @returns {Object} Returns `map`. */ function addMapEntry(map, pair) { // Don't return `map.set` because it's not chainable in IE 11. map.set(pair[0], pair[1]); return map; } /** * Adds `value` to `set`. * * @private * @param {Object} set The set to modify. * @param {*} value The value to add. * @returns {Object} Returns `set`. */ function addSetEntry(set, value) { // Don't return `set.add` because it's not chainable in IE 11. set.add(value); return set; } /** * A faster alternative to `Function#apply`, this function invokes `func` * with the `this` binding of `thisArg` and the arguments of `args`. * * @private * @param {Function} func The function to invoke. * @param {*} thisArg The `this` binding of `func`. * @param {Array} args The arguments to invoke `func` with. * @returns {*} Returns the result of `func`. */ function apply(func, thisArg, args) { switch (args.length) { case 0: return func.call(thisArg); case 1: return func.call(thisArg, args[0]); case 2: return func.call(thisArg, args[0], args[1]); case 3: return func.call(thisArg, args[0], args[1], args[2]); } return func.apply(thisArg, args); } /** * A specialized version of `baseAggregator` for arrays. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} setter The function to set `accumulator` values. * @param {Function} iteratee The iteratee to transform keys. * @param {Object} accumulator The initial aggregated object. * @returns {Function} Returns `accumulator`. */ function arrayAggregator(array, setter, iteratee, accumulator) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { var value = array[index]; setter(accumulator, value, iteratee(value), array); } return accumulator; } /** * A specialized version of `_.forEach` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } /** * A specialized version of `_.forEachRight` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEachRight(array, iteratee) { var length = array == null ? 0 : array.length; while (length--) { if (iteratee(array[length], length, array) === false) { break; } } return array; } /** * A specialized version of `_.every` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if all elements pass the predicate check, * else `false`. */ function arrayEvery(array, predicate) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (!predicate(array[index], index, array)) { return false; } } return true; } /** * A specialized version of `_.filter` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {Array} Returns the new filtered array. */ function arrayFilter(array, predicate) { var index = -1, length = array == null ? 0 : array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index]; if (predicate(value, index, array)) { result[resIndex++] = value; } } return result; } /** * A specialized version of `_.includes` for arrays without support for * specifying an index to search from. * * @private * @param {Array} [array] The array to inspect. * @param {*} target The value to search for. * @returns {boolean} Returns `true` if `target` is found, else `false`. */ function arrayIncludes(array, value) { var length = array == null ? 0 : array.length; return !!length && baseIndexOf(array, value, 0) > -1; } /** * This function is like `arrayIncludes` except that it accepts a comparator. * * @private * @param {Array} [array] The array to inspect. * @param {*} target The value to search for. * @param {Function} comparator The comparator invoked per element. * @returns {boolean} Returns `true` if `target` is found, else `false`. */ function arrayIncludesWith(array, value, comparator) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (comparator(value, array[index])) { return true; } } return false; } /** * A specialized version of `_.map` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the new mapped array. */ function arrayMap(array, iteratee) { var index = -1, length = array == null ? 0 : array.length, result = Array(length); while (++index < length) { result[index] = iteratee(array[index], index, array); } return result; } /** * Appends the elements of `values` to `array`. * * @private * @param {Array} array The array to modify. * @param {Array} values The values to append. * @returns {Array} Returns `array`. */ function arrayPush(array, values) { var index = -1, length = values.length, offset = array.length; while (++index < length) { array[offset + index] = values[index]; } return array; } /** * A specialized version of `_.reduce` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {*} [accumulator] The initial value. * @param {boolean} [initAccum] Specify using the first element of `array` as * the initial value. * @returns {*} Returns the accumulated value. */ function arrayReduce(array, iteratee, accumulator, initAccum) { var index = -1, length = array == null ? 0 : array.length; if (initAccum && length) { accumulator = array[++index]; } while (++index < length) { accumulator = iteratee(accumulator, array[index], index, array); } return accumulator; } /** * A specialized version of `_.reduceRight` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {*} [accumulator] The initial value. * @param {boolean} [initAccum] Specify using the last element of `array` as * the initial value. * @returns {*} Returns the accumulated value. */ function arrayReduceRight(array, iteratee, accumulator, initAccum) { var length = array == null ? 0 : array.length; if (initAccum && length) { accumulator = array[--length]; } while (length--) { accumulator = iteratee(accumulator, array[length], length, array); } return accumulator; } /** * A specialized version of `_.some` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. */ function arraySome(array, predicate) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (predicate(array[index], index, array)) { return true; } } return false; } /** * Gets the size of an ASCII `string`. * * @private * @param {string} string The string inspect. * @returns {number} Returns the string size. */ var asciiSize = baseProperty('length'); /** * Converts an ASCII `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function asciiToArray(string) { return string.split(''); } /** * Splits an ASCII `string` into an array of its words. * * @private * @param {string} The string to inspect. * @returns {Array} Returns the words of `string`. */ function asciiWords(string) { return string.match(reAsciiWord) || []; } /** * The base implementation of methods like `_.findKey` and `_.findLastKey`, * without support for iteratee shorthands, which iterates over `collection` * using `eachFunc`. * * @private * @param {Array|Object} collection The collection to inspect. * @param {Function} predicate The function invoked per iteration. * @param {Function} eachFunc The function to iterate over `collection`. * @returns {*} Returns the found element or its key, else `undefined`. */ function baseFindKey(collection, predicate, eachFunc) { var result; eachFunc(collection, function(value, key, collection) { if (predicate(value, key, collection)) { result = key; return false; } }); return result; } /** * The base implementation of `_.findIndex` and `_.findLastIndex` without * support for iteratee shorthands. * * @private * @param {Array} array The array to inspect. * @param {Function} predicate The function invoked per iteration. * @param {number} fromIndex The index to search from. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseFindIndex(array, predicate, fromIndex, fromRight) { var length = array.length, index = fromIndex + (fromRight ? 1 : -1); while ((fromRight ? index-- : ++index < length)) { if (predicate(array[index], index, array)) { return index; } } return -1; } /** * The base implementation of `_.indexOf` without `fromIndex` bounds checks. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseIndexOf(array, value, fromIndex) { return value === value ? strictIndexOf(array, value, fromIndex) : baseFindIndex(array, baseIsNaN, fromIndex); } /** * This function is like `baseIndexOf` except that it accepts a comparator. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @param {Function} comparator The comparator invoked per element. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseIndexOfWith(array, value, fromIndex, comparator) { var index = fromIndex - 1, length = array.length; while (++index < length) { if (comparator(array[index], value)) { return index; } } return -1; } /** * The base implementation of `_.isNaN` without support for number objects. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`. */ function baseIsNaN(value) { return value !== value; } /** * The base implementation of `_.mean` and `_.meanBy` without support for * iteratee shorthands. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {number} Returns the mean. */ function baseMean(array, iteratee) { var length = array == null ? 0 : array.length; return length ? (baseSum(array, iteratee) / length) : NAN; } /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new accessor function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : object[key]; }; } /** * The base implementation of `_.propertyOf` without support for deep paths. * * @private * @param {Object} object The object to query. * @returns {Function} Returns the new accessor function. */ function basePropertyOf(object) { return function(key) { return object == null ? undefined : object[key]; }; } /** * The base implementation of `_.reduce` and `_.reduceRight`, without support * for iteratee shorthands, which iterates over `collection` using `eachFunc`. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {*} accumulator The initial value. * @param {boolean} initAccum Specify using the first or last element of * `collection` as the initial value. * @param {Function} eachFunc The function to iterate over `collection`. * @returns {*} Returns the accumulated value. */ function baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) { eachFunc(collection, function(value, index, collection) { accumulator = initAccum ? (initAccum = false, value) : iteratee(accumulator, value, index, collection); }); return accumulator; } /** * The base implementation of `_.sortBy` which uses `comparer` to define the * sort order of `array` and replaces criteria objects with their corresponding * values. * * @private * @param {Array} array The array to sort. * @param {Function} comparer The function to define sort order. * @returns {Array} Returns `array`. */ function baseSortBy(array, comparer) { var length = array.length; array.sort(comparer); while (length--) { array[length] = array[length].value; } return array; } /** * The base implementation of `_.sum` and `_.sumBy` without support for * iteratee shorthands. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {number} Returns the sum. */ function baseSum(array, iteratee) { var result, index = -1, length = array.length; while (++index < length) { var current = iteratee(array[index]); if (current !== undefined) { result = result === undefined ? current : (result + current); } } return result; } /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } /** * The base implementation of `_.toPairs` and `_.toPairsIn` which creates an array * of key-value pairs for `object` corresponding to the property names of `props`. * * @private * @param {Object} object The object to query. * @param {Array} props The property names to get values for. * @returns {Object} Returns the key-value pairs. */ function baseToPairs(object, props) { return arrayMap(props, function(key) { return [key, object[key]]; }); } /** * The base implementation of `_.unary` without support for storing metadata. * * @private * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. */ function baseUnary(func) { return function(value) { return func(value); }; } /** * The base implementation of `_.values` and `_.valuesIn` which creates an * array of `object` property values corresponding to the property names * of `props`. * * @private * @param {Object} object The object to query. * @param {Array} props The property names to get values for. * @returns {Object} Returns the array of property values. */ function baseValues(object, props) { return arrayMap(props, function(key) { return object[key]; }); } /** * Checks if a `cache` value for `key` exists. * * @private * @param {Object} cache The cache to query. * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function cacheHas(cache, key) { return cache.has(key); } /** * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol * that is not found in the character symbols. * * @private * @param {Array} strSymbols The string symbols to inspect. * @param {Array} chrSymbols The character symbols to find. * @returns {number} Returns the index of the first unmatched string symbol. */ function charsStartIndex(strSymbols, chrSymbols) { var index = -1, length = strSymbols.length; while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} return index; } /** * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol * that is not found in the character symbols. * * @private * @param {Array} strSymbols The string symbols to inspect. * @param {Array} chrSymbols The character symbols to find. * @returns {number} Returns the index of the last unmatched string symbol. */ function charsEndIndex(strSymbols, chrSymbols) { var index = strSymbols.length; while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} return index; } /** * Gets the number of `placeholder` occurrences in `array`. * * @private * @param {Array} array The array to inspect. * @param {*} placeholder The placeholder to search for. * @returns {number} Returns the placeholder count. */ function countHolders(array, placeholder) { var length = array.length, result = 0; while (length--) { if (array[length] === placeholder) { ++result; } } return result; } /** * Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A * letters to basic Latin letters. * * @private * @param {string} letter The matched letter to deburr. * @returns {string} Returns the deburred letter. */ var deburrLetter = basePropertyOf(deburredLetters); /** * Used by `_.escape` to convert characters to HTML entities. * * @private * @param {string} chr The matched character to escape. * @returns {string} Returns the escaped character. */ var escapeHtmlChar = basePropertyOf(htmlEscapes); /** * Used by `_.template` to escape characters for inclusion in compiled string literals. * * @private * @param {string} chr The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeStringChar(chr) { return '\\' + stringEscapes[chr]; } /** * Gets the value at `key` of `object`. * * @private * @param {Object} [object] The object to query. * @param {string} key The key of the property to get. * @returns {*} Returns the property value. */ function getValue(object, key) { return object == null ? undefined : object[key]; } /** * Checks if `string` contains Unicode symbols. * * @private * @param {string} string The string to inspect. * @returns {boolean} Returns `true` if a symbol is found, else `false`. */ function hasUnicode(string) { return reHasUnicode.test(string); } /** * Checks if `string` contains a word composed of Unicode symbols. * * @private * @param {string} string The string to inspect. * @returns {boolean} Returns `true` if a word is found, else `false`. */ function hasUnicodeWord(string) { return reHasUnicodeWord.test(string); } /** * Converts `iterator` to an array. * * @private * @param {Object} iterator The iterator to convert. * @returns {Array} Returns the converted array. */ function iteratorToArray(iterator) { var data, result = []; while (!(data = iterator.next()).done) { result.push(data.value); } return result; } /** * Converts `map` to its key-value pairs. * * @private * @param {Object} map The map to convert. * @returns {Array} Returns the key-value pairs. */ function mapToArray(map) { var index = -1, result = Array(map.size); map.forEach(function(value, key) { result[++index] = [key, value]; }); return result; } /** * Creates a unary function that invokes `func` with its argument transformed. * * @private * @param {Function} func The function to wrap. * @param {Function} transform The argument transform. * @returns {Function} Returns the new function. */ function overArg(func, transform) { return function(arg) { return func(transform(arg)); }; } /** * Replaces all `placeholder` elements in `array` with an internal placeholder * and returns an array of their indexes. * * @private * @param {Array} array The array to modify. * @param {*} placeholder The placeholder to replace. * @returns {Array} Returns the new array of placeholder indexes. */ function replaceHolders(array, placeholder) { var index = -1, length = array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index]; if (value === placeholder || value === PLACEHOLDER) { array[index] = PLACEHOLDER; result[resIndex++] = index; } } return result; } /** * Converts `set` to an array of its values. * * @private * @param {Object} set The set to convert. * @returns {Array} Returns the values. */ function setToArray(set) { var index = -1, result = Array(set.size); set.forEach(function(value) { result[++index] = value; }); return result; } /** * Converts `set` to its value-value pairs. * * @private * @param {Object} set The set to convert. * @returns {Array} Returns the value-value pairs. */ function setToPairs(set) { var index = -1, result = Array(set.size); set.forEach(function(value) { result[++index] = [value, value]; }); return result; } /** * A specialized version of `_.indexOf` which performs strict equality * comparisons of values, i.e. `===`. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function strictIndexOf(array, value, fromIndex) { var index = fromIndex - 1, length = array.length; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * A specialized version of `_.lastIndexOf` which performs strict equality * comparisons of values, i.e. `===`. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function strictLastIndexOf(array, value, fromIndex) { var index = fromIndex + 1; while (index--) { if (array[index] === value) { return index; } } return index; } /** * Gets the number of symbols in `string`. * * @private * @param {string} string The string to inspect. * @returns {number} Returns the string size. */ function stringSize(string) { return hasUnicode(string) ? unicodeSize(string) : asciiSize(string); } /** * Converts `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function stringToArray(string) { return hasUnicode(string) ? unicodeToArray(string) : asciiToArray(string); } /** * Used by `_.unescape` to convert HTML entities to characters. * * @private * @param {string} chr The matched character to unescape. * @returns {string} Returns the unescaped character. */ var unescapeHtmlChar = basePropertyOf(htmlUnescapes); /** * Gets the size of a Unicode `string`. * * @private * @param {string} string The string inspect. * @returns {number} Returns the string size. */ function unicodeSize(string) { var result = reUnicode.lastIndex = 0; while (reUnicode.test(string)) { ++result; } return result; } /** * Converts a Unicode `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function unicodeToArray(string) { return string.match(reUnicode) || []; } /** * Splits a Unicode `string` into an array of its words. * * @private * @param {string} The string to inspect. * @returns {Array} Returns the words of `string`. */ function unicodeWords(string) { return string.match(reUnicodeWord) || []; } /*--------------------------------------------------------------------------*/ /** * Create a new pristine `lodash` function using the `context` object. * * @static * @memberOf _ * @since 1.1.0 * @category Util * @param {Object} [context=root] The context object. * @returns {Function} Returns a new `lodash` function. * @example * * _.mixin({ 'foo': _.constant('foo') }); * * var lodash = _.runInContext(); * lodash.mixin({ 'bar': lodash.constant('bar') }); * * _.isFunction(_.foo); * // => true * _.isFunction(_.bar); * // => false * * lodash.isFunction(lodash.foo); * // => false * lodash.isFunction(lodash.bar); * // => true * * // Create a suped-up `defer` in Node.js. * var defer = _.runInContext({ 'setTimeout': setImmediate }).defer; */ var runInContext = (function runInContext(context) { context = context == null ? root : _.defaults(root.Object(), context, _.pick(root, contextProps)); /** Built-in constructor references. */ var Array = context.Array, Date = context.Date, Error = context.Error, Function = context.Function, Math = context.Math, Object = context.Object, RegExp = context.RegExp, String = context.String, TypeError = context.TypeError; /** Used for built-in method references. */ var arrayProto = Array.prototype, funcProto = Function.prototype, objectProto = Object.prototype; /** Used to detect overreaching core-js shims. */ var coreJsData = context['__core-js_shared__']; /** Used to resolve the decompiled source of functions. */ var funcToString = funcProto.toString; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Used to generate unique IDs. */ var idCounter = 0; /** Used to detect methods masquerading as native. */ var maskSrcKey = (function() { var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || ''); return uid ? ('Symbol(src)_1.' + uid) : ''; }()); /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString = objectProto.toString; /** Used to infer the `Object` constructor. */ var objectCtorString = funcToString.call(Object); /** Used to restore the original `_` reference in `_.noConflict`. */ var oldDash = root._; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** Built-in value references. */ var Buffer = moduleExports ? context.Buffer : undefined, Symbol = context.Symbol, Uint8Array = context.Uint8Array, allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined, getPrototype = overArg(Object.getPrototypeOf, Object), objectCreate = Object.create, propertyIsEnumerable = objectProto.propertyIsEnumerable, splice = arrayProto.splice, spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined, symIterator = Symbol ? Symbol.iterator : undefined, symToStringTag = Symbol ? Symbol.toStringTag : undefined; var defineProperty = (function() { try { var func = getNative(Object, 'defineProperty'); func({}, '', {}); return func; } catch (e) {} }()); /** Mocked built-ins. */ var ctxClearTimeout = context.clearTimeout !== root.clearTimeout && context.clearTimeout, ctxNow = Date && Date.now !== root.Date.now && Date.now, ctxSetTimeout = context.setTimeout !== root.setTimeout && context.setTimeout; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeCeil = Math.ceil, nativeFloor = Math.floor, nativeGetSymbols = Object.getOwnPropertySymbols, nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined, nativeIsFinite = context.isFinite, nativeJoin = arrayProto.join, nativeKeys = overArg(Object.keys, Object), nativeMax = Math.max, nativeMin = Math.min, nativeNow = Date.now, nativeParseInt = context.parseInt, nativeRandom = Math.random, nativeReverse = arrayProto.reverse; /* Built-in method references that are verified to be native. */ var DataView = getNative(context, 'DataView'), Map = getNative(context, 'Map'), Promise = getNative(context, 'Promise'), Set = getNative(context, 'Set'), WeakMap = getNative(context, 'WeakMap'), nativeCreate = getNative(Object, 'create'); /** Used to store function metadata. */ var metaMap = WeakMap && new WeakMap; /** Used to lookup unminified function names. */ var realNames = {}; /** Used to detect maps, sets, and weakmaps. */ var dataViewCtorString = toSource(DataView), mapCtorString = toSource(Map), promiseCtorString = toSource(Promise), setCtorString = toSource(Set), weakMapCtorString = toSource(WeakMap); /** Used to convert symbols to primitives and strings. */ var symbolProto = Symbol ? Symbol.prototype : undefined, symbolValueOf = symbolProto ? symbolProto.valueOf : undefined, symbolToString = symbolProto ? symbolProto.toString : undefined; /*------------------------------------------------------------------------*/ /** * Creates a `lodash` object which wraps `value` to enable implicit method * chain sequences. Methods that operate on and return arrays, collections, * and functions can be chained together. Methods that retrieve a single value * or may return a primitive value will automatically end the chain sequence * and return the unwrapped value. Otherwise, the value must be unwrapped * with `_#value`. * * Explicit chain sequences, which must be unwrapped with `_#value`, may be * enabled using `_.chain`. * * The execution of chained methods is lazy, that is, it's deferred until * `_#value` is implicitly or explicitly called. * * Lazy evaluation allows several methods to support shortcut fusion. * Shortcut fusion is an optimization to merge iteratee calls; this avoids * the creation of intermediate arrays and can greatly reduce the number of * iteratee executions. Sections of a chain sequence qualify for shortcut * fusion if the section is applied to an array and iteratees accept only * one argument. The heuristic for whether a section qualifies for shortcut * fusion is subject to change. * * Chaining is supported in custom builds as long as the `_#value` method is * directly or indirectly included in the build. * * In addition to lodash methods, wrappers have `Array` and `String` methods. * * The wrapper `Array` methods are: * `concat`, `join`, `pop`, `push`, `shift`, `sort`, `splice`, and `unshift` * * The wrapper `String` methods are: * `replace` and `split` * * The wrapper methods that support shortcut fusion are: * `at`, `compact`, `drop`, `dropRight`, `dropWhile`, `filter`, `find`, * `findLast`, `head`, `initial`, `last`, `map`, `reject`, `reverse`, `slice`, * `tail`, `take`, `takeRight`, `takeRightWhile`, `takeWhile`, and `toArray` * * The chainable wrapper methods are: * `after`, `ary`, `assign`, `assignIn`, `assignInWith`, `assignWith`, `at`, * `before`, `bind`, `bindAll`, `bindKey`, `castArray`, `chain`, `chunk`, * `commit`, `compact`, `concat`, `conforms`, `constant`, `countBy`, `create`, * `curry`, `debounce`, `defaults`, `defaultsDeep`, `defer`, `delay`, * `difference`, `differenceBy`, `differenceWith`, `drop`, `dropRight`, * `dropRightWhile`, `dropWhile`, `extend`, `extendWith`, `fill`, `filter`, * `flatMap`, `flatMapDeep`, `flatMapDepth`, `flatten`, `flattenDeep`, * `flattenDepth`, `flip`, `flow`, `flowRight`, `fromPairs`, `functions`, * `functionsIn`, `groupBy`, `initial`, `intersection`, `intersectionBy`, * `intersectionWith`, `invert`, `invertBy`, `invokeMap`, `iteratee`, `keyBy`, * `keys`, `keysIn`, `map`, `mapKeys`, `mapValues`, `matches`, `matchesProperty`, * `memoize`, `merge`, `mergeWith`, `method`, `methodOf`, `mixin`, `negate`, * `nthArg`, `omit`, `omitBy`, `once`, `orderBy`, `over`, `overArgs`, * `overEvery`, `overSome`, `partial`, `partialRight`, `partition`, `pick`, * `pickBy`, `plant`, `property`, `propertyOf`, `pull`, `pullAll`, `pullAllBy`, * `pullAllWith`, `pullAt`, `push`, `range`, `rangeRight`, `rearg`, `reject`, * `remove`, `rest`, `reverse`, `sampleSize`, `set`, `setWith`, `shuffle`, * `slice`, `sort`, `sortBy`, `splice`, `spread`, `tail`, `take`, `takeRight`, * `takeRightWhile`, `takeWhile`, `tap`, `throttle`, `thru`, `toArray`, * `toPairs`, `toPairsIn`, `toPath`, `toPlainObject`, `transform`, `unary`, * `union`, `unionBy`, `unionWith`, `uniq`, `uniqBy`, `uniqWith`, `unset`, * `unshift`, `unzip`, `unzipWith`, `update`, `updateWith`, `values`, * `valuesIn`, `without`, `wrap`, `xor`, `xorBy`, `xorWith`, `zip`, * `zipObject`, `zipObjectDeep`, and `zipWith` * * The wrapper methods that are **not** chainable by default are: * `add`, `attempt`, `camelCase`, `capitalize`, `ceil`, `clamp`, `clone`, * `cloneDeep`, `cloneDeepWith`, `cloneWith`, `conformsTo`, `deburr`, * `defaultTo`, `divide`, `each`, `eachRight`, `endsWith`, `eq`, `escape`, * `escapeRegExp`, `every`, `find`, `findIndex`, `findKey`, `findLast`, * `findLastIndex`, `findLastKey`, `first`, `floor`, `forEach`, `forEachRight`, * `forIn`, `forInRight`, `forOwn`, `forOwnRight`, `get`, `gt`, `gte`, `has`, * `hasIn`, `head`, `identity`, `includes`, `indexOf`, `inRange`, `invoke`, * `isArguments`, `isArray`, `isArrayBuffer`, `isArrayLike`, `isArrayLikeObject`, * `isBoolean`, `isBuffer`, `isDate`, `isElement`, `isEmpty`, `isEqual`, * `isEqualWith`, `isError`, `isFinite`, `isFunction`, `isInteger`, `isLength`, * `isMap`, `isMatch`, `isMatchWith`, `isNaN`, `isNative`, `isNil`, `isNull`, * `isNumber`, `isObject`, `isObjectLike`, `isPlainObject`, `isRegExp`, * `isSafeInteger`, `isSet`, `isString`, `isUndefined`, `isTypedArray`, * `isWeakMap`, `isWeakSet`, `join`, `kebabCase`, `last`, `lastIndexOf`, * `lowerCase`, `lowerFirst`, `lt`, `lte`, `max`, `maxBy`, `mean`, `meanBy`, * `min`, `minBy`, `multiply`, `noConflict`, `noop`, `now`, `nth`, `pad`, * `padEnd`, `padStart`, `parseInt`, `pop`, `random`, `reduce`, `reduceRight`, * `repeat`, `result`, `round`, `runInContext`, `sample`, `shift`, `size`, * `snakeCase`, `some`, `sortedIndex`, `sortedIndexBy`, `sortedLastIndex`, * `sortedLastIndexBy`, `startCase`, `startsWith`, `stubArray`, `stubFalse`, * `stubObject`, `stubString`, `stubTrue`, `subtract`, `sum`, `sumBy`, * `template`, `times`, `toFinite`, `toInteger`, `toJSON`, `toLength`, * `toLower`, `toNumber`, `toSafeInteger`, `toString`, `toUpper`, `trim`, * `trimEnd`, `trimStart`, `truncate`, `unescape`, `uniqueId`, `upperCase`, * `upperFirst`, `value`, and `words` * * @name _ * @constructor * @category Seq * @param {*} value The value to wrap in a `lodash` instance. * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * function square(n) { * return n * n; * } * * var wrapped = _([1, 2, 3]); * * // Returns an unwrapped value. * wrapped.reduce(_.add); * // => 6 * * // Returns a wrapped value. * var squares = wrapped.map(square); * * _.isArray(squares); * // => false * * _.isArray(squares.value()); * // => true */ function lodash(value) { if (isObjectLike(value) && !isArray(value) && !(value instanceof LazyWrapper)) { if (value instanceof LodashWrapper) { return value; } if (hasOwnProperty.call(value, '__wrapped__')) { return wrapperClone(value); } } return new LodashWrapper(value); } /** * The base implementation of `_.create` without support for assigning * properties to the created object. * * @private * @param {Object} proto The object to inherit from. * @returns {Object} Returns the new object. */ var baseCreate = (function() { function object() {} return function(proto) { if (!isObject(proto)) { return {}; } if (objectCreate) { return objectCreate(proto); } object.prototype = proto; var result = new object; object.prototype = undefined; return result; }; }()); /** * The function whose prototype chain sequence wrappers inherit from. * * @private */ function baseLodash() { // No operation performed. } /** * The base constructor for creating `lodash` wrapper objects. * * @private * @param {*} value The value to wrap. * @param {boolean} [chainAll] Enable explicit method chain sequences. */ function LodashWrapper(value, chainAll) { this.__wrapped__ = value; this.__actions__ = []; this.__chain__ = !!chainAll; this.__index__ = 0; this.__values__ = undefined; } /** * By default, the template delimiters used by lodash are like those in * embedded Ruby (ERB) as well as ES2015 template strings. Change the * following template settings to use alternative delimiters. * * @static * @memberOf _ * @type {Object} */ lodash.templateSettings = { /** * Used to detect `data` property values to be HTML-escaped. * * @memberOf _.templateSettings * @type {RegExp} */ 'escape': reEscape, /** * Used to detect code to be evaluated. * * @memberOf _.templateSettings * @type {RegExp} */ 'evaluate': reEvaluate, /** * Used to detect `data` property values to inject. * * @memberOf _.templateSettings * @type {RegExp} */ 'interpolate': reInterpolate, /** * Used to reference the data object in the template text. * * @memberOf _.templateSettings * @type {string} */ 'variable': '', /** * Used to import variables into the compiled template. * * @memberOf _.templateSettings * @type {Object} */ 'imports': { /** * A reference to the `lodash` function. * * @memberOf _.templateSettings.imports * @type {Function} */ '_': lodash } }; // Ensure wrappers are instances of `baseLodash`. lodash.prototype = baseLodash.prototype; lodash.prototype.constructor = lodash; LodashWrapper.prototype = baseCreate(baseLodash.prototype); LodashWrapper.prototype.constructor = LodashWrapper; /*------------------------------------------------------------------------*/ /** * Creates a lazy wrapper object which wraps `value` to enable lazy evaluation. * * @private * @constructor * @param {*} value The value to wrap. */ function LazyWrapper(value) { this.__wrapped__ = value; this.__actions__ = []; this.__dir__ = 1; this.__filtered__ = false; this.__iteratees__ = []; this.__takeCount__ = MAX_ARRAY_LENGTH; this.__views__ = []; } /** * Creates a clone of the lazy wrapper object. * * @private * @name clone * @memberOf LazyWrapper * @returns {Object} Returns the cloned `LazyWrapper` object. */ function lazyClone() { var result = new LazyWrapper(this.__wrapped__); result.__actions__ = copyArray(this.__actions__); result.__dir__ = this.__dir__; result.__filtered__ = this.__filtered__; result.__iteratees__ = copyArray(this.__iteratees__); result.__takeCount__ = this.__takeCount__; result.__views__ = copyArray(this.__views__); return result; } /** * Reverses the direction of lazy iteration. * * @private * @name reverse * @memberOf LazyWrapper * @returns {Object} Returns the new reversed `LazyWrapper` object. */ function lazyReverse() { if (this.__filtered__) { var result = new LazyWrapper(this); result.__dir__ = -1; result.__filtered__ = true; } else { result = this.clone(); result.__dir__ *= -1; } return result; } /** * Extracts the unwrapped value from its lazy wrapper. * * @private * @name value * @memberOf LazyWrapper * @returns {*} Returns the unwrapped value. */ function lazyValue() { var array = this.__wrapped__.value(), dir = this.__dir__, isArr = isArray(array), isRight = dir < 0, arrLength = isArr ? array.length : 0, view = getView(0, arrLength, this.__views__), start = view.start, end = view.end, length = end - start, index = isRight ? end : (start - 1), iteratees = this.__iteratees__, iterLength = iteratees.length, resIndex = 0, takeCount = nativeMin(length, this.__takeCount__); if (!isArr || (!isRight && arrLength == length && takeCount == length)) { return baseWrapperValue(array, this.__actions__); } var result = []; outer: while (length-- && resIndex < takeCount) { index += dir; var iterIndex = -1, value = array[index]; while (++iterIndex < iterLength) { var data = iteratees[iterIndex], iteratee = data.iteratee, type = data.type, computed = iteratee(value); if (type == LAZY_MAP_FLAG) { value = computed; } else if (!computed) { if (type == LAZY_FILTER_FLAG) { continue outer; } else { break outer; } } } result[resIndex++] = value; } return result; } // Ensure `LazyWrapper` is an instance of `baseLodash`. LazyWrapper.prototype = baseCreate(baseLodash.prototype); LazyWrapper.prototype.constructor = LazyWrapper; /*------------------------------------------------------------------------*/ /** * Creates a hash object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Hash(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } /** * Removes all key-value entries from the hash. * * @private * @name clear * @memberOf Hash */ function hashClear() { this.__data__ = nativeCreate ? nativeCreate(null) : {}; this.size = 0; } /** * Removes `key` and its value from the hash. * * @private * @name delete * @memberOf Hash * @param {Object} hash The hash to modify. * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function hashDelete(key) { var result = this.has(key) && delete this.__data__[key]; this.size -= result ? 1 : 0; return result; } /** * Gets the hash value for `key`. * * @private * @name get * @memberOf Hash * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function hashGet(key) { var data = this.__data__; if (nativeCreate) { var result = data[key]; return result === HASH_UNDEFINED ? undefined : result; } return hasOwnProperty.call(data, key) ? data[key] : undefined; } /** * Checks if a hash value for `key` exists. * * @private * @name has * @memberOf Hash * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function hashHas(key) { var data = this.__data__; return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key); } /** * Sets the hash `key` to `value`. * * @private * @name set * @memberOf Hash * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the hash instance. */ function hashSet(key, value) { var data = this.__data__; this.size += this.has(key) ? 0 : 1; data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value; return this; } // Add methods to `Hash`. Hash.prototype.clear = hashClear; Hash.prototype['delete'] = hashDelete; Hash.prototype.get = hashGet; Hash.prototype.has = hashHas; Hash.prototype.set = hashSet; /*------------------------------------------------------------------------*/ /** * Creates an list cache object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function ListCache(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } /** * Removes all key-value entries from the list cache. * * @private * @name clear * @memberOf ListCache */ function listCacheClear() { this.__data__ = []; this.size = 0; } /** * Removes `key` and its value from the list cache. * * @private * @name delete * @memberOf ListCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function listCacheDelete(key) { var data = this.__data__, index = assocIndexOf(data, key); if (index < 0) { return false; } var lastIndex = data.length - 1; if (index == lastIndex) { data.pop(); } else { splice.call(data, index, 1); } --this.size; return true; } /** * Gets the list cache value for `key`. * * @private * @name get * @memberOf ListCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function listCacheGet(key) { var data = this.__data__, index = assocIndexOf(data, key); return index < 0 ? undefined : data[index][1]; } /** * Checks if a list cache value for `key` exists. * * @private * @name has * @memberOf ListCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function listCacheHas(key) { return assocIndexOf(this.__data__, key) > -1; } /** * Sets the list cache `key` to `value`. * * @private * @name set * @memberOf ListCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the list cache instance. */ function listCacheSet(key, value) { var data = this.__data__, index = assocIndexOf(data, key); if (index < 0) { ++this.size; data.push([key, value]); } else { data[index][1] = value; } return this; } // Add methods to `ListCache`. ListCache.prototype.clear = listCacheClear; ListCache.prototype['delete'] = listCacheDelete; ListCache.prototype.get = listCacheGet; ListCache.prototype.has = listCacheHas; ListCache.prototype.set = listCacheSet; /*------------------------------------------------------------------------*/ /** * Creates a map cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function MapCache(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } /** * Removes all key-value entries from the map. * * @private * @name clear * @memberOf MapCache */ function mapCacheClear() { this.size = 0; this.__data__ = { 'hash': new Hash, 'map': new (Map || ListCache), 'string': new Hash }; } /** * Removes `key` and its value from the map. * * @private * @name delete * @memberOf MapCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function mapCacheDelete(key) { var result = getMapData(this, key)['delete'](key); this.size -= result ? 1 : 0; return result; } /** * Gets the map value for `key`. * * @private * @name get * @memberOf MapCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function mapCacheGet(key) { return getMapData(this, key).get(key); } /** * Checks if a map value for `key` exists. * * @private * @name has * @memberOf MapCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function mapCacheHas(key) { return getMapData(this, key).has(key); } /** * Sets the map `key` to `value`. * * @private * @name set * @memberOf MapCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the map cache instance. */ function mapCacheSet(key, value) { var data = getMapData(this, key), size = data.size; data.set(key, value); this.size += data.size == size ? 0 : 1; return this; } // Add methods to `MapCache`. MapCache.prototype.clear = mapCacheClear; MapCache.prototype['delete'] = mapCacheDelete; MapCache.prototype.get = mapCacheGet; MapCache.prototype.has = mapCacheHas; MapCache.prototype.set = mapCacheSet; /*------------------------------------------------------------------------*/ /** * * Creates an array cache object to store unique values. * * @private * @constructor * @param {Array} [values] The values to cache. */ function SetCache(values) { var index = -1, length = values == null ? 0 : values.length; this.__data__ = new MapCache; while (++index < length) { this.add(values[index]); } } /** * Adds `value` to the array cache. * * @private * @name add * @memberOf SetCache * @alias push * @param {*} value The value to cache. * @returns {Object} Returns the cache instance. */ function setCacheAdd(value) { this.__data__.set(value, HASH_UNDEFINED); return this; } /** * Checks if `value` is in the array cache. * * @private * @name has * @memberOf SetCache * @param {*} value The value to search for. * @returns {number} Returns `true` if `value` is found, else `false`. */ function setCacheHas(value) { return this.__data__.has(value); } // Add methods to `SetCache`. SetCache.prototype.add = SetCache.prototype.push = setCacheAdd; SetCache.prototype.has = setCacheHas; /*------------------------------------------------------------------------*/ /** * Creates a stack cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Stack(entries) { var data = this.__data__ = new ListCache(entries); this.size = data.size; } /** * Removes all key-value entries from the stack. * * @private * @name clear * @memberOf Stack */ function stackClear() { this.__data__ = new ListCache; this.size = 0; } /** * Removes `key` and its value from the stack. * * @private * @name delete * @memberOf Stack * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function stackDelete(key) { var data = this.__data__, result = data['delete'](key); this.size = data.size; return result; } /** * Gets the stack value for `key`. * * @private * @name get * @memberOf Stack * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function stackGet(key) { return this.__data__.get(key); } /** * Checks if a stack value for `key` exists. * * @private * @name has * @memberOf Stack * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function stackHas(key) { return this.__data__.has(key); } /** * Sets the stack `key` to `value`. * * @private * @name set * @memberOf Stack * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the stack cache instance. */ function stackSet(key, value) { var data = this.__data__; if (data instanceof ListCache) { var pairs = data.__data__; if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) { pairs.push([key, value]); this.size = ++data.size; return this; } data = this.__data__ = new MapCache(pairs); } data.set(key, value); this.size = data.size; return this; } // Add methods to `Stack`. Stack.prototype.clear = stackClear; Stack.prototype['delete'] = stackDelete; Stack.prototype.get = stackGet; Stack.prototype.has = stackHas; Stack.prototype.set = stackSet; /*------------------------------------------------------------------------*/ /** * Creates an array of the enumerable property names of the array-like `value`. * * @private * @param {*} value The value to query. * @param {boolean} inherited Specify returning inherited property names. * @returns {Array} Returns the array of property names. */ function arrayLikeKeys(value, inherited) { var isArr = isArray(value), isArg = !isArr && isArguments(value), isBuff = !isArr && !isArg && isBuffer(value), isType = !isArr && !isArg && !isBuff && isTypedArray(value), skipIndexes = isArr || isArg || isBuff || isType, result = skipIndexes ? baseTimes(value.length, String) : [], length = result.length; for (var key in value) { if ((inherited || hasOwnProperty.call(value, key)) && !(skipIndexes && ( // Safari 9 has enumerable `arguments.length` in strict mode. key == 'length' || // Node.js 0.10 has enumerable non-index properties on buffers. (isBuff && (key == 'offset' || key == 'parent')) || // PhantomJS 2 has enumerable non-index properties on typed arrays. (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) || // Skip index properties. isIndex(key, length) ))) { result.push(key); } } return result; } /** * A specialized version of `_.sample` for arrays. * * @private * @param {Array} array The array to sample. * @returns {*} Returns the random element. */ function arraySample(array) { var length = array.length; return length ? array[baseRandom(0, length - 1)] : undefined; } /** * A specialized version of `_.sampleSize` for arrays. * * @private * @param {Array} array The array to sample. * @param {number} n The number of elements to sample. * @returns {Array} Returns the random elements. */ function arraySampleSize(array, n) { return shuffleSelf(copyArray(array), baseClamp(n, 0, array.length)); } /** * A specialized version of `_.shuffle` for arrays. * * @private * @param {Array} array The array to shuffle. * @returns {Array} Returns the new shuffled array. */ function arrayShuffle(array) { return shuffleSelf(copyArray(array)); } /** * This function is like `assignValue` except that it doesn't assign * `undefined` values. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function assignMergeValue(object, key, value) { if ((value !== undefined && !eq(object[key], value)) || (value === undefined && !(key in object))) { baseAssignValue(object, key, value); } } /** * Assigns `value` to `key` of `object` if the existing value is not equivalent * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function assignValue(object, key, value) { var objValue = object[key]; if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) || (value === undefined && !(key in object))) { baseAssignValue(object, key, value); } } /** * Gets the index at which the `key` is found in `array` of key-value pairs. * * @private * @param {Array} array The array to inspect. * @param {*} key The key to search for. * @returns {number} Returns the index of the matched value, else `-1`. */ function assocIndexOf(array, key) { var length = array.length; while (length--) { if (eq(array[length][0], key)) { return length; } } return -1; } /** * Aggregates elements of `collection` on `accumulator` with keys transformed * by `iteratee` and values set by `setter`. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} setter The function to set `accumulator` values. * @param {Function} iteratee The iteratee to transform keys. * @param {Object} accumulator The initial aggregated object. * @returns {Function} Returns `accumulator`. */ function baseAggregator(collection, setter, iteratee, accumulator) { baseEach(collection, function(value, key, collection) { setter(accumulator, value, iteratee(value), collection); }); return accumulator; } /** * The base implementation of `_.assign` without support for multiple sources * or `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @returns {Object} Returns `object`. */ function baseAssign(object, source) { return object && copyObject(source, keys(source), object); } /** * The base implementation of `_.assignIn` without support for multiple sources * or `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @returns {Object} Returns `object`. */ function baseAssignIn(object, source) { return object && copyObject(source, keysIn(source), object); } /** * The base implementation of `assignValue` and `assignMergeValue` without * value checks. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function baseAssignValue(object, key, value) { if (key == '__proto__' && defineProperty) { defineProperty(object, key, { 'configurable': true, 'enumerable': true, 'value': value, 'writable': true }); } else { object[key] = value; } } /** * The base implementation of `_.at` without support for individual paths. * * @private * @param {Object} object The object to iterate over. * @param {string[]} paths The property paths to pick. * @returns {Array} Returns the picked elements. */ function baseAt(object, paths) { var index = -1, length = paths.length, result = Array(length), skip = object == null; while (++index < length) { result[index] = skip ? undefined : get(object, paths[index]); } return result; } /** * The base implementation of `_.clamp` which doesn't coerce arguments. * * @private * @param {number} number The number to clamp. * @param {number} [lower] The lower bound. * @param {number} upper The upper bound. * @returns {number} Returns the clamped number. */ function baseClamp(number, lower, upper) { if (number === number) { if (upper !== undefined) { number = number <= upper ? number : upper; } if (lower !== undefined) { number = number >= lower ? number : lower; } } return number; } /** * The base implementation of `_.clone` and `_.cloneDeep` which tracks * traversed objects. * * @private * @param {*} value The value to clone. * @param {boolean} bitmask The bitmask flags. * 1 - Deep clone * 2 - Flatten inherited properties * 4 - Clone symbols * @param {Function} [customizer] The function to customize cloning. * @param {string} [key] The key of `value`. * @param {Object} [object] The parent object of `value`. * @param {Object} [stack] Tracks traversed objects and their clone counterparts. * @returns {*} Returns the cloned value. */ function baseClone(value, bitmask, customizer, key, object, stack) { var result, isDeep = bitmask & CLONE_DEEP_FLAG, isFlat = bitmask & CLONE_FLAT_FLAG, isFull = bitmask & CLONE_SYMBOLS_FLAG; if (customizer) { result = object ? customizer(value, key, object, stack) : customizer(value); } if (result !== undefined) { return result; } if (!isObject(value)) { return value; } var isArr = isArray(value); if (isArr) { result = initCloneArray(value); if (!isDeep) { return copyArray(value, result); } } else { var tag = getTag(value), isFunc = tag == funcTag || tag == genTag; if (isBuffer(value)) { return cloneBuffer(value, isDeep); } if (tag == objectTag || tag == argsTag || (isFunc && !object)) { result = (isFlat || isFunc) ? {} : initCloneObject(value); if (!isDeep) { return isFlat ? copySymbolsIn(value, baseAssignIn(result, value)) : copySymbols(value, baseAssign(result, value)); } } else { if (!cloneableTags[tag]) { return object ? value : {}; } result = initCloneByTag(value, tag, baseClone, isDeep); } } // Check for circular references and return its corresponding clone. stack || (stack = new Stack); var stacked = stack.get(value); if (stacked) { return stacked; } stack.set(value, result); var keysFunc = isFull ? (isFlat ? getAllKeysIn : getAllKeys) : (isFlat ? keysIn : keys); var props = isArr ? undefined : keysFunc(value); arrayEach(props || value, function(subValue, key) { if (props) { key = subValue; subValue = value[key]; } // Recursively populate clone (susceptible to call stack limits). assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack)); }); return result; } /** * The base implementation of `_.conforms` which doesn't clone `source`. * * @private * @param {Object} source The object of property predicates to conform to. * @returns {Function} Returns the new spec function. */ function baseConforms(source) { var props = keys(source); return function(object) { return baseConformsTo(object, source, props); }; } /** * The base implementation of `_.conformsTo` which accepts `props` to check. * * @private * @param {Object} object The object to inspect. * @param {Object} source The object of property predicates to conform to. * @returns {boolean} Returns `true` if `object` conforms, else `false`. */ function baseConformsTo(object, source, props) { var length = props.length; if (object == null) { return !length; } object = Object(object); while (length--) { var key = props[length], predicate = source[key], value = object[key]; if ((value === undefined && !(key in object)) || !predicate(value)) { return false; } } return true; } /** * The base implementation of `_.delay` and `_.defer` which accepts `args` * to provide to `func`. * * @private * @param {Function} func The function to delay. * @param {number} wait The number of milliseconds to delay invocation. * @param {Array} args The arguments to provide to `func`. * @returns {number|Object} Returns the timer id or timeout object. */ function baseDelay(func, wait, args) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } return setTimeout(function() { func.apply(undefined, args); }, wait); } /** * The base implementation of methods like `_.difference` without support * for excluding multiple arrays or iteratee shorthands. * * @private * @param {Array} array The array to inspect. * @param {Array} values The values to exclude. * @param {Function} [iteratee] The iteratee invoked per element. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of filtered values. */ function baseDifference(array, values, iteratee, comparator) { var index = -1, includes = arrayIncludes, isCommon = true, length = array.length, result = [], valuesLength = values.length; if (!length) { return result; } if (iteratee) { values = arrayMap(values, baseUnary(iteratee)); } if (comparator) { includes = arrayIncludesWith; isCommon = false; } else if (values.length >= LARGE_ARRAY_SIZE) { includes = cacheHas; isCommon = false; values = new SetCache(values); } outer: while (++index < length) { var value = array[index], computed = iteratee == null ? value : iteratee(value); value = (comparator || value !== 0) ? value : 0; if (isCommon && computed === computed) { var valuesIndex = valuesLength; while (valuesIndex--) { if (values[valuesIndex] === computed) { continue outer; } } result.push(value); } else if (!includes(values, computed, comparator)) { result.push(value); } } return result; } /** * The base implementation of `_.forEach` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array|Object} Returns `collection`. */ var baseEach = createBaseEach(baseForOwn); /** * The base implementation of `_.forEachRight` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array|Object} Returns `collection`. */ var baseEachRight = createBaseEach(baseForOwnRight, true); /** * The base implementation of `_.every` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if all elements pass the predicate check, * else `false` */ function baseEvery(collection, predicate) { var result = true; baseEach(collection, function(value, index, collection) { result = !!predicate(value, index, collection); return result; }); return result; } /** * The base implementation of methods like `_.max` and `_.min` which accepts a * `comparator` to determine the extremum value. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The iteratee invoked per iteration. * @param {Function} comparator The comparator used to compare values. * @returns {*} Returns the extremum value. */ function baseExtremum(array, iteratee, comparator) { var index = -1, length = array.length; while (++index < length) { var value = array[index], current = iteratee(value); if (current != null && (computed === undefined ? (current === current && !isSymbol(current)) : comparator(current, computed) )) { var computed = current, result = value; } } return result; } /** * The base implementation of `_.fill` without an iteratee call guard. * * @private * @param {Array} array The array to fill. * @param {*} value The value to fill `array` with. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns `array`. */ function baseFill(array, value, start, end) { var length = array.length; start = toInteger(start); if (start < 0) { start = -start > length ? 0 : (length + start); } end = (end === undefined || end > length) ? length : toInteger(end); if (end < 0) { end += length; } end = start > end ? 0 : toLength(end); while (start < end) { array[start++] = value; } return array; } /** * The base implementation of `_.filter` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {Array} Returns the new filtered array. */ function baseFilter(collection, predicate) { var result = []; baseEach(collection, function(value, index, collection) { if (predicate(value, index, collection)) { result.push(value); } }); return result; } /** * The base implementation of `_.flatten` with support for restricting flattening. * * @private * @param {Array} array The array to flatten. * @param {number} depth The maximum recursion depth. * @param {boolean} [predicate=isFlattenable] The function invoked per iteration. * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks. * @param {Array} [result=[]] The initial result value. * @returns {Array} Returns the new flattened array. */ function baseFlatten(array, depth, predicate, isStrict, result) { var index = -1, length = array.length; predicate || (predicate = isFlattenable); result || (result = []); while (++index < length) { var value = array[index]; if (depth > 0 && predicate(value)) { if (depth > 1) { // Recursively flatten arrays (susceptible to call stack limits). baseFlatten(value, depth - 1, predicate, isStrict, result); } else { arrayPush(result, value); } } else if (!isStrict) { result[result.length] = value; } } return result; } /** * The base implementation of `baseForOwn` which iterates over `object` * properties returned by `keysFunc` and invokes `iteratee` for each property. * Iteratee functions may exit iteration early by explicitly returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor(); /** * This function is like `baseFor` except that it iterates over properties * in the opposite order. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseForRight = createBaseFor(true); /** * The base implementation of `_.forOwn` without support for iteratee shorthands. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForOwn(object, iteratee) { return object && baseFor(object, iteratee, keys); } /** * The base implementation of `_.forOwnRight` without support for iteratee shorthands. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForOwnRight(object, iteratee) { return object && baseForRight(object, iteratee, keys); } /** * The base implementation of `_.functions` which creates an array of * `object` function property names filtered from `props`. * * @private * @param {Object} object The object to inspect. * @param {Array} props The property names to filter. * @returns {Array} Returns the function names. */ function baseFunctions(object, props) { return arrayFilter(props, function(key) { return isFunction(object[key]); }); } /** * The base implementation of `_.get` without support for default values. * * @private * @param {Object} object The object to query. * @param {Array|string} path The path of the property to get. * @returns {*} Returns the resolved value. */ function baseGet(object, path) { path = castPath(path, object); var index = 0, length = path.length; while (object != null && index < length) { object = object[toKey(path[index++])]; } return (index && index == length) ? object : undefined; } /** * The base implementation of `getAllKeys` and `getAllKeysIn` which uses * `keysFunc` and `symbolsFunc` to get the enumerable property names and * symbols of `object`. * * @private * @param {Object} object The object to query. * @param {Function} keysFunc The function to get the keys of `object`. * @param {Function} symbolsFunc The function to get the symbols of `object`. * @returns {Array} Returns the array of property names and symbols. */ function baseGetAllKeys(object, keysFunc, symbolsFunc) { var result = keysFunc(object); return isArray(object) ? result : arrayPush(result, symbolsFunc(object)); } /** * The base implementation of `getTag` without fallbacks for buggy environments. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ function baseGetTag(value) { if (value == null) { return value === undefined ? undefinedTag : nullTag; } return (symToStringTag && symToStringTag in Object(value)) ? getRawTag(value) : objectToString(value); } /** * The base implementation of `_.gt` which doesn't coerce arguments. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is greater than `other`, * else `false`. */ function baseGt(value, other) { return value > other; } /** * The base implementation of `_.has` without support for deep paths. * * @private * @param {Object} [object] The object to query. * @param {Array|string} key The key to check. * @returns {boolean} Returns `true` if `key` exists, else `false`. */ function baseHas(object, key) { return object != null && hasOwnProperty.call(object, key); } /** * The base implementation of `_.hasIn` without support for deep paths. * * @private * @param {Object} [object] The object to query. * @param {Array|string} key The key to check. * @returns {boolean} Returns `true` if `key` exists, else `false`. */ function baseHasIn(object, key) { return object != null && key in Object(object); } /** * The base implementation of `_.inRange` which doesn't coerce arguments. * * @private * @param {number} number The number to check. * @param {number} start The start of the range. * @param {number} end The end of the range. * @returns {boolean} Returns `true` if `number` is in the range, else `false`. */ function baseInRange(number, start, end) { return number >= nativeMin(start, end) && number < nativeMax(start, end); } /** * The base implementation of methods like `_.intersection`, without support * for iteratee shorthands, that accepts an array of arrays to inspect. * * @private * @param {Array} arrays The arrays to inspect. * @param {Function} [iteratee] The iteratee invoked per element. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of shared values. */ function baseIntersection(arrays, iteratee, comparator) { var includes = comparator ? arrayIncludesWith : arrayIncludes, length = arrays[0].length, othLength = arrays.length, othIndex = othLength, caches = Array(othLength), maxLength = Infinity, result = []; while (othIndex--) { var array = arrays[othIndex]; if (othIndex && iteratee) { array = arrayMap(array, baseUnary(iteratee)); } maxLength = nativeMin(array.length, maxLength); caches[othIndex] = !comparator && (iteratee || (length >= 120 && array.length >= 120)) ? new SetCache(othIndex && array) : undefined; } array = arrays[0]; var index = -1, seen = caches[0]; outer: while (++index < length && result.length < maxLength) { var value = array[index], computed = iteratee ? iteratee(value) : value; value = (comparator || value !== 0) ? value : 0; if (!(seen ? cacheHas(seen, computed) : includes(result, computed, comparator) )) { othIndex = othLength; while (--othIndex) { var cache = caches[othIndex]; if (!(cache ? cacheHas(cache, computed) : includes(arrays[othIndex], computed, comparator)) ) { continue outer; } } if (seen) { seen.push(computed); } result.push(value); } } return result; } /** * The base implementation of `_.invert` and `_.invertBy` which inverts * `object` with values transformed by `iteratee` and set by `setter`. * * @private * @param {Object} object The object to iterate over. * @param {Function} setter The function to set `accumulator` values. * @param {Function} iteratee The iteratee to transform values. * @param {Object} accumulator The initial inverted object. * @returns {Function} Returns `accumulator`. */ function baseInverter(object, setter, iteratee, accumulator) { baseForOwn(object, function(value, key, object) { setter(accumulator, iteratee(value), key, object); }); return accumulator; } /** * The base implementation of `_.invoke` without support for individual * method arguments. * * @private * @param {Object} object The object to query. * @param {Array|string} path The path of the method to invoke. * @param {Array} args The arguments to invoke the method with. * @returns {*} Returns the result of the invoked method. */ function baseInvoke(object, path, args) { path = castPath(path, object); object = parent(object, path); var func = object == null ? object : object[toKey(last(path))]; return func == null ? undefined : apply(func, object, args); } /** * The base implementation of `_.isArguments`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, */ function baseIsArguments(value) { return isObjectLike(value) && baseGetTag(value) == argsTag; } /** * The base implementation of `_.isArrayBuffer` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`. */ function baseIsArrayBuffer(value) { return isObjectLike(value) && baseGetTag(value) == arrayBufferTag; } /** * The base implementation of `_.isDate` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a date object, else `false`. */ function baseIsDate(value) { return isObjectLike(value) && baseGetTag(value) == dateTag; } /** * The base implementation of `_.isEqual` which supports partial comparisons * and tracks traversed objects. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @param {boolean} bitmask The bitmask flags. * 1 - Unordered comparison * 2 - Partial comparison * @param {Function} [customizer] The function to customize comparisons. * @param {Object} [stack] Tracks traversed `value` and `other` objects. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. */ function baseIsEqual(value, other, bitmask, customizer, stack) { if (value === other) { return true; } if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) { return value !== value && other !== other; } return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack); } /** * A specialized version of `baseIsEqual` for arrays and objects which performs * deep comparisons and tracks traversed objects enabling objects with circular * references to be compared. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} [stack] Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) { var objIsArr = isArray(object), othIsArr = isArray(other), objTag = objIsArr ? arrayTag : getTag(object), othTag = othIsArr ? arrayTag : getTag(other); objTag = objTag == argsTag ? objectTag : objTag; othTag = othTag == argsTag ? objectTag : othTag; var objIsObj = objTag == objectTag, othIsObj = othTag == objectTag, isSameTag = objTag == othTag; if (isSameTag && isBuffer(object)) { if (!isBuffer(other)) { return false; } objIsArr = true; objIsObj = false; } if (isSameTag && !objIsObj) { stack || (stack = new Stack); return (objIsArr || isTypedArray(object)) ? equalArrays(object, other, bitmask, customizer, equalFunc, stack) : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack); } if (!(bitmask & COMPARE_PARTIAL_FLAG)) { var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'), othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__'); if (objIsWrapped || othIsWrapped) { var objUnwrapped = objIsWrapped ? object.value() : object, othUnwrapped = othIsWrapped ? other.value() : other; stack || (stack = new Stack); return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack); } } if (!isSameTag) { return false; } stack || (stack = new Stack); return equalObjects(object, other, bitmask, customizer, equalFunc, stack); } /** * The base implementation of `_.isMap` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a map, else `false`. */ function baseIsMap(value) { return isObjectLike(value) && getTag(value) == mapTag; } /** * The base implementation of `_.isMatch` without support for iteratee shorthands. * * @private * @param {Object} object The object to inspect. * @param {Object} source The object of property values to match. * @param {Array} matchData The property names, values, and compare flags to match. * @param {Function} [customizer] The function to customize comparisons. * @returns {boolean} Returns `true` if `object` is a match, else `false`. */ function baseIsMatch(object, source, matchData, customizer) { var index = matchData.length, length = index, noCustomizer = !customizer; if (object == null) { return !length; } object = Object(object); while (index--) { var data = matchData[index]; if ((noCustomizer && data[2]) ? data[1] !== object[data[0]] : !(data[0] in object) ) { return false; } } while (++index < length) { data = matchData[index]; var key = data[0], objValue = object[key], srcValue = data[1]; if (noCustomizer && data[2]) { if (objValue === undefined && !(key in object)) { return false; } } else { var stack = new Stack; if (customizer) { var result = customizer(objValue, srcValue, key, object, source, stack); } if (!(result === undefined ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack) : result )) { return false; } } } return true; } /** * The base implementation of `_.isNative` without bad shim checks. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. */ function baseIsNative(value) { if (!isObject(value) || isMasked(value)) { return false; } var pattern = isFunction(value) ? reIsNative : reIsHostCtor; return pattern.test(toSource(value)); } /** * The base implementation of `_.isRegExp` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a regexp, else `false`. */ function baseIsRegExp(value) { return isObjectLike(value) && baseGetTag(value) == regexpTag; } /** * The base implementation of `_.isSet` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a set, else `false`. */ function baseIsSet(value) { return isObjectLike(value) && getTag(value) == setTag; } /** * The base implementation of `_.isTypedArray` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. */ function baseIsTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[baseGetTag(value)]; } /** * The base implementation of `_.iteratee`. * * @private * @param {*} [value=_.identity] The value to convert to an iteratee. * @returns {Function} Returns the iteratee. */ function baseIteratee(value) { // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9. // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details. if (typeof value == 'function') { return value; } if (value == null) { return identity; } if (typeof value == 'object') { return isArray(value) ? baseMatchesProperty(value[0], value[1]) : baseMatches(value); } return property(value); } /** * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeys(object) { if (!isPrototype(object)) { return nativeKeys(object); } var result = []; for (var key in Object(object)) { if (hasOwnProperty.call(object, key) && key != 'constructor') { result.push(key); } } return result; } /** * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeysIn(object) { if (!isObject(object)) { return nativeKeysIn(object); } var isProto = isPrototype(object), result = []; for (var key in object) { if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) { result.push(key); } } return result; } /** * The base implementation of `_.lt` which doesn't coerce arguments. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is less than `other`, * else `false`. */ function baseLt(value, other) { return value < other; } /** * The base implementation of `_.map` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the new mapped array. */ function baseMap(collection, iteratee) { var index = -1, result = isArrayLike(collection) ? Array(collection.length) : []; baseEach(collection, function(value, key, collection) { result[++index] = iteratee(value, key, collection); }); return result; } /** * The base implementation of `_.matches` which doesn't clone `source`. * * @private * @param {Object} source The object of property values to match. * @returns {Function} Returns the new spec function. */ function baseMatches(source) { var matchData = getMatchData(source); if (matchData.length == 1 && matchData[0][2]) { return matchesStrictComparable(matchData[0][0], matchData[0][1]); } return function(object) { return object === source || baseIsMatch(object, source, matchData); }; } /** * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`. * * @private * @param {string} path The path of the property to get. * @param {*} srcValue The value to match. * @returns {Function} Returns the new spec function. */ function baseMatchesProperty(path, srcValue) { if (isKey(path) && isStrictComparable(srcValue)) { return matchesStrictComparable(toKey(path), srcValue); } return function(object) { var objValue = get(object, path); return (objValue === undefined && objValue === srcValue) ? hasIn(object, path) : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG); }; } /** * The base implementation of `_.merge` without support for multiple sources. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {number} srcIndex The index of `source`. * @param {Function} [customizer] The function to customize merged values. * @param {Object} [stack] Tracks traversed source values and their merged * counterparts. */ function baseMerge(object, source, srcIndex, customizer, stack) { if (object === source) { return; } baseFor(source, function(srcValue, key) { if (isObject(srcValue)) { stack || (stack = new Stack); baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack); } else { var newValue = customizer ? customizer(object[key], srcValue, (key + ''), object, source, stack) : undefined; if (newValue === undefined) { newValue = srcValue; } assignMergeValue(object, key, newValue); } }, keysIn); } /** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {number} srcIndex The index of `source`. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize assigned values. * @param {Object} [stack] Tracks traversed source values and their merged * counterparts. */ function baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) { var objValue = object[key], srcValue = source[key], stacked = stack.get(srcValue); if (stacked) { assignMergeValue(object, key, stacked); return; } var newValue = customizer ? customizer(objValue, srcValue, (key + ''), object, source, stack) : undefined; var isCommon = newValue === undefined; if (isCommon) { var isArr = isArray(srcValue), isBuff = !isArr && isBuffer(srcValue), isTyped = !isArr && !isBuff && isTypedArray(srcValue); newValue = srcValue; if (isArr || isBuff || isTyped) { if (isArray(objValue)) { newValue = objValue; } else if (isArrayLikeObject(objValue)) { newValue = copyArray(objValue); } else if (isBuff) { isCommon = false; newValue = cloneBuffer(srcValue, true); } else if (isTyped) { isCommon = false; newValue = cloneTypedArray(srcValue, true); } else { newValue = []; } } else if (isPlainObject(srcValue) || isArguments(srcValue)) { newValue = objValue; if (isArguments(objValue)) { newValue = toPlainObject(objValue); } else if (!isObject(objValue) || (srcIndex && isFunction(objValue))) { newValue = initCloneObject(srcValue); } } else { isCommon = false; } } if (isCommon) { // Recursively merge objects and arrays (susceptible to call stack limits). stack.set(srcValue, newValue); mergeFunc(newValue, srcValue, srcIndex, customizer, stack); stack['delete'](srcValue); } assignMergeValue(object, key, newValue); } /** * The base implementation of `_.nth` which doesn't coerce arguments. * * @private * @param {Array} array The array to query. * @param {number} n The index of the element to return. * @returns {*} Returns the nth element of `array`. */ function baseNth(array, n) { var length = array.length; if (!length) { return; } n += n < 0 ? length : 0; return isIndex(n, length) ? array[n] : undefined; } /** * The base implementation of `_.orderBy` without param guards. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by. * @param {string[]} orders The sort orders of `iteratees`. * @returns {Array} Returns the new sorted array. */ function baseOrderBy(collection, iteratees, orders) { var index = -1; iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(getIteratee())); var result = baseMap(collection, function(value, key, collection) { var criteria = arrayMap(iteratees, function(iteratee) { return iteratee(value); }); return { 'criteria': criteria, 'index': ++index, 'value': value }; }); return baseSortBy(result, function(object, other) { return compareMultiple(object, other, orders); }); } /** * The base implementation of `_.pick` without support for individual * property identifiers. * * @private * @param {Object} object The source object. * @param {string[]} paths The property paths to pick. * @returns {Object} Returns the new object. */ function basePick(object, paths) { return basePickBy(object, paths, function(value, path) { return hasIn(object, path); }); } /** * The base implementation of `_.pickBy` without support for iteratee shorthands. * * @private * @param {Object} object The source object. * @param {string[]} paths The property paths to pick. * @param {Function} predicate The function invoked per property. * @returns {Object} Returns the new object. */ function basePickBy(object, paths, predicate) { var index = -1, length = paths.length, result = {}; while (++index < length) { var path = paths[index], value = baseGet(object, path); if (predicate(value, path)) { baseSet(result, castPath(path, object), value); } } return result; } /** * A specialized version of `baseProperty` which supports deep paths. * * @private * @param {Array|string} path The path of the property to get. * @returns {Function} Returns the new accessor function. */ function basePropertyDeep(path) { return function(object) { return baseGet(object, path); }; } /** * The base implementation of `_.pullAllBy` without support for iteratee * shorthands. * * @private * @param {Array} array The array to modify. * @param {Array} values The values to remove. * @param {Function} [iteratee] The iteratee invoked per element. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns `array`. */ function basePullAll(array, values, iteratee, comparator) { var indexOf = comparator ? baseIndexOfWith : baseIndexOf, index = -1, length = values.length, seen = array; if (array === values) { values = copyArray(values); } if (iteratee) { seen = arrayMap(array, baseUnary(iteratee)); } while (++index < length) { var fromIndex = 0, value = values[index], computed = iteratee ? iteratee(value) : value; while ((fromIndex = indexOf(seen, computed, fromIndex, comparator)) > -1) { if (seen !== array) { splice.call(seen, fromIndex, 1); } splice.call(array, fromIndex, 1); } } return array; } /** * The base implementation of `_.pullAt` without support for individual * indexes or capturing the removed elements. * * @private * @param {Array} array The array to modify. * @param {number[]} indexes The indexes of elements to remove. * @returns {Array} Returns `array`. */ function basePullAt(array, indexes) { var length = array ? indexes.length : 0, lastIndex = length - 1; while (length--) { var index = indexes[length]; if (length == lastIndex || index !== previous) { var previous = index; if (isIndex(index)) { splice.call(array, index, 1); } else { baseUnset(array, index); } } } return array; } /** * The base implementation of `_.random` without support for returning * floating-point numbers. * * @private * @param {number} lower The lower bound. * @param {number} upper The upper bound. * @returns {number} Returns the random number. */ function baseRandom(lower, upper) { return lower + nativeFloor(nativeRandom() * (upper - lower + 1)); } /** * The base implementation of `_.range` and `_.rangeRight` which doesn't * coerce arguments. * * @private * @param {number} start The start of the range. * @param {number} end The end of the range. * @param {number} step The value to increment or decrement by. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Array} Returns the range of numbers. */ function baseRange(start, end, step, fromRight) { var index = -1, length = nativeMax(nativeCeil((end - start) / (step || 1)), 0), result = Array(length); while (length--) { result[fromRight ? length : ++index] = start; start += step; } return result; } /** * The base implementation of `_.repeat` which doesn't coerce arguments. * * @private * @param {string} string The string to repeat. * @param {number} n The number of times to repeat the string. * @returns {string} Returns the repeated string. */ function baseRepeat(string, n) { var result = ''; if (!string || n < 1 || n > MAX_SAFE_INTEGER) { return result; } // Leverage the exponentiation by squaring algorithm for a faster repeat. // See https://en.wikipedia.org/wiki/Exponentiation_by_squaring for more details. do { if (n % 2) { result += string; } n = nativeFloor(n / 2); if (n) { string += string; } } while (n); return result; } /** * The base implementation of `_.rest` which doesn't validate or coerce arguments. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. */ function baseRest(func, start) { return setToString(overRest(func, start, identity), func + ''); } /** * The base implementation of `_.sample`. * * @private * @param {Array|Object} collection The collection to sample. * @returns {*} Returns the random element. */ function baseSample(collection) { return arraySample(values(collection)); } /** * The base implementation of `_.sampleSize` without param guards. * * @private * @param {Array|Object} collection The collection to sample. * @param {number} n The number of elements to sample. * @returns {Array} Returns the random elements. */ function baseSampleSize(collection, n) { var array = values(collection); return shuffleSelf(array, baseClamp(n, 0, array.length)); } /** * The base implementation of `_.set`. * * @private * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @param {Function} [customizer] The function to customize path creation. * @returns {Object} Returns `object`. */ function baseSet(object, path, value, customizer) { if (!isObject(object)) { return object; } path = castPath(path, object); var index = -1, length = path.length, lastIndex = length - 1, nested = object; while (nested != null && ++index < length) { var key = toKey(path[index]), newValue = value; if (index != lastIndex) { var objValue = nested[key]; newValue = customizer ? customizer(objValue, key, nested) : undefined; if (newValue === undefined) { newValue = isObject(objValue) ? objValue : (isIndex(path[index + 1]) ? [] : {}); } } assignValue(nested, key, newValue); nested = nested[key]; } return object; } /** * The base implementation of `setData` without support for hot loop shorting. * * @private * @param {Function} func The function to associate metadata with. * @param {*} data The metadata. * @returns {Function} Returns `func`. */ var baseSetData = !metaMap ? identity : function(func, data) { metaMap.set(func, data); return func; }; /** * The base implementation of `setToString` without support for hot loop shorting. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var baseSetToString = !defineProperty ? identity : function(func, string) { return defineProperty(func, 'toString', { 'configurable': true, 'enumerable': false, 'value': constant(string), 'writable': true }); }; /** * The base implementation of `_.shuffle`. * * @private * @param {Array|Object} collection The collection to shuffle. * @returns {Array} Returns the new shuffled array. */ function baseShuffle(collection) { return shuffleSelf(values(collection)); } /** * The base implementation of `_.slice` without an iteratee call guard. * * @private * @param {Array} array The array to slice. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the slice of `array`. */ function baseSlice(array, start, end) { var index = -1, length = array.length; if (start < 0) { start = -start > length ? 0 : (length + start); } end = end > length ? length : end; if (end < 0) { end += length; } length = start > end ? 0 : ((end - start) >>> 0); start >>>= 0; var result = Array(length); while (++index < length) { result[index] = array[index + start]; } return result; } /** * The base implementation of `_.some` without support for iteratee shorthands. * * @private * @param {Array|Object} collection The collection to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. */ function baseSome(collection, predicate) { var result; baseEach(collection, function(value, index, collection) { result = predicate(value, index, collection); return !result; }); return !!result; } /** * The base implementation of `_.sortedIndex` and `_.sortedLastIndex` which * performs a binary search of `array` to determine the index at which `value` * should be inserted into `array` in order to maintain its sort order. * * @private * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @param {boolean} [retHighest] Specify returning the highest qualified index. * @returns {number} Returns the index at which `value` should be inserted * into `array`. */ function baseSortedIndex(array, value, retHighest) { var low = 0, high = array == null ? low : array.length; if (typeof value == 'number' && value === value && high <= HALF_MAX_ARRAY_LENGTH) { while (low < high) { var mid = (low + high) >>> 1, computed = array[mid]; if (computed !== null && !isSymbol(computed) && (retHighest ? (computed <= value) : (computed < value))) { low = mid + 1; } else { high = mid; } } return high; } return baseSortedIndexBy(array, value, identity, retHighest); } /** * The base implementation of `_.sortedIndexBy` and `_.sortedLastIndexBy` * which invokes `iteratee` for `value` and each element of `array` to compute * their sort ranking. The iteratee is invoked with one argument; (value). * * @private * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @param {Function} iteratee The iteratee invoked per element. * @param {boolean} [retHighest] Specify returning the highest qualified index. * @returns {number} Returns the index at which `value` should be inserted * into `array`. */ function baseSortedIndexBy(array, value, iteratee, retHighest) { value = iteratee(value); var low = 0, high = array == null ? 0 : array.length, valIsNaN = value !== value, valIsNull = value === null, valIsSymbol = isSymbol(value), valIsUndefined = value === undefined; while (low < high) { var mid = nativeFloor((low + high) / 2), computed = iteratee(array[mid]), othIsDefined = computed !== undefined, othIsNull = computed === null, othIsReflexive = computed === computed, othIsSymbol = isSymbol(computed); if (valIsNaN) { var setLow = retHighest || othIsReflexive; } else if (valIsUndefined) { setLow = othIsReflexive && (retHighest || othIsDefined); } else if (valIsNull) { setLow = othIsReflexive && othIsDefined && (retHighest || !othIsNull); } else if (valIsSymbol) { setLow = othIsReflexive && othIsDefined && !othIsNull && (retHighest || !othIsSymbol); } else if (othIsNull || othIsSymbol) { setLow = false; } else { setLow = retHighest ? (computed <= value) : (computed < value); } if (setLow) { low = mid + 1; } else { high = mid; } } return nativeMin(high, MAX_ARRAY_INDEX); } /** * The base implementation of `_.sortedUniq` and `_.sortedUniqBy` without * support for iteratee shorthands. * * @private * @param {Array} array The array to inspect. * @param {Function} [iteratee] The iteratee invoked per element. * @returns {Array} Returns the new duplicate free array. */ function baseSortedUniq(array, iteratee) { var index = -1, length = array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index], computed = iteratee ? iteratee(value) : value; if (!index || !eq(computed, seen)) { var seen = computed; result[resIndex++] = value === 0 ? 0 : value; } } return result; } /** * The base implementation of `_.toNumber` which doesn't ensure correct * conversions of binary, hexadecimal, or octal string values. * * @private * @param {*} value The value to process. * @returns {number} Returns the number. */ function baseToNumber(value) { if (typeof value == 'number') { return value; } if (isSymbol(value)) { return NAN; } return +value; } /** * The base implementation of `_.toString` which doesn't convert nullish * values to empty strings. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString(value) { // Exit early for strings to avoid a performance hit in some environments. if (typeof value == 'string') { return value; } if (isArray(value)) { // Recursively convert values (susceptible to call stack limits). return arrayMap(value, baseToString) + ''; } if (isSymbol(value)) { return symbolToString ? symbolToString.call(value) : ''; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; } /** * The base implementation of `_.uniqBy` without support for iteratee shorthands. * * @private * @param {Array} array The array to inspect. * @param {Function} [iteratee] The iteratee invoked per element. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new duplicate free array. */ function baseUniq(array, iteratee, comparator) { var index = -1, includes = arrayIncludes, length = array.length, isCommon = true, result = [], seen = result; if (comparator) { isCommon = false; includes = arrayIncludesWith; } else if (length >= LARGE_ARRAY_SIZE) { var set = iteratee ? null : createSet(array); if (set) { return setToArray(set); } isCommon = false; includes = cacheHas; seen = new SetCache; } else { seen = iteratee ? [] : result; } outer: while (++index < length) { var value = array[index], computed = iteratee ? iteratee(value) : value; value = (comparator || value !== 0) ? value : 0; if (isCommon && computed === computed) { var seenIndex = seen.length; while (seenIndex--) { if (seen[seenIndex] === computed) { continue outer; } } if (iteratee) { seen.push(computed); } result.push(value); } else if (!includes(seen, computed, comparator)) { if (seen !== result) { seen.push(computed); } result.push(value); } } return result; } /** * The base implementation of `_.unset`. * * @private * @param {Object} object The object to modify. * @param {Array|string} path The property path to unset. * @returns {boolean} Returns `true` if the property is deleted, else `false`. */ function baseUnset(object, path) { path = castPath(path, object); object = parent(object, path); return object == null || delete object[toKey(last(path))]; } /** * The base implementation of `_.update`. * * @private * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to update. * @param {Function} updater The function to produce the updated value. * @param {Function} [customizer] The function to customize path creation. * @returns {Object} Returns `object`. */ function baseUpdate(object, path, updater, customizer) { return baseSet(object, path, updater(baseGet(object, path)), customizer); } /** * The base implementation of methods like `_.dropWhile` and `_.takeWhile` * without support for iteratee shorthands. * * @private * @param {Array} array The array to query. * @param {Function} predicate The function invoked per iteration. * @param {boolean} [isDrop] Specify dropping elements instead of taking them. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Array} Returns the slice of `array`. */ function baseWhile(array, predicate, isDrop, fromRight) { var length = array.length, index = fromRight ? length : -1; while ((fromRight ? index-- : ++index < length) && predicate(array[index], index, array)) {} return isDrop ? baseSlice(array, (fromRight ? 0 : index), (fromRight ? index + 1 : length)) : baseSlice(array, (fromRight ? index + 1 : 0), (fromRight ? length : index)); } /** * The base implementation of `wrapperValue` which returns the result of * performing a sequence of actions on the unwrapped `value`, where each * successive action is supplied the return value of the previous. * * @private * @param {*} value The unwrapped value. * @param {Array} actions Actions to perform to resolve the unwrapped value. * @returns {*} Returns the resolved value. */ function baseWrapperValue(value, actions) { var result = value; if (result instanceof LazyWrapper) { result = result.value(); } return arrayReduce(actions, function(result, action) { return action.func.apply(action.thisArg, arrayPush([result], action.args)); }, result); } /** * The base implementation of methods like `_.xor`, without support for * iteratee shorthands, that accepts an array of arrays to inspect. * * @private * @param {Array} arrays The arrays to inspect. * @param {Function} [iteratee] The iteratee invoked per element. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of values. */ function baseXor(arrays, iteratee, comparator) { var length = arrays.length; if (length < 2) { return length ? baseUniq(arrays[0]) : []; } var index = -1, result = Array(length); while (++index < length) { var array = arrays[index], othIndex = -1; while (++othIndex < length) { if (othIndex != index) { result[index] = baseDifference(result[index] || array, arrays[othIndex], iteratee, comparator); } } } return baseUniq(baseFlatten(result, 1), iteratee, comparator); } /** * This base implementation of `_.zipObject` which assigns values using `assignFunc`. * * @private * @param {Array} props The property identifiers. * @param {Array} values The property values. * @param {Function} assignFunc The function to assign values. * @returns {Object} Returns the new object. */ function baseZipObject(props, values, assignFunc) { var index = -1, length = props.length, valsLength = values.length, result = {}; while (++index < length) { var value = index < valsLength ? values[index] : undefined; assignFunc(result, props[index], value); } return result; } /** * Casts `value` to an empty array if it's not an array like object. * * @private * @param {*} value The value to inspect. * @returns {Array|Object} Returns the cast array-like object. */ function castArrayLikeObject(value) { return isArrayLikeObject(value) ? value : []; } /** * Casts `value` to `identity` if it's not a function. * * @private * @param {*} value The value to inspect. * @returns {Function} Returns cast function. */ function castFunction(value) { return typeof value == 'function' ? value : identity; } /** * Casts `value` to a path array if it's not one. * * @private * @param {*} value The value to inspect. * @param {Object} [object] The object to query keys on. * @returns {Array} Returns the cast property path array. */ function castPath(value, object) { if (isArray(value)) { return value; } return isKey(value, object) ? [value] : stringToPath(toString(value)); } /** * A `baseRest` alias which can be replaced with `identity` by module * replacement plugins. * * @private * @type {Function} * @param {Function} func The function to apply a rest parameter to. * @returns {Function} Returns the new function. */ var castRest = baseRest; /** * Casts `array` to a slice if it's needed. * * @private * @param {Array} array The array to inspect. * @param {number} start The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the cast slice. */ function castSlice(array, start, end) { var length = array.length; end = end === undefined ? length : end; return (!start && end >= length) ? array : baseSlice(array, start, end); } /** * A simple wrapper around the global [`clearTimeout`](https://mdn.io/clearTimeout). * * @private * @param {number|Object} id The timer id or timeout object of the timer to clear. */ var clearTimeout = ctxClearTimeout || function(id) { return root.clearTimeout(id); }; /** * Creates a clone of `buffer`. * * @private * @param {Buffer} buffer The buffer to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Buffer} Returns the cloned buffer. */ function cloneBuffer(buffer, isDeep) { if (isDeep) { return buffer.slice(); } var length = buffer.length, result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length); buffer.copy(result); return result; } /** * Creates a clone of `arrayBuffer`. * * @private * @param {ArrayBuffer} arrayBuffer The array buffer to clone. * @returns {ArrayBuffer} Returns the cloned array buffer. */ function cloneArrayBuffer(arrayBuffer) { var result = new arrayBuffer.constructor(arrayBuffer.byteLength); new Uint8Array(result).set(new Uint8Array(arrayBuffer)); return result; } /** * Creates a clone of `dataView`. * * @private * @param {Object} dataView The data view to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned data view. */ function cloneDataView(dataView, isDeep) { var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer; return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength); } /** * Creates a clone of `map`. * * @private * @param {Object} map The map to clone. * @param {Function} cloneFunc The function to clone values. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned map. */ function cloneMap(map, isDeep, cloneFunc) { var array = isDeep ? cloneFunc(mapToArray(map), CLONE_DEEP_FLAG) : mapToArray(map); return arrayReduce(array, addMapEntry, new map.constructor); } /** * Creates a clone of `regexp`. * * @private * @param {Object} regexp The regexp to clone. * @returns {Object} Returns the cloned regexp. */ function cloneRegExp(regexp) { var result = new regexp.constructor(regexp.source, reFlags.exec(regexp)); result.lastIndex = regexp.lastIndex; return result; } /** * Creates a clone of `set`. * * @private * @param {Object} set The set to clone. * @param {Function} cloneFunc The function to clone values. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned set. */ function cloneSet(set, isDeep, cloneFunc) { var array = isDeep ? cloneFunc(setToArray(set), CLONE_DEEP_FLAG) : setToArray(set); return arrayReduce(array, addSetEntry, new set.constructor); } /** * Creates a clone of the `symbol` object. * * @private * @param {Object} symbol The symbol object to clone. * @returns {Object} Returns the cloned symbol object. */ function cloneSymbol(symbol) { return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {}; } /** * Creates a clone of `typedArray`. * * @private * @param {Object} typedArray The typed array to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned typed array. */ function cloneTypedArray(typedArray, isDeep) { var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer; return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length); } /** * Compares values to sort them in ascending order. * * @private * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {number} Returns the sort order indicator for `value`. */ function compareAscending(value, other) { if (value !== other) { var valIsDefined = value !== undefined, valIsNull = value === null, valIsReflexive = value === value, valIsSymbol = isSymbol(value); var othIsDefined = other !== undefined, othIsNull = other === null, othIsReflexive = other === other, othIsSymbol = isSymbol(other); if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) || (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) || (valIsNull && othIsDefined && othIsReflexive) || (!valIsDefined && othIsReflexive) || !valIsReflexive) { return 1; } if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) || (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) || (othIsNull && valIsDefined && valIsReflexive) || (!othIsDefined && valIsReflexive) || !othIsReflexive) { return -1; } } return 0; } /** * Used by `_.orderBy` to compare multiple properties of a value to another * and stable sort them. * * If `orders` is unspecified, all values are sorted in ascending order. Otherwise, * specify an order of "desc" for descending or "asc" for ascending sort order * of corresponding values. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {boolean[]|string[]} orders The order to sort by for each property. * @returns {number} Returns the sort order indicator for `object`. */ function compareMultiple(object, other, orders) { var index = -1, objCriteria = object.criteria, othCriteria = other.criteria, length = objCriteria.length, ordersLength = orders.length; while (++index < length) { var result = compareAscending(objCriteria[index], othCriteria[index]); if (result) { if (index >= ordersLength) { return result; } var order = orders[index]; return result * (order == 'desc' ? -1 : 1); } } // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications // that causes it, under certain circumstances, to provide the same value for // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247 // for more details. // // This also ensures a stable sort in V8 and other engines. // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details. return object.index - other.index; } /** * Creates an array that is the composition of partially applied arguments, * placeholders, and provided arguments into a single array of arguments. * * @private * @param {Array} args The provided arguments. * @param {Array} partials The arguments to prepend to those provided. * @param {Array} holders The `partials` placeholder indexes. * @params {boolean} [isCurried] Specify composing for a curried function. * @returns {Array} Returns the new array of composed arguments. */ function composeArgs(args, partials, holders, isCurried) { var argsIndex = -1, argsLength = args.length, holdersLength = holders.length, leftIndex = -1, leftLength = partials.length, rangeLength = nativeMax(argsLength - holdersLength, 0), result = Array(leftLength + rangeLength), isUncurried = !isCurried; while (++leftIndex < leftLength) { result[leftIndex] = partials[leftIndex]; } while (++argsIndex < holdersLength) { if (isUncurried || argsIndex < argsLength) { result[holders[argsIndex]] = args[argsIndex]; } } while (rangeLength--) { result[leftIndex++] = args[argsIndex++]; } return result; } /** * This function is like `composeArgs` except that the arguments composition * is tailored for `_.partialRight`. * * @private * @param {Array} args The provided arguments. * @param {Array} partials The arguments to append to those provided. * @param {Array} holders The `partials` placeholder indexes. * @params {boolean} [isCurried] Specify composing for a curried function. * @returns {Array} Returns the new array of composed arguments. */ function composeArgsRight(args, partials, holders, isCurried) { var argsIndex = -1, argsLength = args.length, holdersIndex = -1, holdersLength = holders.length, rightIndex = -1, rightLength = partials.length, rangeLength = nativeMax(argsLength - holdersLength, 0), result = Array(rangeLength + rightLength), isUncurried = !isCurried; while (++argsIndex < rangeLength) { result[argsIndex] = args[argsIndex]; } var offset = argsIndex; while (++rightIndex < rightLength) { result[offset + rightIndex] = partials[rightIndex]; } while (++holdersIndex < holdersLength) { if (isUncurried || argsIndex < argsLength) { result[offset + holders[holdersIndex]] = args[argsIndex++]; } } return result; } /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function copyArray(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property identifiers to copy. * @param {Object} [object={}] The object to copy properties to. * @param {Function} [customizer] The function to customize copied values. * @returns {Object} Returns `object`. */ function copyObject(source, props, object, customizer) { var isNew = !object; object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; var newValue = customizer ? customizer(object[key], source[key], key, object, source) : undefined; if (newValue === undefined) { newValue = source[key]; } if (isNew) { baseAssignValue(object, key, newValue); } else { assignValue(object, key, newValue); } } return object; } /** * Copies own symbols of `source` to `object`. * * @private * @param {Object} source The object to copy symbols from. * @param {Object} [object={}] The object to copy symbols to. * @returns {Object} Returns `object`. */ function copySymbols(source, object) { return copyObject(source, getSymbols(source), object); } /** * Copies own and inherited symbols of `source` to `object`. * * @private * @param {Object} source The object to copy symbols from. * @param {Object} [object={}] The object to copy symbols to. * @returns {Object} Returns `object`. */ function copySymbolsIn(source, object) { return copyObject(source, getSymbolsIn(source), object); } /** * Creates a function like `_.groupBy`. * * @private * @param {Function} setter The function to set accumulator values. * @param {Function} [initializer] The accumulator object initializer. * @returns {Function} Returns the new aggregator function. */ function createAggregator(setter, initializer) { return function(collection, iteratee) { var func = isArray(collection) ? arrayAggregator : baseAggregator, accumulator = initializer ? initializer() : {}; return func(collection, setter, getIteratee(iteratee, 2), accumulator); }; } /** * Creates a function like `_.assign`. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return baseRest(function(object, sources) { var index = -1, length = sources.length, customizer = length > 1 ? sources[length - 1] : undefined, guard = length > 2 ? sources[2] : undefined; customizer = (assigner.length > 3 && typeof customizer == 'function') ? (length--, customizer) : undefined; if (guard && isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } object = Object(object); while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, index, customizer); } } return object; }); } /** * Creates a `baseEach` or `baseEachRight` function. * * @private * @param {Function} eachFunc The function to iterate over a collection. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseEach(eachFunc, fromRight) { return function(collection, iteratee) { if (collection == null) { return collection; } if (!isArrayLike(collection)) { return eachFunc(collection, iteratee); } var length = collection.length, index = fromRight ? length : -1, iterable = Object(collection); while ((fromRight ? index-- : ++index < length)) { if (iteratee(iterable[index], index, iterable) === false) { break; } } return collection; }; } /** * Creates a base function for methods like `_.forIn` and `_.forOwn`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var index = -1, iterable = Object(object), props = keysFunc(object), length = props.length; while (length--) { var key = props[fromRight ? length : ++index]; if (iteratee(iterable[key], key, iterable) === false) { break; } } return object; }; } /** * Creates a function that wraps `func` to invoke it with the optional `this` * binding of `thisArg`. * * @private * @param {Function} func The function to wrap. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @param {*} [thisArg] The `this` binding of `func`. * @returns {Function} Returns the new wrapped function. */ function createBind(func, bitmask, thisArg) { var isBind = bitmask & WRAP_BIND_FLAG, Ctor = createCtor(func); function wrapper() { var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func; return fn.apply(isBind ? thisArg : this, arguments); } return wrapper; } /** * Creates a function like `_.lowerFirst`. * * @private * @param {string} methodName The name of the `String` case method to use. * @returns {Function} Returns the new case function. */ function createCaseFirst(methodName) { return function(string) { string = toString(string); var strSymbols = hasUnicode(string) ? stringToArray(string) : undefined; var chr = strSymbols ? strSymbols[0] : string.charAt(0); var trailing = strSymbols ? castSlice(strSymbols, 1).join('') : string.slice(1); return chr[methodName]() + trailing; }; } /** * Creates a function like `_.camelCase`. * * @private * @param {Function} callback The function to combine each word. * @returns {Function} Returns the new compounder function. */ function createCompounder(callback) { return function(string) { return arrayReduce(words(deburr(string).replace(reApos, '')), callback, ''); }; } /** * Creates a function that produces an instance of `Ctor` regardless of * whether it was invoked as part of a `new` expression or by `call` or `apply`. * * @private * @param {Function} Ctor The constructor to wrap. * @returns {Function} Returns the new wrapped function. */ function createCtor(Ctor) { return function() { // Use a `switch` statement to work with class constructors. See // http://ecma-international.org/ecma-262/7.0/#sec-ecmascript-function-objects-call-thisargument-argumentslist // for more details. var args = arguments; switch (args.length) { case 0: return new Ctor; case 1: return new Ctor(args[0]); case 2: return new Ctor(args[0], args[1]); case 3: return new Ctor(args[0], args[1], args[2]); case 4: return new Ctor(args[0], args[1], args[2], args[3]); case 5: return new Ctor(args[0], args[1], args[2], args[3], args[4]); case 6: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5]); case 7: return new Ctor(args[0], args[1], args[2], args[3], args[4], args[5], args[6]); } var thisBinding = baseCreate(Ctor.prototype), result = Ctor.apply(thisBinding, args); // Mimic the constructor's `return` behavior. // See https://es5.github.io/#x13.2.2 for more details. return isObject(result) ? result : thisBinding; }; } /** * Creates a function that wraps `func` to enable currying. * * @private * @param {Function} func The function to wrap. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @param {number} arity The arity of `func`. * @returns {Function} Returns the new wrapped function. */ function createCurry(func, bitmask, arity) { var Ctor = createCtor(func); function wrapper() { var length = arguments.length, args = Array(length), index = length, placeholder = getHolder(wrapper); while (index--) { args[index] = arguments[index]; } var holders = (length < 3 && args[0] !== placeholder && args[length - 1] !== placeholder) ? [] : replaceHolders(args, placeholder); length -= holders.length; if (length < arity) { return createRecurry( func, bitmask, createHybrid, wrapper.placeholder, undefined, args, holders, undefined, undefined, arity - length); } var fn = (this && this !== root && this instanceof wrapper) ? Ctor : func; return apply(fn, this, args); } return wrapper; } /** * Creates a `_.find` or `_.findLast` function. * * @private * @param {Function} findIndexFunc The function to find the collection index. * @returns {Function} Returns the new find function. */ function createFind(findIndexFunc) { return function(collection, predicate, fromIndex) { var iterable = Object(collection); if (!isArrayLike(collection)) { var iteratee = getIteratee(predicate, 3); collection = keys(collection); predicate = function(key) { return iteratee(iterable[key], key, iterable); }; } var index = findIndexFunc(collection, predicate, fromIndex); return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined; }; } /** * Creates a `_.flow` or `_.flowRight` function. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new flow function. */ function createFlow(fromRight) { return flatRest(function(funcs) { var length = funcs.length, index = length, prereq = LodashWrapper.prototype.thru; if (fromRight) { funcs.reverse(); } while (index--) { var func = funcs[index]; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } if (prereq && !wrapper && getFuncName(func) == 'wrapper') { var wrapper = new LodashWrapper([], true); } } index = wrapper ? index : length; while (++index < length) { func = funcs[index]; var funcName = getFuncName(func), data = funcName == 'wrapper' ? getData(func) : undefined; if (data && isLaziable(data[0]) && data[1] == (WRAP_ARY_FLAG | WRAP_CURRY_FLAG | WRAP_PARTIAL_FLAG | WRAP_REARG_FLAG) && !data[4].length && data[9] == 1 ) { wrapper = wrapper[getFuncName(data[0])].apply(wrapper, data[3]); } else { wrapper = (func.length == 1 && isLaziable(func)) ? wrapper[funcName]() : wrapper.thru(func); } } return function() { var args = arguments, value = args[0]; if (wrapper && args.length == 1 && isArray(value)) { return wrapper.plant(value).value(); } var index = 0, result = length ? funcs[index].apply(this, args) : value; while (++index < length) { result = funcs[index].call(this, result); } return result; }; }); } /** * Creates a function that wraps `func` to invoke it with optional `this` * binding of `thisArg`, partial application, and currying. * * @private * @param {Function|string} func The function or method name to wrap. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @param {*} [thisArg] The `this` binding of `func`. * @param {Array} [partials] The arguments to prepend to those provided to * the new function. * @param {Array} [holders] The `partials` placeholder indexes. * @param {Array} [partialsRight] The arguments to append to those provided * to the new function. * @param {Array} [holdersRight] The `partialsRight` placeholder indexes. * @param {Array} [argPos] The argument positions of the new function. * @param {number} [ary] The arity cap of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new wrapped function. */ function createHybrid(func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity) { var isAry = bitmask & WRAP_ARY_FLAG, isBind = bitmask & WRAP_BIND_FLAG, isBindKey = bitmask & WRAP_BIND_KEY_FLAG, isCurried = bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG), isFlip = bitmask & WRAP_FLIP_FLAG, Ctor = isBindKey ? undefined : createCtor(func); function wrapper() { var length = arguments.length, args = Array(length), index = length; while (index--) { args[index] = arguments[index]; } if (isCurried) { var placeholder = getHolder(wrapper), holdersCount = countHolders(args, placeholder); } if (partials) { args = composeArgs(args, partials, holders, isCurried); } if (partialsRight) { args = composeArgsRight(args, partialsRight, holdersRight, isCurried); } length -= holdersCount; if (isCurried && length < arity) { var newHolders = replaceHolders(args, placeholder); return createRecurry( func, bitmask, createHybrid, wrapper.placeholder, thisArg, args, newHolders, argPos, ary, arity - length ); } var thisBinding = isBind ? thisArg : this, fn = isBindKey ? thisBinding[func] : func; length = args.length; if (argPos) { args = reorder(args, argPos); } else if (isFlip && length > 1) { args.reverse(); } if (isAry && ary < length) { args.length = ary; } if (this && this !== root && this instanceof wrapper) { fn = Ctor || createCtor(fn); } return fn.apply(thisBinding, args); } return wrapper; } /** * Creates a function like `_.invertBy`. * * @private * @param {Function} setter The function to set accumulator values. * @param {Function} toIteratee The function to resolve iteratees. * @returns {Function} Returns the new inverter function. */ function createInverter(setter, toIteratee) { return function(object, iteratee) { return baseInverter(object, setter, toIteratee(iteratee), {}); }; } /** * Creates a function that performs a mathematical operation on two values. * * @private * @param {Function} operator The function to perform the operation. * @param {number} [defaultValue] The value used for `undefined` arguments. * @returns {Function} Returns the new mathematical operation function. */ function createMathOperation(operator, defaultValue) { return function(value, other) { var result; if (value === undefined && other === undefined) { return defaultValue; } if (value !== undefined) { result = value; } if (other !== undefined) { if (result === undefined) { return other; } if (typeof value == 'string' || typeof other == 'string') { value = baseToString(value); other = baseToString(other); } else { value = baseToNumber(value); other = baseToNumber(other); } result = operator(value, other); } return result; }; } /** * Creates a function like `_.over`. * * @private * @param {Function} arrayFunc The function to iterate over iteratees. * @returns {Function} Returns the new over function. */ function createOver(arrayFunc) { return flatRest(function(iteratees) { iteratees = arrayMap(iteratees, baseUnary(getIteratee())); return baseRest(function(args) { var thisArg = this; return arrayFunc(iteratees, function(iteratee) { return apply(iteratee, thisArg, args); }); }); }); } /** * Creates the padding for `string` based on `length`. The `chars` string * is truncated if the number of characters exceeds `length`. * * @private * @param {number} length The padding length. * @param {string} [chars=' '] The string used as padding. * @returns {string} Returns the padding for `string`. */ function createPadding(length, chars) { chars = chars === undefined ? ' ' : baseToString(chars); var charsLength = chars.length; if (charsLength < 2) { return charsLength ? baseRepeat(chars, length) : chars; } var result = baseRepeat(chars, nativeCeil(length / stringSize(chars))); return hasUnicode(chars) ? castSlice(stringToArray(result), 0, length).join('') : result.slice(0, length); } /** * Creates a function that wraps `func` to invoke it with the `this` binding * of `thisArg` and `partials` prepended to the arguments it receives. * * @private * @param {Function} func The function to wrap. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @param {*} thisArg The `this` binding of `func`. * @param {Array} partials The arguments to prepend to those provided to * the new function. * @returns {Function} Returns the new wrapped function. */ function createPartial(func, bitmask, thisArg, partials) { var isBind = bitmask & WRAP_BIND_FLAG, Ctor = createCtor(func); function wrapper() { var argsIndex = -1, argsLength = arguments.length, leftIndex = -1, leftLength = partials.length, args = Array(leftLength + argsLength), fn = (this && this !== root && this instanceof wrapper) ? Ctor : func; while (++leftIndex < leftLength) { args[leftIndex] = partials[leftIndex]; } while (argsLength--) { args[leftIndex++] = arguments[++argsIndex]; } return apply(fn, isBind ? thisArg : this, args); } return wrapper; } /** * Creates a `_.range` or `_.rangeRight` function. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new range function. */ function createRange(fromRight) { return function(start, end, step) { if (step && typeof step != 'number' && isIterateeCall(start, end, step)) { end = step = undefined; } // Ensure the sign of `-0` is preserved. start = toFinite(start); if (end === undefined) { end = start; start = 0; } else { end = toFinite(end); } step = step === undefined ? (start < end ? 1 : -1) : toFinite(step); return baseRange(start, end, step, fromRight); }; } /** * Creates a function that performs a relational operation on two values. * * @private * @param {Function} operator The function to perform the operation. * @returns {Function} Returns the new relational operation function. */ function createRelationalOperation(operator) { return function(value, other) { if (!(typeof value == 'string' && typeof other == 'string')) { value = toNumber(value); other = toNumber(other); } return operator(value, other); }; } /** * Creates a function that wraps `func` to continue currying. * * @private * @param {Function} func The function to wrap. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @param {Function} wrapFunc The function to create the `func` wrapper. * @param {*} placeholder The placeholder value. * @param {*} [thisArg] The `this` binding of `func`. * @param {Array} [partials] The arguments to prepend to those provided to * the new function. * @param {Array} [holders] The `partials` placeholder indexes. * @param {Array} [argPos] The argument positions of the new function. * @param {number} [ary] The arity cap of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new wrapped function. */ function createRecurry(func, bitmask, wrapFunc, placeholder, thisArg, partials, holders, argPos, ary, arity) { var isCurry = bitmask & WRAP_CURRY_FLAG, newHolders = isCurry ? holders : undefined, newHoldersRight = isCurry ? undefined : holders, newPartials = isCurry ? partials : undefined, newPartialsRight = isCurry ? undefined : partials; bitmask |= (isCurry ? WRAP_PARTIAL_FLAG : WRAP_PARTIAL_RIGHT_FLAG); bitmask &= ~(isCurry ? WRAP_PARTIAL_RIGHT_FLAG : WRAP_PARTIAL_FLAG); if (!(bitmask & WRAP_CURRY_BOUND_FLAG)) { bitmask &= ~(WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG); } var newData = [ func, bitmask, thisArg, newPartials, newHolders, newPartialsRight, newHoldersRight, argPos, ary, arity ]; var result = wrapFunc.apply(undefined, newData); if (isLaziable(func)) { setData(result, newData); } result.placeholder = placeholder; return setWrapToString(result, func, bitmask); } /** * Creates a function like `_.round`. * * @private * @param {string} methodName The name of the `Math` method to use when rounding. * @returns {Function} Returns the new round function. */ function createRound(methodName) { var func = Math[methodName]; return function(number, precision) { number = toNumber(number); precision = precision == null ? 0 : nativeMin(toInteger(precision), 292); if (precision) { // Shift with exponential notation to avoid floating-point issues. // See [MDN](https://mdn.io/round#Examples) for more details. var pair = (toString(number) + 'e').split('e'), value = func(pair[0] + 'e' + (+pair[1] + precision)); pair = (toString(value) + 'e').split('e'); return +(pair[0] + 'e' + (+pair[1] - precision)); } return func(number); }; } /** * Creates a set object of `values`. * * @private * @param {Array} values The values to add to the set. * @returns {Object} Returns the new set. */ var createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) { return new Set(values); }; /** * Creates a `_.toPairs` or `_.toPairsIn` function. * * @private * @param {Function} keysFunc The function to get the keys of a given object. * @returns {Function} Returns the new pairs function. */ function createToPairs(keysFunc) { return function(object) { var tag = getTag(object); if (tag == mapTag) { return mapToArray(object); } if (tag == setTag) { return setToPairs(object); } return baseToPairs(object, keysFunc(object)); }; } /** * Creates a function that either curries or invokes `func` with optional * `this` binding and partially applied arguments. * * @private * @param {Function|string} func The function or method name to wrap. * @param {number} bitmask The bitmask flags. * 1 - `_.bind` * 2 - `_.bindKey` * 4 - `_.curry` or `_.curryRight` of a bound function * 8 - `_.curry` * 16 - `_.curryRight` * 32 - `_.partial` * 64 - `_.partialRight` * 128 - `_.rearg` * 256 - `_.ary` * 512 - `_.flip` * @param {*} [thisArg] The `this` binding of `func`. * @param {Array} [partials] The arguments to be partially applied. * @param {Array} [holders] The `partials` placeholder indexes. * @param {Array} [argPos] The argument positions of the new function. * @param {number} [ary] The arity cap of `func`. * @param {number} [arity] The arity of `func`. * @returns {Function} Returns the new wrapped function. */ function createWrap(func, bitmask, thisArg, partials, holders, argPos, ary, arity) { var isBindKey = bitmask & WRAP_BIND_KEY_FLAG; if (!isBindKey && typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } var length = partials ? partials.length : 0; if (!length) { bitmask &= ~(WRAP_PARTIAL_FLAG | WRAP_PARTIAL_RIGHT_FLAG); partials = holders = undefined; } ary = ary === undefined ? ary : nativeMax(toInteger(ary), 0); arity = arity === undefined ? arity : toInteger(arity); length -= holders ? holders.length : 0; if (bitmask & WRAP_PARTIAL_RIGHT_FLAG) { var partialsRight = partials, holdersRight = holders; partials = holders = undefined; } var data = isBindKey ? undefined : getData(func); var newData = [ func, bitmask, thisArg, partials, holders, partialsRight, holdersRight, argPos, ary, arity ]; if (data) { mergeData(newData, data); } func = newData[0]; bitmask = newData[1]; thisArg = newData[2]; partials = newData[3]; holders = newData[4]; arity = newData[9] = newData[9] === undefined ? (isBindKey ? 0 : func.length) : nativeMax(newData[9] - length, 0); if (!arity && bitmask & (WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG)) { bitmask &= ~(WRAP_CURRY_FLAG | WRAP_CURRY_RIGHT_FLAG); } if (!bitmask || bitmask == WRAP_BIND_FLAG) { var result = createBind(func, bitmask, thisArg); } else if (bitmask == WRAP_CURRY_FLAG || bitmask == WRAP_CURRY_RIGHT_FLAG) { result = createCurry(func, bitmask, arity); } else if ((bitmask == WRAP_PARTIAL_FLAG || bitmask == (WRAP_BIND_FLAG | WRAP_PARTIAL_FLAG)) && !holders.length) { result = createPartial(func, bitmask, thisArg, partials); } else { result = createHybrid.apply(undefined, newData); } var setter = data ? baseSetData : setData; return setWrapToString(setter(result, newData), func, bitmask); } /** * Used by `_.defaults` to customize its `_.assignIn` use to assign properties * of source objects to the destination object for all destination properties * that resolve to `undefined`. * * @private * @param {*} objValue The destination value. * @param {*} srcValue The source value. * @param {string} key The key of the property to assign. * @param {Object} object The parent object of `objValue`. * @returns {*} Returns the value to assign. */ function customDefaultsAssignIn(objValue, srcValue, key, object) { if (objValue === undefined || (eq(objValue, objectProto[key]) && !hasOwnProperty.call(object, key))) { return srcValue; } return objValue; } /** * Used by `_.defaultsDeep` to customize its `_.merge` use to merge source * objects into destination objects that are passed thru. * * @private * @param {*} objValue The destination value. * @param {*} srcValue The source value. * @param {string} key The key of the property to merge. * @param {Object} object The parent object of `objValue`. * @param {Object} source The parent object of `srcValue`. * @param {Object} [stack] Tracks traversed source values and their merged * counterparts. * @returns {*} Returns the value to assign. */ function customDefaultsMerge(objValue, srcValue, key, object, source, stack) { if (isObject(objValue) && isObject(srcValue)) { // Recursively merge objects and arrays (susceptible to call stack limits). stack.set(srcValue, objValue); baseMerge(objValue, srcValue, undefined, customDefaultsMerge, stack); stack['delete'](srcValue); } return objValue; } /** * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain * objects. * * @private * @param {*} value The value to inspect. * @param {string} key The key of the property to inspect. * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`. */ function customOmitClone(value) { return isPlainObject(value) ? undefined : value; } /** * A specialized version of `baseIsEqualDeep` for arrays with support for * partial deep comparisons. * * @private * @param {Array} array The array to compare. * @param {Array} other The other array to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `array` and `other` objects. * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`. */ function equalArrays(array, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG, arrLength = array.length, othLength = other.length; if (arrLength != othLength && !(isPartial && othLength > arrLength)) { return false; } // Assume cyclic values are equal. var stacked = stack.get(array); if (stacked && stack.get(other)) { return stacked == other; } var index = -1, result = true, seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined; stack.set(array, other); stack.set(other, array); // Ignore non-index properties. while (++index < arrLength) { var arrValue = array[index], othValue = other[index]; if (customizer) { var compared = isPartial ? customizer(othValue, arrValue, index, other, array, stack) : customizer(arrValue, othValue, index, array, other, stack); } if (compared !== undefined) { if (compared) { continue; } result = false; break; } // Recursively compare arrays (susceptible to call stack limits). if (seen) { if (!arraySome(other, function(othValue, othIndex) { if (!cacheHas(seen, othIndex) && (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) { return seen.push(othIndex); } })) { result = false; break; } } else if (!( arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack) )) { result = false; break; } } stack['delete'](array); stack['delete'](other); return result; } /** * A specialized version of `baseIsEqualDeep` for comparing objects of * the same `toStringTag`. * * **Note:** This function only supports comparing values with tags of * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {string} tag The `toStringTag` of the objects to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) { switch (tag) { case dataViewTag: if ((object.byteLength != other.byteLength) || (object.byteOffset != other.byteOffset)) { return false; } object = object.buffer; other = other.buffer; case arrayBufferTag: if ((object.byteLength != other.byteLength) || !equalFunc(new Uint8Array(object), new Uint8Array(other))) { return false; } return true; case boolTag: case dateTag: case numberTag: // Coerce booleans to `1` or `0` and dates to milliseconds. // Invalid dates are coerced to `NaN`. return eq(+object, +other); case errorTag: return object.name == other.name && object.message == other.message; case regexpTag: case stringTag: // Coerce regexes to strings and treat strings, primitives and objects, // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring // for more details. return object == (other + ''); case mapTag: var convert = mapToArray; case setTag: var isPartial = bitmask & COMPARE_PARTIAL_FLAG; convert || (convert = setToArray); if (object.size != other.size && !isPartial) { return false; } // Assume cyclic values are equal. var stacked = stack.get(object); if (stacked) { return stacked == other; } bitmask |= COMPARE_UNORDERED_FLAG; // Recursively compare objects (susceptible to call stack limits). stack.set(object, other); var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack); stack['delete'](object); return result; case symbolTag: if (symbolValueOf) { return symbolValueOf.call(object) == symbolValueOf.call(other); } } return false; } /** * A specialized version of `baseIsEqualDeep` for objects with support for * partial deep comparisons. * * @private * @param {Object} object The object to compare. * @param {Object} other The other object to compare. * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details. * @param {Function} customizer The function to customize comparisons. * @param {Function} equalFunc The function to determine equivalents of values. * @param {Object} stack Tracks traversed `object` and `other` objects. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */ function equalObjects(object, other, bitmask, customizer, equalFunc, stack) { var isPartial = bitmask & COMPARE_PARTIAL_FLAG, objProps = getAllKeys(object), objLength = objProps.length, othProps = getAllKeys(other), othLength = othProps.length; if (objLength != othLength && !isPartial) { return false; } var index = objLength; while (index--) { var key = objProps[index]; if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) { return false; } } // Assume cyclic values are equal. var stacked = stack.get(object); if (stacked && stack.get(other)) { return stacked == other; } var result = true; stack.set(object, other); stack.set(other, object); var skipCtor = isPartial; while (++index < objLength) { key = objProps[index]; var objValue = object[key], othValue = other[key]; if (customizer) { var compared = isPartial ? customizer(othValue, objValue, key, other, object, stack) : customizer(objValue, othValue, key, object, other, stack); } // Recursively compare objects (susceptible to call stack limits). if (!(compared === undefined ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack)) : compared )) { result = false; break; } skipCtor || (skipCtor = key == 'constructor'); } if (result && !skipCtor) { var objCtor = object.constructor, othCtor = other.constructor; // Non `Object` object instances with different constructors are not equal. if (objCtor != othCtor && ('constructor' in object && 'constructor' in other) && !(typeof objCtor == 'function' && objCtor instanceof objCtor && typeof othCtor == 'function' && othCtor instanceof othCtor)) { result = false; } } stack['delete'](object); stack['delete'](other); return result; } /** * A specialized version of `baseRest` which flattens the rest array. * * @private * @param {Function} func The function to apply a rest parameter to. * @returns {Function} Returns the new function. */ function flatRest(func) { return setToString(overRest(func, undefined, flatten), func + ''); } /** * Creates an array of own enumerable property names and symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names and symbols. */ function getAllKeys(object) { return baseGetAllKeys(object, keys, getSymbols); } /** * Creates an array of own and inherited enumerable property names and * symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names and symbols. */ function getAllKeysIn(object) { return baseGetAllKeys(object, keysIn, getSymbolsIn); } /** * Gets metadata for `func`. * * @private * @param {Function} func The function to query. * @returns {*} Returns the metadata for `func`. */ var getData = !metaMap ? noop : function(func) { return metaMap.get(func); }; /** * Gets the name of `func`. * * @private * @param {Function} func The function to query. * @returns {string} Returns the function name. */ function getFuncName(func) { var result = (func.name + ''), array = realNames[result], length = hasOwnProperty.call(realNames, result) ? array.length : 0; while (length--) { var data = array[length], otherFunc = data.func; if (otherFunc == null || otherFunc == func) { return data.name; } } return result; } /** * Gets the argument placeholder value for `func`. * * @private * @param {Function} func The function to inspect. * @returns {*} Returns the placeholder value. */ function getHolder(func) { var object = hasOwnProperty.call(lodash, 'placeholder') ? lodash : func; return object.placeholder; } /** * Gets the appropriate "iteratee" function. If `_.iteratee` is customized, * this function returns the custom method, otherwise it returns `baseIteratee`. * If arguments are provided, the chosen function is invoked with them and * its result is returned. * * @private * @param {*} [value] The value to convert to an iteratee. * @param {number} [arity] The arity of the created iteratee. * @returns {Function} Returns the chosen function or its result. */ function getIteratee() { var result = lodash.iteratee || iteratee; result = result === iteratee ? baseIteratee : result; return arguments.length ? result(arguments[0], arguments[1]) : result; } /** * Gets the data for `map`. * * @private * @param {Object} map The map to query. * @param {string} key The reference key. * @returns {*} Returns the map data. */ function getMapData(map, key) { var data = map.__data__; return isKeyable(key) ? data[typeof key == 'string' ? 'string' : 'hash'] : data.map; } /** * Gets the property names, values, and compare flags of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the match data of `object`. */ function getMatchData(object) { var result = keys(object), length = result.length; while (length--) { var key = result[length], value = object[key]; result[length] = [key, value, isStrictComparable(value)]; } return result; } /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = getValue(object, key); return baseIsNative(value) ? value : undefined; } /** * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. * * @private * @param {*} value The value to query. * @returns {string} Returns the raw `toStringTag`. */ function getRawTag(value) { var isOwn = hasOwnProperty.call(value, symToStringTag), tag = value[symToStringTag]; try { value[symToStringTag] = undefined; var unmasked = true; } catch (e) {} var result = nativeObjectToString.call(value); if (unmasked) { if (isOwn) { value[symToStringTag] = tag; } else { delete value[symToStringTag]; } } return result; } /** * Creates an array of the own enumerable symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of symbols. */ var getSymbols = !nativeGetSymbols ? stubArray : function(object) { if (object == null) { return []; } object = Object(object); return arrayFilter(nativeGetSymbols(object), function(symbol) { return propertyIsEnumerable.call(object, symbol); }); }; /** * Creates an array of the own and inherited enumerable symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of symbols. */ var getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) { var result = []; while (object) { arrayPush(result, getSymbols(object)); object = getPrototype(object); } return result; }; /** * Gets the `toStringTag` of `value`. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ var getTag = baseGetTag; // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6. if ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) || (Map && getTag(new Map) != mapTag) || (Promise && getTag(Promise.resolve()) != promiseTag) || (Set && getTag(new Set) != setTag) || (WeakMap && getTag(new WeakMap) != weakMapTag)) { getTag = function(value) { var result = baseGetTag(value), Ctor = result == objectTag ? value.constructor : undefined, ctorString = Ctor ? toSource(Ctor) : ''; if (ctorString) { switch (ctorString) { case dataViewCtorString: return dataViewTag; case mapCtorString: return mapTag; case promiseCtorString: return promiseTag; case setCtorString: return setTag; case weakMapCtorString: return weakMapTag; } } return result; }; } /** * Gets the view, applying any `transforms` to the `start` and `end` positions. * * @private * @param {number} start The start of the view. * @param {number} end The end of the view. * @param {Array} transforms The transformations to apply to the view. * @returns {Object} Returns an object containing the `start` and `end` * positions of the view. */ function getView(start, end, transforms) { var index = -1, length = transforms.length; while (++index < length) { var data = transforms[index], size = data.size; switch (data.type) { case 'drop': start += size; break; case 'dropRight': end -= size; break; case 'take': end = nativeMin(end, start + size); break; case 'takeRight': start = nativeMax(start, end - size); break; } } return { 'start': start, 'end': end }; } /** * Extracts wrapper details from the `source` body comment. * * @private * @param {string} source The source to inspect. * @returns {Array} Returns the wrapper details. */ function getWrapDetails(source) { var match = source.match(reWrapDetails); return match ? match[1].split(reSplitDetails) : []; } /** * Checks if `path` exists on `object`. * * @private * @param {Object} object The object to query. * @param {Array|string} path The path to check. * @param {Function} hasFunc The function to check properties. * @returns {boolean} Returns `true` if `path` exists, else `false`. */ function hasPath(object, path, hasFunc) { path = castPath(path, object); var index = -1, length = path.length, result = false; while (++index < length) { var key = toKey(path[index]); if (!(result = object != null && hasFunc(object, key))) { break; } object = object[key]; } if (result || ++index != length) { return result; } length = object == null ? 0 : object.length; return !!length && isLength(length) && isIndex(key, length) && (isArray(object) || isArguments(object)); } /** * Initializes an array clone. * * @private * @param {Array} array The array to clone. * @returns {Array} Returns the initialized clone. */ function initCloneArray(array) { var length = array.length, result = array.constructor(length); // Add properties assigned by `RegExp#exec`. if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) { result.index = array.index; result.input = array.input; } return result; } /** * Initializes an object clone. * * @private * @param {Object} object The object to clone. * @returns {Object} Returns the initialized clone. */ function initCloneObject(object) { return (typeof object.constructor == 'function' && !isPrototype(object)) ? baseCreate(getPrototype(object)) : {}; } /** * Initializes an object clone based on its `toStringTag`. * * **Note:** This function only supports cloning values with tags of * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`. * * @private * @param {Object} object The object to clone. * @param {string} tag The `toStringTag` of the object to clone. * @param {Function} cloneFunc The function to clone values. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the initialized clone. */ function initCloneByTag(object, tag, cloneFunc, isDeep) { var Ctor = object.constructor; switch (tag) { case arrayBufferTag: return cloneArrayBuffer(object); case boolTag: case dateTag: return new Ctor(+object); case dataViewTag: return cloneDataView(object, isDeep); case float32Tag: case float64Tag: case int8Tag: case int16Tag: case int32Tag: case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag: return cloneTypedArray(object, isDeep); case mapTag: return cloneMap(object, isDeep, cloneFunc); case numberTag: case stringTag: return new Ctor(object); case regexpTag: return cloneRegExp(object); case setTag: return cloneSet(object, isDeep, cloneFunc); case symbolTag: return cloneSymbol(object); } } /** * Inserts wrapper `details` in a comment at the top of the `source` body. * * @private * @param {string} source The source to modify. * @returns {Array} details The details to insert. * @returns {string} Returns the modified source. */ function insertWrapDetails(source, details) { var length = details.length; if (!length) { return source; } var lastIndex = length - 1; details[lastIndex] = (length > 1 ? '& ' : '') + details[lastIndex]; details = details.join(length > 2 ? ', ' : ' '); return source.replace(reWrapComment, '{\n/* [wrapped with ' + details + '] */\n'); } /** * Checks if `value` is a flattenable `arguments` object or array. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is flattenable, else `false`. */ function isFlattenable(value) { return isArray(value) || isArguments(value) || !!(spreadableSymbol && value && value[spreadableSymbol]); } /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { length = length == null ? MAX_SAFE_INTEGER : length; return !!length && (typeof value == 'number' || reIsUint.test(value)) && (value > -1 && value % 1 == 0 && value < length); } /** * Checks if the given arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, * else `false`. */ function isIterateeCall(value, index, object) { if (!isObject(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike(object) && isIndex(index, object.length)) : (type == 'string' && index in object) ) { return eq(object[index], value); } return false; } /** * Checks if `value` is a property name and not a property path. * * @private * @param {*} value The value to check. * @param {Object} [object] The object to query keys on. * @returns {boolean} Returns `true` if `value` is a property name, else `false`. */ function isKey(value, object) { if (isArray(value)) { return false; } var type = typeof value; if (type == 'number' || type == 'symbol' || type == 'boolean' || value == null || isSymbol(value)) { return true; } return reIsPlainProp.test(value) || !reIsDeepProp.test(value) || (object != null && value in Object(object)); } /** * Checks if `value` is suitable for use as unique object key. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is suitable, else `false`. */ function isKeyable(value) { var type = typeof value; return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean') ? (value !== '__proto__') : (value === null); } /** * Checks if `func` has a lazy counterpart. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` has a lazy counterpart, * else `false`. */ function isLaziable(func) { var funcName = getFuncName(func), other = lodash[funcName]; if (typeof other != 'function' || !(funcName in LazyWrapper.prototype)) { return false; } if (func === other) { return true; } var data = getData(other); return !!data && func === data[0]; } /** * Checks if `func` has its source masked. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` is masked, else `false`. */ function isMasked(func) { return !!maskSrcKey && (maskSrcKey in func); } /** * Checks if `func` is capable of being masked. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `func` is maskable, else `false`. */ var isMaskable = coreJsData ? isFunction : stubFalse; /** * Checks if `value` is likely a prototype object. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. */ function isPrototype(value) { var Ctor = value && value.constructor, proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto; return value === proto; } /** * Checks if `value` is suitable for strict equality comparisons, i.e. `===`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` if suitable for strict * equality comparisons, else `false`. */ function isStrictComparable(value) { return value === value && !isObject(value); } /** * A specialized version of `matchesProperty` for source values suitable * for strict equality comparisons, i.e. `===`. * * @private * @param {string} key The key of the property to get. * @param {*} srcValue The value to match. * @returns {Function} Returns the new spec function. */ function matchesStrictComparable(key, srcValue) { return function(object) { if (object == null) { return false; } return object[key] === srcValue && (srcValue !== undefined || (key in Object(object))); }; } /** * A specialized version of `_.memoize` which clears the memoized function's * cache when it exceeds `MAX_MEMOIZE_SIZE`. * * @private * @param {Function} func The function to have its output memoized. * @returns {Function} Returns the new memoized function. */ function memoizeCapped(func) { var result = memoize(func, function(key) { if (cache.size === MAX_MEMOIZE_SIZE) { cache.clear(); } return key; }); var cache = result.cache; return result; } /** * Merges the function metadata of `source` into `data`. * * Merging metadata reduces the number of wrappers used to invoke a function. * This is possible because methods like `_.bind`, `_.curry`, and `_.partial` * may be applied regardless of execution order. Methods like `_.ary` and * `_.rearg` modify function arguments, making the order in which they are * executed important, preventing the merging of metadata. However, we make * an exception for a safe combined case where curried functions have `_.ary` * and or `_.rearg` applied. * * @private * @param {Array} data The destination metadata. * @param {Array} source The source metadata. * @returns {Array} Returns `data`. */ function mergeData(data, source) { var bitmask = data[1], srcBitmask = source[1], newBitmask = bitmask | srcBitmask, isCommon = newBitmask < (WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG | WRAP_ARY_FLAG); var isCombo = ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_CURRY_FLAG)) || ((srcBitmask == WRAP_ARY_FLAG) && (bitmask == WRAP_REARG_FLAG) && (data[7].length <= source[8])) || ((srcBitmask == (WRAP_ARY_FLAG | WRAP_REARG_FLAG)) && (source[7].length <= source[8]) && (bitmask == WRAP_CURRY_FLAG)); // Exit early if metadata can't be merged. if (!(isCommon || isCombo)) { return data; } // Use source `thisArg` if available. if (srcBitmask & WRAP_BIND_FLAG) { data[2] = source[2]; // Set when currying a bound function. newBitmask |= bitmask & WRAP_BIND_FLAG ? 0 : WRAP_CURRY_BOUND_FLAG; } // Compose partial arguments. var value = source[3]; if (value) { var partials = data[3]; data[3] = partials ? composeArgs(partials, value, source[4]) : value; data[4] = partials ? replaceHolders(data[3], PLACEHOLDER) : source[4]; } // Compose partial right arguments. value = source[5]; if (value) { partials = data[5]; data[5] = partials ? composeArgsRight(partials, value, source[6]) : value; data[6] = partials ? replaceHolders(data[5], PLACEHOLDER) : source[6]; } // Use source `argPos` if available. value = source[7]; if (value) { data[7] = value; } // Use source `ary` if it's smaller. if (srcBitmask & WRAP_ARY_FLAG) { data[8] = data[8] == null ? source[8] : nativeMin(data[8], source[8]); } // Use source `arity` if one is not provided. if (data[9] == null) { data[9] = source[9]; } // Use source `func` and merge bitmasks. data[0] = source[0]; data[1] = newBitmask; return data; } /** * This function is like * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * except that it includes inherited enumerable properties. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function nativeKeysIn(object) { var result = []; if (object != null) { for (var key in Object(object)) { result.push(key); } } return result; } /** * Converts `value` to a string using `Object.prototype.toString`. * * @private * @param {*} value The value to convert. * @returns {string} Returns the converted string. */ function objectToString(value) { return nativeObjectToString.call(value); } /** * A specialized version of `baseRest` which transforms the rest array. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @param {Function} transform The rest array transform. * @returns {Function} Returns the new function. */ function overRest(func, start, transform) { start = nativeMax(start === undefined ? (func.length - 1) : start, 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), array = Array(length); while (++index < length) { array[index] = args[start + index]; } index = -1; var otherArgs = Array(start + 1); while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = transform(array); return apply(func, this, otherArgs); }; } /** * Gets the parent value at `path` of `object`. * * @private * @param {Object} object The object to query. * @param {Array} path The path to get the parent value of. * @returns {*} Returns the parent value. */ function parent(object, path) { return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1)); } /** * Reorder `array` according to the specified indexes where the element at * the first index is assigned as the first element, the element at * the second index is assigned as the second element, and so on. * * @private * @param {Array} array The array to reorder. * @param {Array} indexes The arranged array indexes. * @returns {Array} Returns `array`. */ function reorder(array, indexes) { var arrLength = array.length, length = nativeMin(indexes.length, arrLength), oldArray = copyArray(array); while (length--) { var index = indexes[length]; array[length] = isIndex(index, arrLength) ? oldArray[index] : undefined; } return array; } /** * Sets metadata for `func`. * * **Note:** If this function becomes hot, i.e. is invoked a lot in a short * period of time, it will trip its breaker and transition to an identity * function to avoid garbage collection pauses in V8. See * [V8 issue 2070](https://bugs.chromium.org/p/v8/issues/detail?id=2070) * for more details. * * @private * @param {Function} func The function to associate metadata with. * @param {*} data The metadata. * @returns {Function} Returns `func`. */ var setData = shortOut(baseSetData); /** * A simple wrapper around the global [`setTimeout`](https://mdn.io/setTimeout). * * @private * @param {Function} func The function to delay. * @param {number} wait The number of milliseconds to delay invocation. * @returns {number|Object} Returns the timer id or timeout object. */ var setTimeout = ctxSetTimeout || function(func, wait) { return root.setTimeout(func, wait); }; /** * Sets the `toString` method of `func` to return `string`. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var setToString = shortOut(baseSetToString); /** * Sets the `toString` method of `wrapper` to mimic the source of `reference` * with wrapper details in a comment at the top of the source body. * * @private * @param {Function} wrapper The function to modify. * @param {Function} reference The reference function. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @returns {Function} Returns `wrapper`. */ function setWrapToString(wrapper, reference, bitmask) { var source = (reference + ''); return setToString(wrapper, insertWrapDetails(source, updateWrapDetails(getWrapDetails(source), bitmask))); } /** * Creates a function that'll short out and invoke `identity` instead * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN` * milliseconds. * * @private * @param {Function} func The function to restrict. * @returns {Function} Returns the new shortable function. */ function shortOut(func) { var count = 0, lastCalled = 0; return function() { var stamp = nativeNow(), remaining = HOT_SPAN - (stamp - lastCalled); lastCalled = stamp; if (remaining > 0) { if (++count >= HOT_COUNT) { return arguments[0]; } } else { count = 0; } return func.apply(undefined, arguments); }; } /** * A specialized version of `_.shuffle` which mutates and sets the size of `array`. * * @private * @param {Array} array The array to shuffle. * @param {number} [size=array.length] The size of `array`. * @returns {Array} Returns `array`. */ function shuffleSelf(array, size) { var index = -1, length = array.length, lastIndex = length - 1; size = size === undefined ? length : size; while (++index < size) { var rand = baseRandom(index, lastIndex), value = array[rand]; array[rand] = array[index]; array[index] = value; } array.length = size; return array; } /** * Converts `string` to a property path array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the property path array. */ var stringToPath = memoizeCapped(function(string) { var result = []; if (reLeadingDot.test(string)) { result.push(''); } string.replace(rePropName, function(match, number, quote, string) { result.push(quote ? string.replace(reEscapeChar, '$1') : (number || match)); }); return result; }); /** * Converts `value` to a string key if it's not a string or symbol. * * @private * @param {*} value The value to inspect. * @returns {string|symbol} Returns the key. */ function toKey(value) { if (typeof value == 'string' || isSymbol(value)) { return value; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; } /** * Converts `func` to its source code. * * @private * @param {Function} func The function to convert. * @returns {string} Returns the source code. */ function toSource(func) { if (func != null) { try { return funcToString.call(func); } catch (e) {} try { return (func + ''); } catch (e) {} } return ''; } /** * Updates wrapper `details` based on `bitmask` flags. * * @private * @returns {Array} details The details to modify. * @param {number} bitmask The bitmask flags. See `createWrap` for more details. * @returns {Array} Returns `details`. */ function updateWrapDetails(details, bitmask) { arrayEach(wrapFlags, function(pair) { var value = '_.' + pair[0]; if ((bitmask & pair[1]) && !arrayIncludes(details, value)) { details.push(value); } }); return details.sort(); } /** * Creates a clone of `wrapper`. * * @private * @param {Object} wrapper The wrapper to clone. * @returns {Object} Returns the cloned wrapper. */ function wrapperClone(wrapper) { if (wrapper instanceof LazyWrapper) { return wrapper.clone(); } var result = new LodashWrapper(wrapper.__wrapped__, wrapper.__chain__); result.__actions__ = copyArray(wrapper.__actions__); result.__index__ = wrapper.__index__; result.__values__ = wrapper.__values__; return result; } /*------------------------------------------------------------------------*/ /** * Creates an array of elements split into groups the length of `size`. * If `array` can't be split evenly, the final chunk will be the remaining * elements. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to process. * @param {number} [size=1] The length of each chunk * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the new array of chunks. * @example * * _.chunk(['a', 'b', 'c', 'd'], 2); * // => [['a', 'b'], ['c', 'd']] * * _.chunk(['a', 'b', 'c', 'd'], 3); * // => [['a', 'b', 'c'], ['d']] */ function chunk(array, size, guard) { if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) { size = 1; } else { size = nativeMax(toInteger(size), 0); } var length = array == null ? 0 : array.length; if (!length || size < 1) { return []; } var index = 0, resIndex = 0, result = Array(nativeCeil(length / size)); while (index < length) { result[resIndex++] = baseSlice(array, index, (index += size)); } return result; } /** * Creates an array with all falsey values removed. The values `false`, `null`, * `0`, `""`, `undefined`, and `NaN` are falsey. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to compact. * @returns {Array} Returns the new array of filtered values. * @example * * _.compact([0, 1, false, 2, '', 3]); * // => [1, 2, 3] */ function compact(array) { var index = -1, length = array == null ? 0 : array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index]; if (value) { result[resIndex++] = value; } } return result; } /** * Creates a new array concatenating `array` with any additional arrays * and/or values. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to concatenate. * @param {...*} [values] The values to concatenate. * @returns {Array} Returns the new concatenated array. * @example * * var array = [1]; * var other = _.concat(array, 2, [3], [[4]]); * * console.log(other); * // => [1, 2, 3, [4]] * * console.log(array); * // => [1] */ function concat() { var length = arguments.length; if (!length) { return []; } var args = Array(length - 1), array = arguments[0], index = length; while (index--) { args[index - 1] = arguments[index]; } return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1)); } /** * Creates an array of `array` values not included in the other given arrays * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. The order and references of result values are * determined by the first array. * * **Note:** Unlike `_.pullAll`, this method returns a new array. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to inspect. * @param {...Array} [values] The values to exclude. * @returns {Array} Returns the new array of filtered values. * @see _.without, _.xor * @example * * _.difference([2, 1], [2, 3]); * // => [1] */ var difference = baseRest(function(array, values) { return isArrayLikeObject(array) ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true)) : []; }); /** * This method is like `_.difference` except that it accepts `iteratee` which * is invoked for each element of `array` and `values` to generate the criterion * by which they're compared. The order and references of result values are * determined by the first array. The iteratee is invoked with one argument: * (value). * * **Note:** Unlike `_.pullAllBy`, this method returns a new array. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {...Array} [values] The values to exclude. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns the new array of filtered values. * @example * * _.differenceBy([2.1, 1.2], [2.3, 3.4], Math.floor); * // => [1.2] * * // The `_.property` iteratee shorthand. * _.differenceBy([{ 'x': 2 }, { 'x': 1 }], [{ 'x': 1 }], 'x'); * // => [{ 'x': 2 }] */ var differenceBy = baseRest(function(array, values) { var iteratee = last(values); if (isArrayLikeObject(iteratee)) { iteratee = undefined; } return isArrayLikeObject(array) ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), getIteratee(iteratee, 2)) : []; }); /** * This method is like `_.difference` except that it accepts `comparator` * which is invoked to compare elements of `array` to `values`. The order and * references of result values are determined by the first array. The comparator * is invoked with two arguments: (arrVal, othVal). * * **Note:** Unlike `_.pullAllWith`, this method returns a new array. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {...Array} [values] The values to exclude. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of filtered values. * @example * * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]; * * _.differenceWith(objects, [{ 'x': 1, 'y': 2 }], _.isEqual); * // => [{ 'x': 2, 'y': 1 }] */ var differenceWith = baseRest(function(array, values) { var comparator = last(values); if (isArrayLikeObject(comparator)) { comparator = undefined; } return isArrayLikeObject(array) ? baseDifference(array, baseFlatten(values, 1, isArrayLikeObject, true), undefined, comparator) : []; }); /** * Creates a slice of `array` with `n` elements dropped from the beginning. * * @static * @memberOf _ * @since 0.5.0 * @category Array * @param {Array} array The array to query. * @param {number} [n=1] The number of elements to drop. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the slice of `array`. * @example * * _.drop([1, 2, 3]); * // => [2, 3] * * _.drop([1, 2, 3], 2); * // => [3] * * _.drop([1, 2, 3], 5); * // => [] * * _.drop([1, 2, 3], 0); * // => [1, 2, 3] */ function drop(array, n, guard) { var length = array == null ? 0 : array.length; if (!length) { return []; } n = (guard || n === undefined) ? 1 : toInteger(n); return baseSlice(array, n < 0 ? 0 : n, length); } /** * Creates a slice of `array` with `n` elements dropped from the end. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {number} [n=1] The number of elements to drop. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the slice of `array`. * @example * * _.dropRight([1, 2, 3]); * // => [1, 2] * * _.dropRight([1, 2, 3], 2); * // => [1] * * _.dropRight([1, 2, 3], 5); * // => [] * * _.dropRight([1, 2, 3], 0); * // => [1, 2, 3] */ function dropRight(array, n, guard) { var length = array == null ? 0 : array.length; if (!length) { return []; } n = (guard || n === undefined) ? 1 : toInteger(n); n = length - n; return baseSlice(array, 0, n < 0 ? 0 : n); } /** * Creates a slice of `array` excluding elements dropped from the end. * Elements are dropped until `predicate` returns falsey. The predicate is * invoked with three arguments: (value, index, array). * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the slice of `array`. * @example * * var users = [ * { 'user': 'barney', 'active': true }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': false } * ]; * * _.dropRightWhile(users, function(o) { return !o.active; }); * // => objects for ['barney'] * * // The `_.matches` iteratee shorthand. * _.dropRightWhile(users, { 'user': 'pebbles', 'active': false }); * // => objects for ['barney', 'fred'] * * // The `_.matchesProperty` iteratee shorthand. * _.dropRightWhile(users, ['active', false]); * // => objects for ['barney'] * * // The `_.property` iteratee shorthand. * _.dropRightWhile(users, 'active'); * // => objects for ['barney', 'fred', 'pebbles'] */ function dropRightWhile(array, predicate) { return (array && array.length) ? baseWhile(array, getIteratee(predicate, 3), true, true) : []; } /** * Creates a slice of `array` excluding elements dropped from the beginning. * Elements are dropped until `predicate` returns falsey. The predicate is * invoked with three arguments: (value, index, array). * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the slice of `array`. * @example * * var users = [ * { 'user': 'barney', 'active': false }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': true } * ]; * * _.dropWhile(users, function(o) { return !o.active; }); * // => objects for ['pebbles'] * * // The `_.matches` iteratee shorthand. * _.dropWhile(users, { 'user': 'barney', 'active': false }); * // => objects for ['fred', 'pebbles'] * * // The `_.matchesProperty` iteratee shorthand. * _.dropWhile(users, ['active', false]); * // => objects for ['pebbles'] * * // The `_.property` iteratee shorthand. * _.dropWhile(users, 'active'); * // => objects for ['barney', 'fred', 'pebbles'] */ function dropWhile(array, predicate) { return (array && array.length) ? baseWhile(array, getIteratee(predicate, 3), true) : []; } /** * Fills elements of `array` with `value` from `start` up to, but not * including, `end`. * * **Note:** This method mutates `array`. * * @static * @memberOf _ * @since 3.2.0 * @category Array * @param {Array} array The array to fill. * @param {*} value The value to fill `array` with. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns `array`. * @example * * var array = [1, 2, 3]; * * _.fill(array, 'a'); * console.log(array); * // => ['a', 'a', 'a'] * * _.fill(Array(3), 2); * // => [2, 2, 2] * * _.fill([4, 6, 8, 10], '*', 1, 3); * // => [4, '*', '*', 10] */ function fill(array, value, start, end) { var length = array == null ? 0 : array.length; if (!length) { return []; } if (start && typeof start != 'number' && isIterateeCall(array, value, start)) { start = 0; end = length; } return baseFill(array, value, start, end); } /** * This method is like `_.find` except that it returns the index of the first * element `predicate` returns truthy for instead of the element itself. * * @static * @memberOf _ * @since 1.1.0 * @category Array * @param {Array} array The array to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param {number} [fromIndex=0] The index to search from. * @returns {number} Returns the index of the found element, else `-1`. * @example * * var users = [ * { 'user': 'barney', 'active': false }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': true } * ]; * * _.findIndex(users, function(o) { return o.user == 'barney'; }); * // => 0 * * // The `_.matches` iteratee shorthand. * _.findIndex(users, { 'user': 'fred', 'active': false }); * // => 1 * * // The `_.matchesProperty` iteratee shorthand. * _.findIndex(users, ['active', false]); * // => 0 * * // The `_.property` iteratee shorthand. * _.findIndex(users, 'active'); * // => 2 */ function findIndex(array, predicate, fromIndex) { var length = array == null ? 0 : array.length; if (!length) { return -1; } var index = fromIndex == null ? 0 : toInteger(fromIndex); if (index < 0) { index = nativeMax(length + index, 0); } return baseFindIndex(array, getIteratee(predicate, 3), index); } /** * This method is like `_.findIndex` except that it iterates over elements * of `collection` from right to left. * * @static * @memberOf _ * @since 2.0.0 * @category Array * @param {Array} array The array to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param {number} [fromIndex=array.length-1] The index to search from. * @returns {number} Returns the index of the found element, else `-1`. * @example * * var users = [ * { 'user': 'barney', 'active': true }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': false } * ]; * * _.findLastIndex(users, function(o) { return o.user == 'pebbles'; }); * // => 2 * * // The `_.matches` iteratee shorthand. * _.findLastIndex(users, { 'user': 'barney', 'active': true }); * // => 0 * * // The `_.matchesProperty` iteratee shorthand. * _.findLastIndex(users, ['active', false]); * // => 2 * * // The `_.property` iteratee shorthand. * _.findLastIndex(users, 'active'); * // => 0 */ function findLastIndex(array, predicate, fromIndex) { var length = array == null ? 0 : array.length; if (!length) { return -1; } var index = length - 1; if (fromIndex !== undefined) { index = toInteger(fromIndex); index = fromIndex < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1); } return baseFindIndex(array, getIteratee(predicate, 3), index, true); } /** * Flattens `array` a single level deep. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to flatten. * @returns {Array} Returns the new flattened array. * @example * * _.flatten([1, [2, [3, [4]], 5]]); * // => [1, 2, [3, [4]], 5] */ function flatten(array) { var length = array == null ? 0 : array.length; return length ? baseFlatten(array, 1) : []; } /** * Recursively flattens `array`. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to flatten. * @returns {Array} Returns the new flattened array. * @example * * _.flattenDeep([1, [2, [3, [4]], 5]]); * // => [1, 2, 3, 4, 5] */ function flattenDeep(array) { var length = array == null ? 0 : array.length; return length ? baseFlatten(array, INFINITY) : []; } /** * Recursively flatten `array` up to `depth` times. * * @static * @memberOf _ * @since 4.4.0 * @category Array * @param {Array} array The array to flatten. * @param {number} [depth=1] The maximum recursion depth. * @returns {Array} Returns the new flattened array. * @example * * var array = [1, [2, [3, [4]], 5]]; * * _.flattenDepth(array, 1); * // => [1, 2, [3, [4]], 5] * * _.flattenDepth(array, 2); * // => [1, 2, 3, [4], 5] */ function flattenDepth(array, depth) { var length = array == null ? 0 : array.length; if (!length) { return []; } depth = depth === undefined ? 1 : toInteger(depth); return baseFlatten(array, depth); } /** * The inverse of `_.toPairs`; this method returns an object composed * from key-value `pairs`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} pairs The key-value pairs. * @returns {Object} Returns the new object. * @example * * _.fromPairs([['a', 1], ['b', 2]]); * // => { 'a': 1, 'b': 2 } */ function fromPairs(pairs) { var index = -1, length = pairs == null ? 0 : pairs.length, result = {}; while (++index < length) { var pair = pairs[index]; result[pair[0]] = pair[1]; } return result; } /** * Gets the first element of `array`. * * @static * @memberOf _ * @since 0.1.0 * @alias first * @category Array * @param {Array} array The array to query. * @returns {*} Returns the first element of `array`. * @example * * _.head([1, 2, 3]); * // => 1 * * _.head([]); * // => undefined */ function head(array) { return (array && array.length) ? array[0] : undefined; } /** * Gets the index at which the first occurrence of `value` is found in `array` * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. If `fromIndex` is negative, it's used as the * offset from the end of `array`. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} [fromIndex=0] The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. * @example * * _.indexOf([1, 2, 1, 2], 2); * // => 1 * * // Search from the `fromIndex`. * _.indexOf([1, 2, 1, 2], 2, 2); * // => 3 */ function indexOf(array, value, fromIndex) { var length = array == null ? 0 : array.length; if (!length) { return -1; } var index = fromIndex == null ? 0 : toInteger(fromIndex); if (index < 0) { index = nativeMax(length + index, 0); } return baseIndexOf(array, value, index); } /** * Gets all but the last element of `array`. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to query. * @returns {Array} Returns the slice of `array`. * @example * * _.initial([1, 2, 3]); * // => [1, 2] */ function initial(array) { var length = array == null ? 0 : array.length; return length ? baseSlice(array, 0, -1) : []; } /** * Creates an array of unique values that are included in all given arrays * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. The order and references of result values are * determined by the first array. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @returns {Array} Returns the new array of intersecting values. * @example * * _.intersection([2, 1], [2, 3]); * // => [2] */ var intersection = baseRest(function(arrays) { var mapped = arrayMap(arrays, castArrayLikeObject); return (mapped.length && mapped[0] === arrays[0]) ? baseIntersection(mapped) : []; }); /** * This method is like `_.intersection` except that it accepts `iteratee` * which is invoked for each element of each `arrays` to generate the criterion * by which they're compared. The order and references of result values are * determined by the first array. The iteratee is invoked with one argument: * (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns the new array of intersecting values. * @example * * _.intersectionBy([2.1, 1.2], [2.3, 3.4], Math.floor); * // => [2.1] * * // The `_.property` iteratee shorthand. * _.intersectionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 1 }] */ var intersectionBy = baseRest(function(arrays) { var iteratee = last(arrays), mapped = arrayMap(arrays, castArrayLikeObject); if (iteratee === last(mapped)) { iteratee = undefined; } else { mapped.pop(); } return (mapped.length && mapped[0] === arrays[0]) ? baseIntersection(mapped, getIteratee(iteratee, 2)) : []; }); /** * This method is like `_.intersection` except that it accepts `comparator` * which is invoked to compare elements of `arrays`. The order and references * of result values are determined by the first array. The comparator is * invoked with two arguments: (arrVal, othVal). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of intersecting values. * @example * * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]; * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }]; * * _.intersectionWith(objects, others, _.isEqual); * // => [{ 'x': 1, 'y': 2 }] */ var intersectionWith = baseRest(function(arrays) { var comparator = last(arrays), mapped = arrayMap(arrays, castArrayLikeObject); comparator = typeof comparator == 'function' ? comparator : undefined; if (comparator) { mapped.pop(); } return (mapped.length && mapped[0] === arrays[0]) ? baseIntersection(mapped, undefined, comparator) : []; }); /** * Converts all elements in `array` into a string separated by `separator`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to convert. * @param {string} [separator=','] The element separator. * @returns {string} Returns the joined string. * @example * * _.join(['a', 'b', 'c'], '~'); * // => 'a~b~c' */ function join(array, separator) { return array == null ? '' : nativeJoin.call(array, separator); } /** * Gets the last element of `array`. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to query. * @returns {*} Returns the last element of `array`. * @example * * _.last([1, 2, 3]); * // => 3 */ function last(array) { var length = array == null ? 0 : array.length; return length ? array[length - 1] : undefined; } /** * This method is like `_.indexOf` except that it iterates over elements of * `array` from right to left. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} [fromIndex=array.length-1] The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. * @example * * _.lastIndexOf([1, 2, 1, 2], 2); * // => 3 * * // Search from the `fromIndex`. * _.lastIndexOf([1, 2, 1, 2], 2, 2); * // => 1 */ function lastIndexOf(array, value, fromIndex) { var length = array == null ? 0 : array.length; if (!length) { return -1; } var index = length; if (fromIndex !== undefined) { index = toInteger(fromIndex); index = index < 0 ? nativeMax(length + index, 0) : nativeMin(index, length - 1); } return value === value ? strictLastIndexOf(array, value, index) : baseFindIndex(array, baseIsNaN, index, true); } /** * Gets the element at index `n` of `array`. If `n` is negative, the nth * element from the end is returned. * * @static * @memberOf _ * @since 4.11.0 * @category Array * @param {Array} array The array to query. * @param {number} [n=0] The index of the element to return. * @returns {*} Returns the nth element of `array`. * @example * * var array = ['a', 'b', 'c', 'd']; * * _.nth(array, 1); * // => 'b' * * _.nth(array, -2); * // => 'c'; */ function nth(array, n) { return (array && array.length) ? baseNth(array, toInteger(n)) : undefined; } /** * Removes all given values from `array` using * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * **Note:** Unlike `_.without`, this method mutates `array`. Use `_.remove` * to remove elements from an array by predicate. * * @static * @memberOf _ * @since 2.0.0 * @category Array * @param {Array} array The array to modify. * @param {...*} [values] The values to remove. * @returns {Array} Returns `array`. * @example * * var array = ['a', 'b', 'c', 'a', 'b', 'c']; * * _.pull(array, 'a', 'c'); * console.log(array); * // => ['b', 'b'] */ var pull = baseRest(pullAll); /** * This method is like `_.pull` except that it accepts an array of values to remove. * * **Note:** Unlike `_.difference`, this method mutates `array`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to modify. * @param {Array} values The values to remove. * @returns {Array} Returns `array`. * @example * * var array = ['a', 'b', 'c', 'a', 'b', 'c']; * * _.pullAll(array, ['a', 'c']); * console.log(array); * // => ['b', 'b'] */ function pullAll(array, values) { return (array && array.length && values && values.length) ? basePullAll(array, values) : array; } /** * This method is like `_.pullAll` except that it accepts `iteratee` which is * invoked for each element of `array` and `values` to generate the criterion * by which they're compared. The iteratee is invoked with one argument: (value). * * **Note:** Unlike `_.differenceBy`, this method mutates `array`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to modify. * @param {Array} values The values to remove. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns `array`. * @example * * var array = [{ 'x': 1 }, { 'x': 2 }, { 'x': 3 }, { 'x': 1 }]; * * _.pullAllBy(array, [{ 'x': 1 }, { 'x': 3 }], 'x'); * console.log(array); * // => [{ 'x': 2 }] */ function pullAllBy(array, values, iteratee) { return (array && array.length && values && values.length) ? basePullAll(array, values, getIteratee(iteratee, 2)) : array; } /** * This method is like `_.pullAll` except that it accepts `comparator` which * is invoked to compare elements of `array` to `values`. The comparator is * invoked with two arguments: (arrVal, othVal). * * **Note:** Unlike `_.differenceWith`, this method mutates `array`. * * @static * @memberOf _ * @since 4.6.0 * @category Array * @param {Array} array The array to modify. * @param {Array} values The values to remove. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns `array`. * @example * * var array = [{ 'x': 1, 'y': 2 }, { 'x': 3, 'y': 4 }, { 'x': 5, 'y': 6 }]; * * _.pullAllWith(array, [{ 'x': 3, 'y': 4 }], _.isEqual); * console.log(array); * // => [{ 'x': 1, 'y': 2 }, { 'x': 5, 'y': 6 }] */ function pullAllWith(array, values, comparator) { return (array && array.length && values && values.length) ? basePullAll(array, values, undefined, comparator) : array; } /** * Removes elements from `array` corresponding to `indexes` and returns an * array of removed elements. * * **Note:** Unlike `_.at`, this method mutates `array`. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to modify. * @param {...(number|number[])} [indexes] The indexes of elements to remove. * @returns {Array} Returns the new array of removed elements. * @example * * var array = ['a', 'b', 'c', 'd']; * var pulled = _.pullAt(array, [1, 3]); * * console.log(array); * // => ['a', 'c'] * * console.log(pulled); * // => ['b', 'd'] */ var pullAt = flatRest(function(array, indexes) { var length = array == null ? 0 : array.length, result = baseAt(array, indexes); basePullAt(array, arrayMap(indexes, function(index) { return isIndex(index, length) ? +index : index; }).sort(compareAscending)); return result; }); /** * Removes all elements from `array` that `predicate` returns truthy for * and returns an array of the removed elements. The predicate is invoked * with three arguments: (value, index, array). * * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull` * to pull elements from an array by value. * * @static * @memberOf _ * @since 2.0.0 * @category Array * @param {Array} array The array to modify. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the new array of removed elements. * @example * * var array = [1, 2, 3, 4]; * var evens = _.remove(array, function(n) { * return n % 2 == 0; * }); * * console.log(array); * // => [1, 3] * * console.log(evens); * // => [2, 4] */ function remove(array, predicate) { var result = []; if (!(array && array.length)) { return result; } var index = -1, indexes = [], length = array.length; predicate = getIteratee(predicate, 3); while (++index < length) { var value = array[index]; if (predicate(value, index, array)) { result.push(value); indexes.push(index); } } basePullAt(array, indexes); return result; } /** * Reverses `array` so that the first element becomes the last, the second * element becomes the second to last, and so on. * * **Note:** This method mutates `array` and is based on * [`Array#reverse`](https://mdn.io/Array/reverse). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to modify. * @returns {Array} Returns `array`. * @example * * var array = [1, 2, 3]; * * _.reverse(array); * // => [3, 2, 1] * * console.log(array); * // => [3, 2, 1] */ function reverse(array) { return array == null ? array : nativeReverse.call(array); } /** * Creates a slice of `array` from `start` up to, but not including, `end`. * * **Note:** This method is used instead of * [`Array#slice`](https://mdn.io/Array/slice) to ensure dense arrays are * returned. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to slice. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the slice of `array`. */ function slice(array, start, end) { var length = array == null ? 0 : array.length; if (!length) { return []; } if (end && typeof end != 'number' && isIterateeCall(array, start, end)) { start = 0; end = length; } else { start = start == null ? 0 : toInteger(start); end = end === undefined ? length : toInteger(end); } return baseSlice(array, start, end); } /** * Uses a binary search to determine the lowest index at which `value` * should be inserted into `array` in order to maintain its sort order. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * _.sortedIndex([30, 50], 40); * // => 1 */ function sortedIndex(array, value) { return baseSortedIndex(array, value); } /** * This method is like `_.sortedIndex` except that it accepts `iteratee` * which is invoked for `value` and each element of `array` to compute their * sort ranking. The iteratee is invoked with one argument: (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * var objects = [{ 'x': 4 }, { 'x': 5 }]; * * _.sortedIndexBy(objects, { 'x': 4 }, function(o) { return o.x; }); * // => 0 * * // The `_.property` iteratee shorthand. * _.sortedIndexBy(objects, { 'x': 4 }, 'x'); * // => 0 */ function sortedIndexBy(array, value, iteratee) { return baseSortedIndexBy(array, value, getIteratee(iteratee, 2)); } /** * This method is like `_.indexOf` except that it performs a binary * search on a sorted `array`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @returns {number} Returns the index of the matched value, else `-1`. * @example * * _.sortedIndexOf([4, 5, 5, 5, 6], 5); * // => 1 */ function sortedIndexOf(array, value) { var length = array == null ? 0 : array.length; if (length) { var index = baseSortedIndex(array, value); if (index < length && eq(array[index], value)) { return index; } } return -1; } /** * This method is like `_.sortedIndex` except that it returns the highest * index at which `value` should be inserted into `array` in order to * maintain its sort order. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * _.sortedLastIndex([4, 5, 5, 5, 6], 5); * // => 4 */ function sortedLastIndex(array, value) { return baseSortedIndex(array, value, true); } /** * This method is like `_.sortedLastIndex` except that it accepts `iteratee` * which is invoked for `value` and each element of `array` to compute their * sort ranking. The iteratee is invoked with one argument: (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The sorted array to inspect. * @param {*} value The value to evaluate. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {number} Returns the index at which `value` should be inserted * into `array`. * @example * * var objects = [{ 'x': 4 }, { 'x': 5 }]; * * _.sortedLastIndexBy(objects, { 'x': 4 }, function(o) { return o.x; }); * // => 1 * * // The `_.property` iteratee shorthand. * _.sortedLastIndexBy(objects, { 'x': 4 }, 'x'); * // => 1 */ function sortedLastIndexBy(array, value, iteratee) { return baseSortedIndexBy(array, value, getIteratee(iteratee, 2), true); } /** * This method is like `_.lastIndexOf` except that it performs a binary * search on a sorted `array`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @returns {number} Returns the index of the matched value, else `-1`. * @example * * _.sortedLastIndexOf([4, 5, 5, 5, 6], 5); * // => 3 */ function sortedLastIndexOf(array, value) { var length = array == null ? 0 : array.length; if (length) { var index = baseSortedIndex(array, value, true) - 1; if (eq(array[index], value)) { return index; } } return -1; } /** * This method is like `_.uniq` except that it's designed and optimized * for sorted arrays. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @returns {Array} Returns the new duplicate free array. * @example * * _.sortedUniq([1, 1, 2]); * // => [1, 2] */ function sortedUniq(array) { return (array && array.length) ? baseSortedUniq(array) : []; } /** * This method is like `_.uniqBy` except that it's designed and optimized * for sorted arrays. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {Function} [iteratee] The iteratee invoked per element. * @returns {Array} Returns the new duplicate free array. * @example * * _.sortedUniqBy([1.1, 1.2, 2.3, 2.4], Math.floor); * // => [1.1, 2.3] */ function sortedUniqBy(array, iteratee) { return (array && array.length) ? baseSortedUniq(array, getIteratee(iteratee, 2)) : []; } /** * Gets all but the first element of `array`. * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to query. * @returns {Array} Returns the slice of `array`. * @example * * _.tail([1, 2, 3]); * // => [2, 3] */ function tail(array) { var length = array == null ? 0 : array.length; return length ? baseSlice(array, 1, length) : []; } /** * Creates a slice of `array` with `n` elements taken from the beginning. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to query. * @param {number} [n=1] The number of elements to take. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the slice of `array`. * @example * * _.take([1, 2, 3]); * // => [1] * * _.take([1, 2, 3], 2); * // => [1, 2] * * _.take([1, 2, 3], 5); * // => [1, 2, 3] * * _.take([1, 2, 3], 0); * // => [] */ function take(array, n, guard) { if (!(array && array.length)) { return []; } n = (guard || n === undefined) ? 1 : toInteger(n); return baseSlice(array, 0, n < 0 ? 0 : n); } /** * Creates a slice of `array` with `n` elements taken from the end. * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {number} [n=1] The number of elements to take. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the slice of `array`. * @example * * _.takeRight([1, 2, 3]); * // => [3] * * _.takeRight([1, 2, 3], 2); * // => [2, 3] * * _.takeRight([1, 2, 3], 5); * // => [1, 2, 3] * * _.takeRight([1, 2, 3], 0); * // => [] */ function takeRight(array, n, guard) { var length = array == null ? 0 : array.length; if (!length) { return []; } n = (guard || n === undefined) ? 1 : toInteger(n); n = length - n; return baseSlice(array, n < 0 ? 0 : n, length); } /** * Creates a slice of `array` with elements taken from the end. Elements are * taken until `predicate` returns falsey. The predicate is invoked with * three arguments: (value, index, array). * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the slice of `array`. * @example * * var users = [ * { 'user': 'barney', 'active': true }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': false } * ]; * * _.takeRightWhile(users, function(o) { return !o.active; }); * // => objects for ['fred', 'pebbles'] * * // The `_.matches` iteratee shorthand. * _.takeRightWhile(users, { 'user': 'pebbles', 'active': false }); * // => objects for ['pebbles'] * * // The `_.matchesProperty` iteratee shorthand. * _.takeRightWhile(users, ['active', false]); * // => objects for ['fred', 'pebbles'] * * // The `_.property` iteratee shorthand. * _.takeRightWhile(users, 'active'); * // => [] */ function takeRightWhile(array, predicate) { return (array && array.length) ? baseWhile(array, getIteratee(predicate, 3), false, true) : []; } /** * Creates a slice of `array` with elements taken from the beginning. Elements * are taken until `predicate` returns falsey. The predicate is invoked with * three arguments: (value, index, array). * * @static * @memberOf _ * @since 3.0.0 * @category Array * @param {Array} array The array to query. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the slice of `array`. * @example * * var users = [ * { 'user': 'barney', 'active': false }, * { 'user': 'fred', 'active': false }, * { 'user': 'pebbles', 'active': true } * ]; * * _.takeWhile(users, function(o) { return !o.active; }); * // => objects for ['barney', 'fred'] * * // The `_.matches` iteratee shorthand. * _.takeWhile(users, { 'user': 'barney', 'active': false }); * // => objects for ['barney'] * * // The `_.matchesProperty` iteratee shorthand. * _.takeWhile(users, ['active', false]); * // => objects for ['barney', 'fred'] * * // The `_.property` iteratee shorthand. * _.takeWhile(users, 'active'); * // => [] */ function takeWhile(array, predicate) { return (array && array.length) ? baseWhile(array, getIteratee(predicate, 3)) : []; } /** * Creates an array of unique values, in order, from all given arrays using * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @returns {Array} Returns the new array of combined values. * @example * * _.union([2], [1, 2]); * // => [2, 1] */ var union = baseRest(function(arrays) { return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true)); }); /** * This method is like `_.union` except that it accepts `iteratee` which is * invoked for each element of each `arrays` to generate the criterion by * which uniqueness is computed. Result values are chosen from the first * array in which the value occurs. The iteratee is invoked with one argument: * (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns the new array of combined values. * @example * * _.unionBy([2.1], [1.2, 2.3], Math.floor); * // => [2.1, 1.2] * * // The `_.property` iteratee shorthand. * _.unionBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 1 }, { 'x': 2 }] */ var unionBy = baseRest(function(arrays) { var iteratee = last(arrays); if (isArrayLikeObject(iteratee)) { iteratee = undefined; } return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), getIteratee(iteratee, 2)); }); /** * This method is like `_.union` except that it accepts `comparator` which * is invoked to compare elements of `arrays`. Result values are chosen from * the first array in which the value occurs. The comparator is invoked * with two arguments: (arrVal, othVal). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of combined values. * @example * * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]; * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }]; * * _.unionWith(objects, others, _.isEqual); * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }] */ var unionWith = baseRest(function(arrays) { var comparator = last(arrays); comparator = typeof comparator == 'function' ? comparator : undefined; return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true), undefined, comparator); }); /** * Creates a duplicate-free version of an array, using * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons, in which only the first occurrence of each element * is kept. The order of result values is determined by the order they occur * in the array. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to inspect. * @returns {Array} Returns the new duplicate free array. * @example * * _.uniq([2, 1, 2]); * // => [2, 1] */ function uniq(array) { return (array && array.length) ? baseUniq(array) : []; } /** * This method is like `_.uniq` except that it accepts `iteratee` which is * invoked for each element in `array` to generate the criterion by which * uniqueness is computed. The order of result values is determined by the * order they occur in the array. The iteratee is invoked with one argument: * (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns the new duplicate free array. * @example * * _.uniqBy([2.1, 1.2, 2.3], Math.floor); * // => [2.1, 1.2] * * // The `_.property` iteratee shorthand. * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 1 }, { 'x': 2 }] */ function uniqBy(array, iteratee) { return (array && array.length) ? baseUniq(array, getIteratee(iteratee, 2)) : []; } /** * This method is like `_.uniq` except that it accepts `comparator` which * is invoked to compare elements of `array`. The order of result values is * determined by the order they occur in the array.The comparator is invoked * with two arguments: (arrVal, othVal). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {Array} array The array to inspect. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new duplicate free array. * @example * * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }, { 'x': 1, 'y': 2 }]; * * _.uniqWith(objects, _.isEqual); * // => [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }] */ function uniqWith(array, comparator) { comparator = typeof comparator == 'function' ? comparator : undefined; return (array && array.length) ? baseUniq(array, undefined, comparator) : []; } /** * This method is like `_.zip` except that it accepts an array of grouped * elements and creates an array regrouping the elements to their pre-zip * configuration. * * @static * @memberOf _ * @since 1.2.0 * @category Array * @param {Array} array The array of grouped elements to process. * @returns {Array} Returns the new array of regrouped elements. * @example * * var zipped = _.zip(['a', 'b'], [1, 2], [true, false]); * // => [['a', 1, true], ['b', 2, false]] * * _.unzip(zipped); * // => [['a', 'b'], [1, 2], [true, false]] */ function unzip(array) { if (!(array && array.length)) { return []; } var length = 0; array = arrayFilter(array, function(group) { if (isArrayLikeObject(group)) { length = nativeMax(group.length, length); return true; } }); return baseTimes(length, function(index) { return arrayMap(array, baseProperty(index)); }); } /** * This method is like `_.unzip` except that it accepts `iteratee` to specify * how regrouped values should be combined. The iteratee is invoked with the * elements of each group: (...group). * * @static * @memberOf _ * @since 3.8.0 * @category Array * @param {Array} array The array of grouped elements to process. * @param {Function} [iteratee=_.identity] The function to combine * regrouped values. * @returns {Array} Returns the new array of regrouped elements. * @example * * var zipped = _.zip([1, 2], [10, 20], [100, 200]); * // => [[1, 10, 100], [2, 20, 200]] * * _.unzipWith(zipped, _.add); * // => [3, 30, 300] */ function unzipWith(array, iteratee) { if (!(array && array.length)) { return []; } var result = unzip(array); if (iteratee == null) { return result; } return arrayMap(result, function(group) { return apply(iteratee, undefined, group); }); } /** * Creates an array excluding all given values using * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * **Note:** Unlike `_.pull`, this method returns a new array. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to inspect. * @param {...*} [values] The values to exclude. * @returns {Array} Returns the new array of filtered values. * @see _.difference, _.xor * @example * * _.without([2, 1, 2, 3], 1, 2); * // => [3] */ var without = baseRest(function(array, values) { return isArrayLikeObject(array) ? baseDifference(array, values) : []; }); /** * Creates an array of unique values that is the * [symmetric difference](https://en.wikipedia.org/wiki/Symmetric_difference) * of the given arrays. The order of result values is determined by the order * they occur in the arrays. * * @static * @memberOf _ * @since 2.4.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @returns {Array} Returns the new array of filtered values. * @see _.difference, _.without * @example * * _.xor([2, 1], [2, 3]); * // => [1, 3] */ var xor = baseRest(function(arrays) { return baseXor(arrayFilter(arrays, isArrayLikeObject)); }); /** * This method is like `_.xor` except that it accepts `iteratee` which is * invoked for each element of each `arrays` to generate the criterion by * which by which they're compared. The order of result values is determined * by the order they occur in the arrays. The iteratee is invoked with one * argument: (value). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Array} Returns the new array of filtered values. * @example * * _.xorBy([2.1, 1.2], [2.3, 3.4], Math.floor); * // => [1.2, 3.4] * * // The `_.property` iteratee shorthand. * _.xorBy([{ 'x': 1 }], [{ 'x': 2 }, { 'x': 1 }], 'x'); * // => [{ 'x': 2 }] */ var xorBy = baseRest(function(arrays) { var iteratee = last(arrays); if (isArrayLikeObject(iteratee)) { iteratee = undefined; } return baseXor(arrayFilter(arrays, isArrayLikeObject), getIteratee(iteratee, 2)); }); /** * This method is like `_.xor` except that it accepts `comparator` which is * invoked to compare elements of `arrays`. The order of result values is * determined by the order they occur in the arrays. The comparator is invoked * with two arguments: (arrVal, othVal). * * @static * @memberOf _ * @since 4.0.0 * @category Array * @param {...Array} [arrays] The arrays to inspect. * @param {Function} [comparator] The comparator invoked per element. * @returns {Array} Returns the new array of filtered values. * @example * * var objects = [{ 'x': 1, 'y': 2 }, { 'x': 2, 'y': 1 }]; * var others = [{ 'x': 1, 'y': 1 }, { 'x': 1, 'y': 2 }]; * * _.xorWith(objects, others, _.isEqual); * // => [{ 'x': 2, 'y': 1 }, { 'x': 1, 'y': 1 }] */ var xorWith = baseRest(function(arrays) { var comparator = last(arrays); comparator = typeof comparator == 'function' ? comparator : undefined; return baseXor(arrayFilter(arrays, isArrayLikeObject), undefined, comparator); }); /** * Creates an array of grouped elements, the first of which contains the * first elements of the given arrays, the second of which contains the * second elements of the given arrays, and so on. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {...Array} [arrays] The arrays to process. * @returns {Array} Returns the new array of grouped elements. * @example * * _.zip(['a', 'b'], [1, 2], [true, false]); * // => [['a', 1, true], ['b', 2, false]] */ var zip = baseRest(unzip); /** * This method is like `_.fromPairs` except that it accepts two arrays, * one of property identifiers and one of corresponding values. * * @static * @memberOf _ * @since 0.4.0 * @category Array * @param {Array} [props=[]] The property identifiers. * @param {Array} [values=[]] The property values. * @returns {Object} Returns the new object. * @example * * _.zipObject(['a', 'b'], [1, 2]); * // => { 'a': 1, 'b': 2 } */ function zipObject(props, values) { return baseZipObject(props || [], values || [], assignValue); } /** * This method is like `_.zipObject` except that it supports property paths. * * @static * @memberOf _ * @since 4.1.0 * @category Array * @param {Array} [props=[]] The property identifiers. * @param {Array} [values=[]] The property values. * @returns {Object} Returns the new object. * @example * * _.zipObjectDeep(['a.b[0].c', 'a.b[1].d'], [1, 2]); * // => { 'a': { 'b': [{ 'c': 1 }, { 'd': 2 }] } } */ function zipObjectDeep(props, values) { return baseZipObject(props || [], values || [], baseSet); } /** * This method is like `_.zip` except that it accepts `iteratee` to specify * how grouped values should be combined. The iteratee is invoked with the * elements of each group: (...group). * * @static * @memberOf _ * @since 3.8.0 * @category Array * @param {...Array} [arrays] The arrays to process. * @param {Function} [iteratee=_.identity] The function to combine * grouped values. * @returns {Array} Returns the new array of grouped elements. * @example * * _.zipWith([1, 2], [10, 20], [100, 200], function(a, b, c) { * return a + b + c; * }); * // => [111, 222] */ var zipWith = baseRest(function(arrays) { var length = arrays.length, iteratee = length > 1 ? arrays[length - 1] : undefined; iteratee = typeof iteratee == 'function' ? (arrays.pop(), iteratee) : undefined; return unzipWith(arrays, iteratee); }); /*------------------------------------------------------------------------*/ /** * Creates a `lodash` wrapper instance that wraps `value` with explicit method * chain sequences enabled. The result of such sequences must be unwrapped * with `_#value`. * * @static * @memberOf _ * @since 1.3.0 * @category Seq * @param {*} value The value to wrap. * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * var users = [ * { 'user': 'barney', 'age': 36 }, * { 'user': 'fred', 'age': 40 }, * { 'user': 'pebbles', 'age': 1 } * ]; * * var youngest = _ * .chain(users) * .sortBy('age') * .map(function(o) { * return o.user + ' is ' + o.age; * }) * .head() * .value(); * // => 'pebbles is 1' */ function chain(value) { var result = lodash(value); result.__chain__ = true; return result; } /** * This method invokes `interceptor` and returns `value`. The interceptor * is invoked with one argument; (value). The purpose of this method is to * "tap into" a method chain sequence in order to modify intermediate results. * * @static * @memberOf _ * @since 0.1.0 * @category Seq * @param {*} value The value to provide to `interceptor`. * @param {Function} interceptor The function to invoke. * @returns {*} Returns `value`. * @example * * _([1, 2, 3]) * .tap(function(array) { * // Mutate input array. * array.pop(); * }) * .reverse() * .value(); * // => [2, 1] */ function tap(value, interceptor) { interceptor(value); return value; } /** * This method is like `_.tap` except that it returns the result of `interceptor`. * The purpose of this method is to "pass thru" values replacing intermediate * results in a method chain sequence. * * @static * @memberOf _ * @since 3.0.0 * @category Seq * @param {*} value The value to provide to `interceptor`. * @param {Function} interceptor The function to invoke. * @returns {*} Returns the result of `interceptor`. * @example * * _(' abc ') * .chain() * .trim() * .thru(function(value) { * return [value]; * }) * .value(); * // => ['abc'] */ function thru(value, interceptor) { return interceptor(value); } /** * This method is the wrapper version of `_.at`. * * @name at * @memberOf _ * @since 1.0.0 * @category Seq * @param {...(string|string[])} [paths] The property paths to pick. * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] }; * * _(object).at(['a[0].b.c', 'a[1]']).value(); * // => [3, 4] */ var wrapperAt = flatRest(function(paths) { var length = paths.length, start = length ? paths[0] : 0, value = this.__wrapped__, interceptor = function(object) { return baseAt(object, paths); }; if (length > 1 || this.__actions__.length || !(value instanceof LazyWrapper) || !isIndex(start)) { return this.thru(interceptor); } value = value.slice(start, +start + (length ? 1 : 0)); value.__actions__.push({ 'func': thru, 'args': [interceptor], 'thisArg': undefined }); return new LodashWrapper(value, this.__chain__).thru(function(array) { if (length && !array.length) { array.push(undefined); } return array; }); }); /** * Creates a `lodash` wrapper instance with explicit method chain sequences enabled. * * @name chain * @memberOf _ * @since 0.1.0 * @category Seq * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * var users = [ * { 'user': 'barney', 'age': 36 }, * { 'user': 'fred', 'age': 40 } * ]; * * // A sequence without explicit chaining. * _(users).head(); * // => { 'user': 'barney', 'age': 36 } * * // A sequence with explicit chaining. * _(users) * .chain() * .head() * .pick('user') * .value(); * // => { 'user': 'barney' } */ function wrapperChain() { return chain(this); } /** * Executes the chain sequence and returns the wrapped result. * * @name commit * @memberOf _ * @since 3.2.0 * @category Seq * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * var array = [1, 2]; * var wrapped = _(array).push(3); * * console.log(array); * // => [1, 2] * * wrapped = wrapped.commit(); * console.log(array); * // => [1, 2, 3] * * wrapped.last(); * // => 3 * * console.log(array); * // => [1, 2, 3] */ function wrapperCommit() { return new LodashWrapper(this.value(), this.__chain__); } /** * Gets the next value on a wrapped object following the * [iterator protocol](https://mdn.io/iteration_protocols#iterator). * * @name next * @memberOf _ * @since 4.0.0 * @category Seq * @returns {Object} Returns the next iterator value. * @example * * var wrapped = _([1, 2]); * * wrapped.next(); * // => { 'done': false, 'value': 1 } * * wrapped.next(); * // => { 'done': false, 'value': 2 } * * wrapped.next(); * // => { 'done': true, 'value': undefined } */ function wrapperNext() { if (this.__values__ === undefined) { this.__values__ = toArray(this.value()); } var done = this.__index__ >= this.__values__.length, value = done ? undefined : this.__values__[this.__index__++]; return { 'done': done, 'value': value }; } /** * Enables the wrapper to be iterable. * * @name Symbol.iterator * @memberOf _ * @since 4.0.0 * @category Seq * @returns {Object} Returns the wrapper object. * @example * * var wrapped = _([1, 2]); * * wrapped[Symbol.iterator]() === wrapped; * // => true * * Array.from(wrapped); * // => [1, 2] */ function wrapperToIterator() { return this; } /** * Creates a clone of the chain sequence planting `value` as the wrapped value. * * @name plant * @memberOf _ * @since 3.2.0 * @category Seq * @param {*} value The value to plant. * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * function square(n) { * return n * n; * } * * var wrapped = _([1, 2]).map(square); * var other = wrapped.plant([3, 4]); * * other.value(); * // => [9, 16] * * wrapped.value(); * // => [1, 4] */ function wrapperPlant(value) { var result, parent = this; while (parent instanceof baseLodash) { var clone = wrapperClone(parent); clone.__index__ = 0; clone.__values__ = undefined; if (result) { previous.__wrapped__ = clone; } else { result = clone; } var previous = clone; parent = parent.__wrapped__; } previous.__wrapped__ = value; return result; } /** * This method is the wrapper version of `_.reverse`. * * **Note:** This method mutates the wrapped array. * * @name reverse * @memberOf _ * @since 0.1.0 * @category Seq * @returns {Object} Returns the new `lodash` wrapper instance. * @example * * var array = [1, 2, 3]; * * _(array).reverse().value() * // => [3, 2, 1] * * console.log(array); * // => [3, 2, 1] */ function wrapperReverse() { var value = this.__wrapped__; if (value instanceof LazyWrapper) { var wrapped = value; if (this.__actions__.length) { wrapped = new LazyWrapper(this); } wrapped = wrapped.reverse(); wrapped.__actions__.push({ 'func': thru, 'args': [reverse], 'thisArg': undefined }); return new LodashWrapper(wrapped, this.__chain__); } return this.thru(reverse); } /** * Executes the chain sequence to resolve the unwrapped value. * * @name value * @memberOf _ * @since 0.1.0 * @alias toJSON, valueOf * @category Seq * @returns {*} Returns the resolved unwrapped value. * @example * * _([1, 2, 3]).value(); * // => [1, 2, 3] */ function wrapperValue() { return baseWrapperValue(this.__wrapped__, this.__actions__); } /*------------------------------------------------------------------------*/ /** * Creates an object composed of keys generated from the results of running * each element of `collection` thru `iteratee`. The corresponding value of * each key is the number of times the key was returned by `iteratee`. The * iteratee is invoked with one argument: (value). * * @static * @memberOf _ * @since 0.5.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The iteratee to transform keys. * @returns {Object} Returns the composed aggregate object. * @example * * _.countBy([6.1, 4.2, 6.3], Math.floor); * // => { '4': 1, '6': 2 } * * // The `_.property` iteratee shorthand. * _.countBy(['one', 'two', 'three'], 'length'); * // => { '3': 2, '5': 1 } */ var countBy = createAggregator(function(result, value, key) { if (hasOwnProperty.call(result, key)) { ++result[key]; } else { baseAssignValue(result, key, 1); } }); /** * Checks if `predicate` returns truthy for **all** elements of `collection`. * Iteration is stopped once `predicate` returns falsey. The predicate is * invoked with three arguments: (value, index|key, collection). * * **Note:** This method returns `true` for * [empty collections](https://en.wikipedia.org/wiki/Empty_set) because * [everything is true](https://en.wikipedia.org/wiki/Vacuous_truth) of * elements of empty collections. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {boolean} Returns `true` if all elements pass the predicate check, * else `false`. * @example * * _.every([true, 1, null, 'yes'], Boolean); * // => false * * var users = [ * { 'user': 'barney', 'age': 36, 'active': false }, * { 'user': 'fred', 'age': 40, 'active': false } * ]; * * // The `_.matches` iteratee shorthand. * _.every(users, { 'user': 'barney', 'active': false }); * // => false * * // The `_.matchesProperty` iteratee shorthand. * _.every(users, ['active', false]); * // => true * * // The `_.property` iteratee shorthand. * _.every(users, 'active'); * // => false */ function every(collection, predicate, guard) { var func = isArray(collection) ? arrayEvery : baseEvery; if (guard && isIterateeCall(collection, predicate, guard)) { predicate = undefined; } return func(collection, getIteratee(predicate, 3)); } /** * Iterates over elements of `collection`, returning an array of all elements * `predicate` returns truthy for. The predicate is invoked with three * arguments: (value, index|key, collection). * * **Note:** Unlike `_.remove`, this method returns a new array. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the new filtered array. * @see _.reject * @example * * var users = [ * { 'user': 'barney', 'age': 36, 'active': true }, * { 'user': 'fred', 'age': 40, 'active': false } * ]; * * _.filter(users, function(o) { return !o.active; }); * // => objects for ['fred'] * * // The `_.matches` iteratee shorthand. * _.filter(users, { 'age': 36, 'active': true }); * // => objects for ['barney'] * * // The `_.matchesProperty` iteratee shorthand. * _.filter(users, ['active', false]); * // => objects for ['fred'] * * // The `_.property` iteratee shorthand. * _.filter(users, 'active'); * // => objects for ['barney'] */ function filter(collection, predicate) { var func = isArray(collection) ? arrayFilter : baseFilter; return func(collection, getIteratee(predicate, 3)); } /** * Iterates over elements of `collection`, returning the first element * `predicate` returns truthy for. The predicate is invoked with three * arguments: (value, index|key, collection). * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param {number} [fromIndex=0] The index to search from. * @returns {*} Returns the matched element, else `undefined`. * @example * * var users = [ * { 'user': 'barney', 'age': 36, 'active': true }, * { 'user': 'fred', 'age': 40, 'active': false }, * { 'user': 'pebbles', 'age': 1, 'active': true } * ]; * * _.find(users, function(o) { return o.age < 40; }); * // => object for 'barney' * * // The `_.matches` iteratee shorthand. * _.find(users, { 'age': 1, 'active': true }); * // => object for 'pebbles' * * // The `_.matchesProperty` iteratee shorthand. * _.find(users, ['active', false]); * // => object for 'fred' * * // The `_.property` iteratee shorthand. * _.find(users, 'active'); * // => object for 'barney' */ var find = createFind(findIndex); /** * This method is like `_.find` except that it iterates over elements of * `collection` from right to left. * * @static * @memberOf _ * @since 2.0.0 * @category Collection * @param {Array|Object} collection The collection to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param {number} [fromIndex=collection.length-1] The index to search from. * @returns {*} Returns the matched element, else `undefined`. * @example * * _.findLast([1, 2, 3, 4], function(n) { * return n % 2 == 1; * }); * // => 3 */ var findLast = createFind(findLastIndex); /** * Creates a flattened array of values by running each element in `collection` * thru `iteratee` and flattening the mapped results. The iteratee is invoked * with three arguments: (value, index|key, collection). * * @static * @memberOf _ * @since 4.0.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Array} Returns the new flattened array. * @example * * function duplicate(n) { * return [n, n]; * } * * _.flatMap([1, 2], duplicate); * // => [1, 1, 2, 2] */ function flatMap(collection, iteratee) { return baseFlatten(map(collection, iteratee), 1); } /** * This method is like `_.flatMap` except that it recursively flattens the * mapped results. * * @static * @memberOf _ * @since 4.7.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Array} Returns the new flattened array. * @example * * function duplicate(n) { * return [[[n, n]]]; * } * * _.flatMapDeep([1, 2], duplicate); * // => [1, 1, 2, 2] */ function flatMapDeep(collection, iteratee) { return baseFlatten(map(collection, iteratee), INFINITY); } /** * This method is like `_.flatMap` except that it recursively flattens the * mapped results up to `depth` times. * * @static * @memberOf _ * @since 4.7.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @param {number} [depth=1] The maximum recursion depth. * @returns {Array} Returns the new flattened array. * @example * * function duplicate(n) { * return [[[n, n]]]; * } * * _.flatMapDepth([1, 2], duplicate, 2); * // => [[1, 1], [2, 2]] */ function flatMapDepth(collection, iteratee, depth) { depth = depth === undefined ? 1 : toInteger(depth); return baseFlatten(map(collection, iteratee), depth); } /** * Iterates over elements of `collection` and invokes `iteratee` for each element. * The iteratee is invoked with three arguments: (value, index|key, collection). * Iteratee functions may exit iteration early by explicitly returning `false`. * * **Note:** As with other "Collections" methods, objects with a "length" * property are iterated like arrays. To avoid this behavior use `_.forIn` * or `_.forOwn` for object iteration. * * @static * @memberOf _ * @since 0.1.0 * @alias each * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Array|Object} Returns `collection`. * @see _.forEachRight * @example * * _.forEach([1, 2], function(value) { * console.log(value); * }); * // => Logs `1` then `2`. * * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) { * console.log(key); * }); * // => Logs 'a' then 'b' (iteration order is not guaranteed). */ function forEach(collection, iteratee) { var func = isArray(collection) ? arrayEach : baseEach; return func(collection, getIteratee(iteratee, 3)); } /** * This method is like `_.forEach` except that it iterates over elements of * `collection` from right to left. * * @static * @memberOf _ * @since 2.0.0 * @alias eachRight * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Array|Object} Returns `collection`. * @see _.forEach * @example * * _.forEachRight([1, 2], function(value) { * console.log(value); * }); * // => Logs `2` then `1`. */ function forEachRight(collection, iteratee) { var func = isArray(collection) ? arrayEachRight : baseEachRight; return func(collection, getIteratee(iteratee, 3)); } /** * Creates an object composed of keys generated from the results of running * each element of `collection` thru `iteratee`. The order of grouped values * is determined by the order they occur in `collection`. The corresponding * value of each key is an array of elements responsible for generating the * key. The iteratee is invoked with one argument: (value). * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The iteratee to transform keys. * @returns {Object} Returns the composed aggregate object. * @example * * _.groupBy([6.1, 4.2, 6.3], Math.floor); * // => { '4': [4.2], '6': [6.1, 6.3] } * * // The `_.property` iteratee shorthand. * _.groupBy(['one', 'two', 'three'], 'length'); * // => { '3': ['one', 'two'], '5': ['three'] } */ var groupBy = createAggregator(function(result, value, key) { if (hasOwnProperty.call(result, key)) { result[key].push(value); } else { baseAssignValue(result, key, [value]); } }); /** * Checks if `value` is in `collection`. If `collection` is a string, it's * checked for a substring of `value`, otherwise * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * is used for equality comparisons. If `fromIndex` is negative, it's used as * the offset from the end of `collection`. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object|string} collection The collection to inspect. * @param {*} value The value to search for. * @param {number} [fromIndex=0] The index to search from. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`. * @returns {boolean} Returns `true` if `value` is found, else `false`. * @example * * _.includes([1, 2, 3], 1); * // => true * * _.includes([1, 2, 3], 1, 2); * // => false * * _.includes({ 'a': 1, 'b': 2 }, 1); * // => true * * _.includes('abcd', 'bc'); * // => true */ function includes(collection, value, fromIndex, guard) { collection = isArrayLike(collection) ? collection : values(collection); fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0; var length = collection.length; if (fromIndex < 0) { fromIndex = nativeMax(length + fromIndex, 0); } return isString(collection) ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1) : (!!length && baseIndexOf(collection, value, fromIndex) > -1); } /** * Invokes the method at `path` of each element in `collection`, returning * an array of the results of each invoked method. Any additional arguments * are provided to each invoked method. If `path` is a function, it's invoked * for, and `this` bound to, each element in `collection`. * * @static * @memberOf _ * @since 4.0.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Array|Function|string} path The path of the method to invoke or * the function invoked per iteration. * @param {...*} [args] The arguments to invoke each method with. * @returns {Array} Returns the array of results. * @example * * _.invokeMap([[5, 1, 7], [3, 2, 1]], 'sort'); * // => [[1, 5, 7], [1, 2, 3]] * * _.invokeMap([123, 456], String.prototype.split, ''); * // => [['1', '2', '3'], ['4', '5', '6']] */ var invokeMap = baseRest(function(collection, path, args) { var index = -1, isFunc = typeof path == 'function', result = isArrayLike(collection) ? Array(collection.length) : []; baseEach(collection, function(value) { result[++index] = isFunc ? apply(path, value, args) : baseInvoke(value, path, args); }); return result; }); /** * Creates an object composed of keys generated from the results of running * each element of `collection` thru `iteratee`. The corresponding value of * each key is the last element responsible for generating the key. The * iteratee is invoked with one argument: (value). * * @static * @memberOf _ * @since 4.0.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The iteratee to transform keys. * @returns {Object} Returns the composed aggregate object. * @example * * var array = [ * { 'dir': 'left', 'code': 97 }, * { 'dir': 'right', 'code': 100 } * ]; * * _.keyBy(array, function(o) { * return String.fromCharCode(o.code); * }); * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } } * * _.keyBy(array, 'dir'); * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } } */ var keyBy = createAggregator(function(result, value, key) { baseAssignValue(result, key, value); }); /** * Creates an array of values by running each element in `collection` thru * `iteratee`. The iteratee is invoked with three arguments: * (value, index|key, collection). * * Many lodash methods are guarded to work as iteratees for methods like * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`. * * The guarded methods are: * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`, * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`, * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`, * `template`, `trim`, `trimEnd`, `trimStart`, and `words` * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Array} Returns the new mapped array. * @example * * function square(n) { * return n * n; * } * * _.map([4, 8], square); * // => [16, 64] * * _.map({ 'a': 4, 'b': 8 }, square); * // => [16, 64] (iteration order is not guaranteed) * * var users = [ * { 'user': 'barney' }, * { 'user': 'fred' } * ]; * * // The `_.property` iteratee shorthand. * _.map(users, 'user'); * // => ['barney', 'fred'] */ function map(collection, iteratee) { var func = isArray(collection) ? arrayMap : baseMap; return func(collection, getIteratee(iteratee, 3)); } /** * This method is like `_.sortBy` except that it allows specifying the sort * orders of the iteratees to sort by. If `orders` is unspecified, all values * are sorted in ascending order. Otherwise, specify an order of "desc" for * descending or "asc" for ascending sort order of corresponding values. * * @static * @memberOf _ * @since 4.0.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Array[]|Function[]|Object[]|string[]} [iteratees=[_.identity]] * The iteratees to sort by. * @param {string[]} [orders] The sort orders of `iteratees`. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`. * @returns {Array} Returns the new sorted array. * @example * * var users = [ * { 'user': 'fred', 'age': 48 }, * { 'user': 'barney', 'age': 34 }, * { 'user': 'fred', 'age': 40 }, * { 'user': 'barney', 'age': 36 } * ]; * * // Sort by `user` in ascending order and by `age` in descending order. * _.orderBy(users, ['user', 'age'], ['asc', 'desc']); * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]] */ function orderBy(collection, iteratees, orders, guard) { if (collection == null) { return []; } if (!isArray(iteratees)) { iteratees = iteratees == null ? [] : [iteratees]; } orders = guard ? undefined : orders; if (!isArray(orders)) { orders = orders == null ? [] : [orders]; } return baseOrderBy(collection, iteratees, orders); } /** * Creates an array of elements split into two groups, the first of which * contains elements `predicate` returns truthy for, the second of which * contains elements `predicate` returns falsey for. The predicate is * invoked with one argument: (value). * * @static * @memberOf _ * @since 3.0.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the array of grouped elements. * @example * * var users = [ * { 'user': 'barney', 'age': 36, 'active': false }, * { 'user': 'fred', 'age': 40, 'active': true }, * { 'user': 'pebbles', 'age': 1, 'active': false } * ]; * * _.partition(users, function(o) { return o.active; }); * // => objects for [['fred'], ['barney', 'pebbles']] * * // The `_.matches` iteratee shorthand. * _.partition(users, { 'age': 1, 'active': false }); * // => objects for [['pebbles'], ['barney', 'fred']] * * // The `_.matchesProperty` iteratee shorthand. * _.partition(users, ['active', false]); * // => objects for [['barney', 'pebbles'], ['fred']] * * // The `_.property` iteratee shorthand. * _.partition(users, 'active'); * // => objects for [['fred'], ['barney', 'pebbles']] */ var partition = createAggregator(function(result, value, key) { result[key ? 0 : 1].push(value); }, function() { return [[], []]; }); /** * Reduces `collection` to a value which is the accumulated result of running * each element in `collection` thru `iteratee`, where each successive * invocation is supplied the return value of the previous. If `accumulator` * is not given, the first element of `collection` is used as the initial * value. The iteratee is invoked with four arguments: * (accumulator, value, index|key, collection). * * Many lodash methods are guarded to work as iteratees for methods like * `_.reduce`, `_.reduceRight`, and `_.transform`. * * The guarded methods are: * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`, * and `sortBy` * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @param {*} [accumulator] The initial value. * @returns {*} Returns the accumulated value. * @see _.reduceRight * @example * * _.reduce([1, 2], function(sum, n) { * return sum + n; * }, 0); * // => 3 * * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) { * (result[value] || (result[value] = [])).push(key); * return result; * }, {}); * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed) */ function reduce(collection, iteratee, accumulator) { var func = isArray(collection) ? arrayReduce : baseReduce, initAccum = arguments.length < 3; return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEach); } /** * This method is like `_.reduce` except that it iterates over elements of * `collection` from right to left. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @param {*} [accumulator] The initial value. * @returns {*} Returns the accumulated value. * @see _.reduce * @example * * var array = [[0, 1], [2, 3], [4, 5]]; * * _.reduceRight(array, function(flattened, other) { * return flattened.concat(other); * }, []); * // => [4, 5, 2, 3, 0, 1] */ function reduceRight(collection, iteratee, accumulator) { var func = isArray(collection) ? arrayReduceRight : baseReduce, initAccum = arguments.length < 3; return func(collection, getIteratee(iteratee, 4), accumulator, initAccum, baseEachRight); } /** * The opposite of `_.filter`; this method returns the elements of `collection` * that `predicate` does **not** return truthy for. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {Array} Returns the new filtered array. * @see _.filter * @example * * var users = [ * { 'user': 'barney', 'age': 36, 'active': false }, * { 'user': 'fred', 'age': 40, 'active': true } * ]; * * _.reject(users, function(o) { return !o.active; }); * // => objects for ['fred'] * * // The `_.matches` iteratee shorthand. * _.reject(users, { 'age': 40, 'active': true }); * // => objects for ['barney'] * * // The `_.matchesProperty` iteratee shorthand. * _.reject(users, ['active', false]); * // => objects for ['fred'] * * // The `_.property` iteratee shorthand. * _.reject(users, 'active'); * // => objects for ['barney'] */ function reject(collection, predicate) { var func = isArray(collection) ? arrayFilter : baseFilter; return func(collection, negate(getIteratee(predicate, 3))); } /** * Gets a random element from `collection`. * * @static * @memberOf _ * @since 2.0.0 * @category Collection * @param {Array|Object} collection The collection to sample. * @returns {*} Returns the random element. * @example * * _.sample([1, 2, 3, 4]); * // => 2 */ function sample(collection) { var func = isArray(collection) ? arraySample : baseSample; return func(collection); } /** * Gets `n` random elements at unique keys from `collection` up to the * size of `collection`. * * @static * @memberOf _ * @since 4.0.0 * @category Collection * @param {Array|Object} collection The collection to sample. * @param {number} [n=1] The number of elements to sample. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Array} Returns the random elements. * @example * * _.sampleSize([1, 2, 3], 2); * // => [3, 1] * * _.sampleSize([1, 2, 3], 4); * // => [2, 3, 1] */ function sampleSize(collection, n, guard) { if ((guard ? isIterateeCall(collection, n, guard) : n === undefined)) { n = 1; } else { n = toInteger(n); } var func = isArray(collection) ? arraySampleSize : baseSampleSize; return func(collection, n); } /** * Creates an array of shuffled values, using a version of the * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle). * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to shuffle. * @returns {Array} Returns the new shuffled array. * @example * * _.shuffle([1, 2, 3, 4]); * // => [4, 1, 3, 2] */ function shuffle(collection) { var func = isArray(collection) ? arrayShuffle : baseShuffle; return func(collection); } /** * Gets the size of `collection` by returning its length for array-like * values or the number of own enumerable string keyed properties for objects. * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object|string} collection The collection to inspect. * @returns {number} Returns the collection size. * @example * * _.size([1, 2, 3]); * // => 3 * * _.size({ 'a': 1, 'b': 2 }); * // => 2 * * _.size('pebbles'); * // => 7 */ function size(collection) { if (collection == null) { return 0; } if (isArrayLike(collection)) { return isString(collection) ? stringSize(collection) : collection.length; } var tag = getTag(collection); if (tag == mapTag || tag == setTag) { return collection.size; } return baseKeys(collection).length; } /** * Checks if `predicate` returns truthy for **any** element of `collection`. * Iteration is stopped once `predicate` returns truthy. The predicate is * invoked with three arguments: (value, index|key, collection). * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {boolean} Returns `true` if any element passes the predicate check, * else `false`. * @example * * _.some([null, 0, 'yes', false], Boolean); * // => true * * var users = [ * { 'user': 'barney', 'active': true }, * { 'user': 'fred', 'active': false } * ]; * * // The `_.matches` iteratee shorthand. * _.some(users, { 'user': 'barney', 'active': false }); * // => false * * // The `_.matchesProperty` iteratee shorthand. * _.some(users, ['active', false]); * // => true * * // The `_.property` iteratee shorthand. * _.some(users, 'active'); * // => true */ function some(collection, predicate, guard) { var func = isArray(collection) ? arraySome : baseSome; if (guard && isIterateeCall(collection, predicate, guard)) { predicate = undefined; } return func(collection, getIteratee(predicate, 3)); } /** * Creates an array of elements, sorted in ascending order by the results of * running each element in a collection thru each iteratee. This method * performs a stable sort, that is, it preserves the original sort order of * equal elements. The iteratees are invoked with one argument: (value). * * @static * @memberOf _ * @since 0.1.0 * @category Collection * @param {Array|Object} collection The collection to iterate over. * @param {...(Function|Function[])} [iteratees=[_.identity]] * The iteratees to sort by. * @returns {Array} Returns the new sorted array. * @example * * var users = [ * { 'user': 'fred', 'age': 48 }, * { 'user': 'barney', 'age': 36 }, * { 'user': 'fred', 'age': 40 }, * { 'user': 'barney', 'age': 34 } * ]; * * _.sortBy(users, [function(o) { return o.user; }]); * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]] * * _.sortBy(users, ['user', 'age']); * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]] */ var sortBy = baseRest(function(collection, iteratees) { if (collection == null) { return []; } var length = iteratees.length; if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) { iteratees = []; } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) { iteratees = [iteratees[0]]; } return baseOrderBy(collection, baseFlatten(iteratees, 1), []); }); /*------------------------------------------------------------------------*/ /** * Gets the timestamp of the number of milliseconds that have elapsed since * the Unix epoch (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @since 2.4.0 * @category Date * @returns {number} Returns the timestamp. * @example * * _.defer(function(stamp) { * console.log(_.now() - stamp); * }, _.now()); * // => Logs the number of milliseconds it took for the deferred invocation. */ var now = ctxNow || function() { return root.Date.now(); }; /*------------------------------------------------------------------------*/ /** * The opposite of `_.before`; this method creates a function that invokes * `func` once it's called `n` or more times. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {number} n The number of calls before `func` is invoked. * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var saves = ['profile', 'settings']; * * var done = _.after(saves.length, function() { * console.log('done saving!'); * }); * * _.forEach(saves, function(type) { * asyncSave({ 'type': type, 'complete': done }); * }); * // => Logs 'done saving!' after the two async saves have completed. */ function after(n, func) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } n = toInteger(n); return function() { if (--n < 1) { return func.apply(this, arguments); } }; } /** * Creates a function that invokes `func`, with up to `n` arguments, * ignoring any additional arguments. * * @static * @memberOf _ * @since 3.0.0 * @category Function * @param {Function} func The function to cap arguments for. * @param {number} [n=func.length] The arity cap. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Function} Returns the new capped function. * @example * * _.map(['6', '8', '10'], _.ary(parseInt, 1)); * // => [6, 8, 10] */ function ary(func, n, guard) { n = guard ? undefined : n; n = (func && n == null) ? func.length : n; return createWrap(func, WRAP_ARY_FLAG, undefined, undefined, undefined, undefined, n); } /** * Creates a function that invokes `func`, with the `this` binding and arguments * of the created function, while it's called less than `n` times. Subsequent * calls to the created function return the result of the last `func` invocation. * * @static * @memberOf _ * @since 3.0.0 * @category Function * @param {number} n The number of calls at which `func` is no longer invoked. * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * jQuery(element).on('click', _.before(5, addContactToList)); * // => Allows adding up to 4 contacts to the list. */ function before(n, func) { var result; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } n = toInteger(n); return function() { if (--n > 0) { result = func.apply(this, arguments); } if (n <= 1) { func = undefined; } return result; }; } /** * Creates a function that invokes `func` with the `this` binding of `thisArg` * and `partials` prepended to the arguments it receives. * * The `_.bind.placeholder` value, which defaults to `_` in monolithic builds, * may be used as a placeholder for partially applied arguments. * * **Note:** Unlike native `Function#bind`, this method doesn't set the "length" * property of bound functions. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {...*} [partials] The arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * function greet(greeting, punctuation) { * return greeting + ' ' + this.user + punctuation; * } * * var object = { 'user': 'fred' }; * * var bound = _.bind(greet, object, 'hi'); * bound('!'); * // => 'hi fred!' * * // Bound with placeholders. * var bound = _.bind(greet, object, _, '!'); * bound('hi'); * // => 'hi fred!' */ var bind = baseRest(function(func, thisArg, partials) { var bitmask = WRAP_BIND_FLAG; if (partials.length) { var holders = replaceHolders(partials, getHolder(bind)); bitmask |= WRAP_PARTIAL_FLAG; } return createWrap(func, bitmask, thisArg, partials, holders); }); /** * Creates a function that invokes the method at `object[key]` with `partials` * prepended to the arguments it receives. * * This method differs from `_.bind` by allowing bound functions to reference * methods that may be redefined or don't yet exist. See * [Peter Michaux's article](http://peter.michaux.ca/articles/lazy-function-definition-pattern) * for more details. * * The `_.bindKey.placeholder` value, which defaults to `_` in monolithic * builds, may be used as a placeholder for partially applied arguments. * * @static * @memberOf _ * @since 0.10.0 * @category Function * @param {Object} object The object to invoke the method on. * @param {string} key The key of the method. * @param {...*} [partials] The arguments to be partially applied. * @returns {Function} Returns the new bound function. * @example * * var object = { * 'user': 'fred', * 'greet': function(greeting, punctuation) { * return greeting + ' ' + this.user + punctuation; * } * }; * * var bound = _.bindKey(object, 'greet', 'hi'); * bound('!'); * // => 'hi fred!' * * object.greet = function(greeting, punctuation) { * return greeting + 'ya ' + this.user + punctuation; * }; * * bound('!'); * // => 'hiya fred!' * * // Bound with placeholders. * var bound = _.bindKey(object, 'greet', _, '!'); * bound('hi'); * // => 'hiya fred!' */ var bindKey = baseRest(function(object, key, partials) { var bitmask = WRAP_BIND_FLAG | WRAP_BIND_KEY_FLAG; if (partials.length) { var holders = replaceHolders(partials, getHolder(bindKey)); bitmask |= WRAP_PARTIAL_FLAG; } return createWrap(key, bitmask, object, partials, holders); }); /** * Creates a function that accepts arguments of `func` and either invokes * `func` returning its result, if at least `arity` number of arguments have * been provided, or returns a function that accepts the remaining `func` * arguments, and so on. The arity of `func` may be specified if `func.length` * is not sufficient. * * The `_.curry.placeholder` value, which defaults to `_` in monolithic builds, * may be used as a placeholder for provided arguments. * * **Note:** This method doesn't set the "length" property of curried functions. * * @static * @memberOf _ * @since 2.0.0 * @category Function * @param {Function} func The function to curry. * @param {number} [arity=func.length] The arity of `func`. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Function} Returns the new curried function. * @example * * var abc = function(a, b, c) { * return [a, b, c]; * }; * * var curried = _.curry(abc); * * curried(1)(2)(3); * // => [1, 2, 3] * * curried(1, 2)(3); * // => [1, 2, 3] * * curried(1, 2, 3); * // => [1, 2, 3] * * // Curried with placeholders. * curried(1)(_, 3)(2); * // => [1, 2, 3] */ function curry(func, arity, guard) { arity = guard ? undefined : arity; var result = createWrap(func, WRAP_CURRY_FLAG, undefined, undefined, undefined, undefined, undefined, arity); result.placeholder = curry.placeholder; return result; } /** * This method is like `_.curry` except that arguments are applied to `func` * in the manner of `_.partialRight` instead of `_.partial`. * * The `_.curryRight.placeholder` value, which defaults to `_` in monolithic * builds, may be used as a placeholder for provided arguments. * * **Note:** This method doesn't set the "length" property of curried functions. * * @static * @memberOf _ * @since 3.0.0 * @category Function * @param {Function} func The function to curry. * @param {number} [arity=func.length] The arity of `func`. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Function} Returns the new curried function. * @example * * var abc = function(a, b, c) { * return [a, b, c]; * }; * * var curried = _.curryRight(abc); * * curried(3)(2)(1); * // => [1, 2, 3] * * curried(2, 3)(1); * // => [1, 2, 3] * * curried(1, 2, 3); * // => [1, 2, 3] * * // Curried with placeholders. * curried(3)(1, _)(2); * // => [1, 2, 3] */ function curryRight(func, arity, guard) { arity = guard ? undefined : arity; var result = createWrap(func, WRAP_CURRY_RIGHT_FLAG, undefined, undefined, undefined, undefined, undefined, arity); result.placeholder = curryRight.placeholder; return result; } /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed `func` invocations and a `flush` method to immediately invoke them. * Provide `options` to indicate whether `func` should be invoked on the * leading and/or trailing edge of the `wait` timeout. The `func` is invoked * with the last arguments provided to the debounced function. Subsequent * calls to the debounced function return the result of the last `func` * invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=false] * Specify invoking on the leading edge of the timeout. * @param {number} [options.maxWait] * The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} [options.trailing=true] * Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // Avoid costly calculations while the window size is in flux. * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // Invoke `sendMail` when clicked, debouncing subsequent calls. * jQuery(element).on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // Ensure `batchLog` is invoked once after 1 second of debounced calls. * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); * var source = new EventSource('/stream'); * jQuery(source).on('message', debounced); * * // Cancel the trailing debounced invocation. * jQuery(window).on('popstate', debounced.cancel); */ function debounce(func, wait, options) { var lastArgs, lastThis, maxWait, result, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } wait = toNumber(wait) || 0; if (isObject(options)) { leading = !!options.leading; maxing = 'maxWait' in options; maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait; trailing = 'trailing' in options ? !!options.trailing : trailing; } function invokeFunc(time) { var args = lastArgs, thisArg = lastThis; lastArgs = lastThis = undefined; lastInvokeTime = time; result = func.apply(thisArg, args); return result; } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time; // Start the timer for the trailing edge. timerId = setTimeout(timerExpired, wait); // Invoke the leading edge. return leading ? invokeFunc(time) : result; } function remainingWait(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime, result = wait - timeSinceLastCall; return maxing ? nativeMin(result, maxWait - timeSinceLastInvoke) : result; } function shouldInvoke(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the // trailing edge, the system time has gone backwards and we're treating // it as the trailing edge, or we've hit the `maxWait` limit. return (lastCallTime === undefined || (timeSinceLastCall >= wait) || (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)); } function timerExpired() { var time = now(); if (shouldInvoke(time)) { return trailingEdge(time); } // Restart the timer. timerId = setTimeout(timerExpired, remainingWait(time)); } function trailingEdge(time) { timerId = undefined; // Only invoke if we have `lastArgs` which means `func` has been // debounced at least once. if (trailing && lastArgs) { return invokeFunc(time); } lastArgs = lastThis = undefined; return result; } function cancel() { if (timerId !== undefined) { clearTimeout(timerId); } lastInvokeTime = 0; lastArgs = lastCallTime = lastThis = timerId = undefined; } function flush() { return timerId === undefined ? result : trailingEdge(now()); } function debounced() { var time = now(), isInvoking = shouldInvoke(time); lastArgs = arguments; lastThis = this; lastCallTime = time; if (isInvoking) { if (timerId === undefined) { return leadingEdge(lastCallTime); } if (maxing) { // Handle invocations in a tight loop. timerId = setTimeout(timerExpired, wait); return invokeFunc(lastCallTime); } } if (timerId === undefined) { timerId = setTimeout(timerExpired, wait); } return result; } debounced.cancel = cancel; debounced.flush = flush; return debounced; } /** * Defers invoking the `func` until the current call stack has cleared. Any * additional arguments are provided to `func` when it's invoked. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to defer. * @param {...*} [args] The arguments to invoke `func` with. * @returns {number} Returns the timer id. * @example * * _.defer(function(text) { * console.log(text); * }, 'deferred'); * // => Logs 'deferred' after one millisecond. */ var defer = baseRest(function(func, args) { return baseDelay(func, 1, args); }); /** * Invokes `func` after `wait` milliseconds. Any additional arguments are * provided to `func` when it's invoked. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to delay. * @param {number} wait The number of milliseconds to delay invocation. * @param {...*} [args] The arguments to invoke `func` with. * @returns {number} Returns the timer id. * @example * * _.delay(function(text) { * console.log(text); * }, 1000, 'later'); * // => Logs 'later' after one second. */ var delay = baseRest(function(func, wait, args) { return baseDelay(func, toNumber(wait) || 0, args); }); /** * Creates a function that invokes `func` with arguments reversed. * * @static * @memberOf _ * @since 4.0.0 * @category Function * @param {Function} func The function to flip arguments for. * @returns {Function} Returns the new flipped function. * @example * * var flipped = _.flip(function() { * return _.toArray(arguments); * }); * * flipped('a', 'b', 'c', 'd'); * // => ['d', 'c', 'b', 'a'] */ function flip(func) { return createWrap(func, WRAP_FLIP_FLAG); } /** * Creates a function that memoizes the result of `func`. If `resolver` is * provided, it determines the cache key for storing the result based on the * arguments provided to the memoized function. By default, the first argument * provided to the memoized function is used as the map cache key. The `func` * is invoked with the `this` binding of the memoized function. * * **Note:** The cache is exposed as the `cache` property on the memoized * function. Its creation may be customized by replacing the `_.memoize.Cache` * constructor with one whose instances implement the * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object) * method interface of `clear`, `delete`, `get`, `has`, and `set`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to have its output memoized. * @param {Function} [resolver] The function to resolve the cache key. * @returns {Function} Returns the new memoized function. * @example * * var object = { 'a': 1, 'b': 2 }; * var other = { 'c': 3, 'd': 4 }; * * var values = _.memoize(_.values); * values(object); * // => [1, 2] * * values(other); * // => [3, 4] * * object.a = 2; * values(object); * // => [1, 2] * * // Modify the result cache. * values.cache.set(object, ['a', 'b']); * values(object); * // => ['a', 'b'] * * // Replace `_.memoize.Cache`. * _.memoize.Cache = WeakMap; */ function memoize(func, resolver) { if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) { throw new TypeError(FUNC_ERROR_TEXT); } var memoized = function() { var args = arguments, key = resolver ? resolver.apply(this, args) : args[0], cache = memoized.cache; if (cache.has(key)) { return cache.get(key); } var result = func.apply(this, args); memoized.cache = cache.set(key, result) || cache; return result; }; memoized.cache = new (memoize.Cache || MapCache); return memoized; } // Expose `MapCache`. memoize.Cache = MapCache; /** * Creates a function that negates the result of the predicate `func`. The * `func` predicate is invoked with the `this` binding and arguments of the * created function. * * @static * @memberOf _ * @since 3.0.0 * @category Function * @param {Function} predicate The predicate to negate. * @returns {Function} Returns the new negated function. * @example * * function isEven(n) { * return n % 2 == 0; * } * * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven)); * // => [1, 3, 5] */ function negate(predicate) { if (typeof predicate != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } return function() { var args = arguments; switch (args.length) { case 0: return !predicate.call(this); case 1: return !predicate.call(this, args[0]); case 2: return !predicate.call(this, args[0], args[1]); case 3: return !predicate.call(this, args[0], args[1], args[2]); } return !predicate.apply(this, args); }; } /** * Creates a function that is restricted to invoking `func` once. Repeat calls * to the function return the value of the first invocation. The `func` is * invoked with the `this` binding and arguments of the created function. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to restrict. * @returns {Function} Returns the new restricted function. * @example * * var initialize = _.once(createApplication); * initialize(); * initialize(); * // => `createApplication` is invoked once */ function once(func) { return before(2, func); } /** * Creates a function that invokes `func` with its arguments transformed. * * @static * @since 4.0.0 * @memberOf _ * @category Function * @param {Function} func The function to wrap. * @param {...(Function|Function[])} [transforms=[_.identity]] * The argument transforms. * @returns {Function} Returns the new function. * @example * * function doubled(n) { * return n * 2; * } * * function square(n) { * return n * n; * } * * var func = _.overArgs(function(x, y) { * return [x, y]; * }, [square, doubled]); * * func(9, 3); * // => [81, 6] * * func(10, 5); * // => [100, 10] */ var overArgs = castRest(function(func, transforms) { transforms = (transforms.length == 1 && isArray(transforms[0])) ? arrayMap(transforms[0], baseUnary(getIteratee())) : arrayMap(baseFlatten(transforms, 1), baseUnary(getIteratee())); var funcsLength = transforms.length; return baseRest(function(args) { var index = -1, length = nativeMin(args.length, funcsLength); while (++index < length) { args[index] = transforms[index].call(this, args[index]); } return apply(func, this, args); }); }); /** * Creates a function that invokes `func` with `partials` prepended to the * arguments it receives. This method is like `_.bind` except it does **not** * alter the `this` binding. * * The `_.partial.placeholder` value, which defaults to `_` in monolithic * builds, may be used as a placeholder for partially applied arguments. * * **Note:** This method doesn't set the "length" property of partially * applied functions. * * @static * @memberOf _ * @since 0.2.0 * @category Function * @param {Function} func The function to partially apply arguments to. * @param {...*} [partials] The arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * function greet(greeting, name) { * return greeting + ' ' + name; * } * * var sayHelloTo = _.partial(greet, 'hello'); * sayHelloTo('fred'); * // => 'hello fred' * * // Partially applied with placeholders. * var greetFred = _.partial(greet, _, 'fred'); * greetFred('hi'); * // => 'hi fred' */ var partial = baseRest(function(func, partials) { var holders = replaceHolders(partials, getHolder(partial)); return createWrap(func, WRAP_PARTIAL_FLAG, undefined, partials, holders); }); /** * This method is like `_.partial` except that partially applied arguments * are appended to the arguments it receives. * * The `_.partialRight.placeholder` value, which defaults to `_` in monolithic * builds, may be used as a placeholder for partially applied arguments. * * **Note:** This method doesn't set the "length" property of partially * applied functions. * * @static * @memberOf _ * @since 1.0.0 * @category Function * @param {Function} func The function to partially apply arguments to. * @param {...*} [partials] The arguments to be partially applied. * @returns {Function} Returns the new partially applied function. * @example * * function greet(greeting, name) { * return greeting + ' ' + name; * } * * var greetFred = _.partialRight(greet, 'fred'); * greetFred('hi'); * // => 'hi fred' * * // Partially applied with placeholders. * var sayHelloTo = _.partialRight(greet, 'hello', _); * sayHelloTo('fred'); * // => 'hello fred' */ var partialRight = baseRest(function(func, partials) { var holders = replaceHolders(partials, getHolder(partialRight)); return createWrap(func, WRAP_PARTIAL_RIGHT_FLAG, undefined, partials, holders); }); /** * Creates a function that invokes `func` with arguments arranged according * to the specified `indexes` where the argument value at the first index is * provided as the first argument, the argument value at the second index is * provided as the second argument, and so on. * * @static * @memberOf _ * @since 3.0.0 * @category Function * @param {Function} func The function to rearrange arguments for. * @param {...(number|number[])} indexes The arranged argument indexes. * @returns {Function} Returns the new function. * @example * * var rearged = _.rearg(function(a, b, c) { * return [a, b, c]; * }, [2, 0, 1]); * * rearged('b', 'c', 'a') * // => ['a', 'b', 'c'] */ var rearg = flatRest(function(func, indexes) { return createWrap(func, WRAP_REARG_FLAG, undefined, undefined, undefined, indexes); }); /** * Creates a function that invokes `func` with the `this` binding of the * created function and arguments from `start` and beyond provided as * an array. * * **Note:** This method is based on the * [rest parameter](https://mdn.io/rest_parameters). * * @static * @memberOf _ * @since 4.0.0 * @category Function * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. * @example * * var say = _.rest(function(what, names) { * return what + ' ' + _.initial(names).join(', ') + * (_.size(names) > 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */ function rest(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } start = start === undefined ? start : toInteger(start); return baseRest(func, start); } /** * Creates a function that invokes `func` with the `this` binding of the * create function and an array of arguments much like * [`Function#apply`](http://www.ecma-international.org/ecma-262/7.0/#sec-function.prototype.apply). * * **Note:** This method is based on the * [spread operator](https://mdn.io/spread_operator). * * @static * @memberOf _ * @since 3.2.0 * @category Function * @param {Function} func The function to spread arguments over. * @param {number} [start=0] The start position of the spread. * @returns {Function} Returns the new function. * @example * * var say = _.spread(function(who, what) { * return who + ' says ' + what; * }); * * say(['fred', 'hello']); * // => 'fred says hello' * * var numbers = Promise.all([ * Promise.resolve(40), * Promise.resolve(36) * ]); * * numbers.then(_.spread(function(x, y) { * return x + y; * })); * // => a Promise of 76 */ function spread(func, start) { if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } start = start == null ? 0 : nativeMax(toInteger(start), 0); return baseRest(function(args) { var array = args[start], otherArgs = castSlice(args, 0, start); if (array) { arrayPush(otherArgs, array); } return apply(func, this, otherArgs); }); } /** * Creates a throttled function that only invokes `func` at most once per * every `wait` milliseconds. The throttled function comes with a `cancel` * method to cancel delayed `func` invocations and a `flush` method to * immediately invoke them. Provide `options` to indicate whether `func` * should be invoked on the leading and/or trailing edge of the `wait` * timeout. The `func` is invoked with the last arguments provided to the * throttled function. Subsequent calls to the throttled function return the * result of the last `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the throttled function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.throttle` and `_.debounce`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to throttle. * @param {number} [wait=0] The number of milliseconds to throttle invocations to. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=true] * Specify invoking on the leading edge of the timeout. * @param {boolean} [options.trailing=true] * Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // Avoid excessively updating the position while scrolling. * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); * * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes. * var throttled = _.throttle(renewToken, 300000, { 'trailing': false }); * jQuery(element).on('click', throttled); * * // Cancel the trailing throttled invocation. * jQuery(window).on('popstate', throttled.cancel); */ function throttle(func, wait, options) { var leading = true, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } if (isObject(options)) { leading = 'leading' in options ? !!options.leading : leading; trailing = 'trailing' in options ? !!options.trailing : trailing; } return debounce(func, wait, { 'leading': leading, 'maxWait': wait, 'trailing': trailing }); } /** * Creates a function that accepts up to one argument, ignoring any * additional arguments. * * @static * @memberOf _ * @since 4.0.0 * @category Function * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. * @example * * _.map(['6', '8', '10'], _.unary(parseInt)); * // => [6, 8, 10] */ function unary(func) { return ary(func, 1); } /** * Creates a function that provides `value` to `wrapper` as its first * argument. Any additional arguments provided to the function are appended * to those provided to the `wrapper`. The wrapper is invoked with the `this` * binding of the created function. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {*} value The value to wrap. * @param {Function} [wrapper=identity] The wrapper function. * @returns {Function} Returns the new function. * @example * * var p = _.wrap(_.escape, function(func, text) { * return '

' + func(text) + '

'; * }); * * p('fred, barney, & pebbles'); * // => '

fred, barney, & pebbles

' */ function wrap(value, wrapper) { return partial(castFunction(wrapper), value); } /*------------------------------------------------------------------------*/ /** * Casts `value` as an array if it's not one. * * @static * @memberOf _ * @since 4.4.0 * @category Lang * @param {*} value The value to inspect. * @returns {Array} Returns the cast array. * @example * * _.castArray(1); * // => [1] * * _.castArray({ 'a': 1 }); * // => [{ 'a': 1 }] * * _.castArray('abc'); * // => ['abc'] * * _.castArray(null); * // => [null] * * _.castArray(undefined); * // => [undefined] * * _.castArray(); * // => [] * * var array = [1, 2, 3]; * console.log(_.castArray(array) === array); * // => true */ function castArray() { if (!arguments.length) { return []; } var value = arguments[0]; return isArray(value) ? value : [value]; } /** * Creates a shallow clone of `value`. * * **Note:** This method is loosely based on the * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm) * and supports cloning arrays, array buffers, booleans, date objects, maps, * numbers, `Object` objects, regexes, sets, strings, symbols, and typed * arrays. The own enumerable properties of `arguments` objects are cloned * as plain objects. An empty object is returned for uncloneable values such * as error objects, functions, DOM nodes, and WeakMaps. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to clone. * @returns {*} Returns the cloned value. * @see _.cloneDeep * @example * * var objects = [{ 'a': 1 }, { 'b': 2 }]; * * var shallow = _.clone(objects); * console.log(shallow[0] === objects[0]); * // => true */ function clone(value) { return baseClone(value, CLONE_SYMBOLS_FLAG); } /** * This method is like `_.clone` except that it accepts `customizer` which * is invoked to produce the cloned value. If `customizer` returns `undefined`, * cloning is handled by the method instead. The `customizer` is invoked with * up to four arguments; (value [, index|key, object, stack]). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to clone. * @param {Function} [customizer] The function to customize cloning. * @returns {*} Returns the cloned value. * @see _.cloneDeepWith * @example * * function customizer(value) { * if (_.isElement(value)) { * return value.cloneNode(false); * } * } * * var el = _.cloneWith(document.body, customizer); * * console.log(el === document.body); * // => false * console.log(el.nodeName); * // => 'BODY' * console.log(el.childNodes.length); * // => 0 */ function cloneWith(value, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; return baseClone(value, CLONE_SYMBOLS_FLAG, customizer); } /** * This method is like `_.clone` except that it recursively clones `value`. * * @static * @memberOf _ * @since 1.0.0 * @category Lang * @param {*} value The value to recursively clone. * @returns {*} Returns the deep cloned value. * @see _.clone * @example * * var objects = [{ 'a': 1 }, { 'b': 2 }]; * * var deep = _.cloneDeep(objects); * console.log(deep[0] === objects[0]); * // => false */ function cloneDeep(value) { return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG); } /** * This method is like `_.cloneWith` except that it recursively clones `value`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to recursively clone. * @param {Function} [customizer] The function to customize cloning. * @returns {*} Returns the deep cloned value. * @see _.cloneWith * @example * * function customizer(value) { * if (_.isElement(value)) { * return value.cloneNode(true); * } * } * * var el = _.cloneDeepWith(document.body, customizer); * * console.log(el === document.body); * // => false * console.log(el.nodeName); * // => 'BODY' * console.log(el.childNodes.length); * // => 20 */ function cloneDeepWith(value, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer); } /** * Checks if `object` conforms to `source` by invoking the predicate * properties of `source` with the corresponding property values of `object`. * * **Note:** This method is equivalent to `_.conforms` when `source` is * partially applied. * * @static * @memberOf _ * @since 4.14.0 * @category Lang * @param {Object} object The object to inspect. * @param {Object} source The object of property predicates to conform to. * @returns {boolean} Returns `true` if `object` conforms, else `false`. * @example * * var object = { 'a': 1, 'b': 2 }; * * _.conformsTo(object, { 'b': function(n) { return n > 1; } }); * // => true * * _.conformsTo(object, { 'b': function(n) { return n > 2; } }); * // => false */ function conformsTo(object, source) { return source == null || baseConformsTo(object, source, keys(source)); } /** * Performs a * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * comparison between two values to determine if they are equivalent. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.eq(object, object); * // => true * * _.eq(object, other); * // => false * * _.eq('a', 'a'); * // => true * * _.eq('a', Object('a')); * // => false * * _.eq(NaN, NaN); * // => true */ function eq(value, other) { return value === other || (value !== value && other !== other); } /** * Checks if `value` is greater than `other`. * * @static * @memberOf _ * @since 3.9.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is greater than `other`, * else `false`. * @see _.lt * @example * * _.gt(3, 1); * // => true * * _.gt(3, 3); * // => false * * _.gt(1, 3); * // => false */ var gt = createRelationalOperation(baseGt); /** * Checks if `value` is greater than or equal to `other`. * * @static * @memberOf _ * @since 3.9.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is greater than or equal to * `other`, else `false`. * @see _.lte * @example * * _.gte(3, 1); * // => true * * _.gte(3, 3); * // => true * * _.gte(1, 3); * // => false */ var gte = createRelationalOperation(function(value, other) { return value >= other; }); /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) { return isObjectLike(value) && hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray = Array.isArray; /** * Checks if `value` is classified as an `ArrayBuffer` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array buffer, else `false`. * @example * * _.isArrayBuffer(new ArrayBuffer(2)); * // => true * * _.isArrayBuffer(new Array(2)); * // => false */ var isArrayBuffer = nodeIsArrayBuffer ? baseUnary(nodeIsArrayBuffer) : baseIsArrayBuffer; /** * Checks if `value` is array-like. A value is considered array-like if it's * not a function and has a `value.length` that's an integer greater than or * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. * @example * * _.isArrayLike([1, 2, 3]); * // => true * * _.isArrayLike(document.body.children); * // => true * * _.isArrayLike('abc'); * // => true * * _.isArrayLike(_.noop); * // => false */ function isArrayLike(value) { return value != null && isLength(value.length) && !isFunction(value); } /** * This method is like `_.isArrayLike` except that it also checks if `value` * is an object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array-like object, * else `false`. * @example * * _.isArrayLikeObject([1, 2, 3]); * // => true * * _.isArrayLikeObject(document.body.children); * // => true * * _.isArrayLikeObject('abc'); * // => false * * _.isArrayLikeObject(_.noop); * // => false */ function isArrayLikeObject(value) { return isObjectLike(value) && isArrayLike(value); } /** * Checks if `value` is classified as a boolean primitive or object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a boolean, else `false`. * @example * * _.isBoolean(false); * // => true * * _.isBoolean(null); * // => false */ function isBoolean(value) { return value === true || value === false || (isObjectLike(value) && baseGetTag(value) == boolTag); } /** * Checks if `value` is a buffer. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. * @example * * _.isBuffer(new Buffer(2)); * // => true * * _.isBuffer(new Uint8Array(2)); * // => false */ var isBuffer = nativeIsBuffer || stubFalse; /** * Checks if `value` is classified as a `Date` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a date object, else `false`. * @example * * _.isDate(new Date); * // => true * * _.isDate('Mon April 23 2012'); * // => false */ var isDate = nodeIsDate ? baseUnary(nodeIsDate) : baseIsDate; /** * Checks if `value` is likely a DOM element. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`. * @example * * _.isElement(document.body); * // => true * * _.isElement(''); * // => false */ function isElement(value) { return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value); } /** * Checks if `value` is an empty object, collection, map, or set. * * Objects are considered empty if they have no own enumerable string keyed * properties. * * Array-like values such as `arguments` objects, arrays, buffers, strings, or * jQuery-like collections are considered empty if they have a `length` of `0`. * Similarly, maps and sets are considered empty if they have a `size` of `0`. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is empty, else `false`. * @example * * _.isEmpty(null); * // => true * * _.isEmpty(true); * // => true * * _.isEmpty(1); * // => true * * _.isEmpty([1, 2, 3]); * // => false * * _.isEmpty({ 'a': 1 }); * // => false */ function isEmpty(value) { if (value == null) { return true; } if (isArrayLike(value) && (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' || isBuffer(value) || isTypedArray(value) || isArguments(value))) { return !value.length; } var tag = getTag(value); if (tag == mapTag || tag == setTag) { return !value.size; } if (isPrototype(value)) { return !baseKeys(value).length; } for (var key in value) { if (hasOwnProperty.call(value, key)) { return false; } } return true; } /** * Performs a deep comparison between two values to determine if they are * equivalent. * * **Note:** This method supports comparing arrays, array buffers, booleans, * date objects, error objects, maps, numbers, `Object` objects, regexes, * sets, strings, symbols, and typed arrays. `Object` objects are compared * by their own, not inherited, enumerable properties. Functions and DOM * nodes are compared by strict equality, i.e. `===`. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.isEqual(object, other); * // => true * * object === other; * // => false */ function isEqual(value, other) { return baseIsEqual(value, other); } /** * This method is like `_.isEqual` except that it accepts `customizer` which * is invoked to compare values. If `customizer` returns `undefined`, comparisons * are handled by the method instead. The `customizer` is invoked with up to * six arguments: (objValue, othValue [, index|key, object, other, stack]). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @param {Function} [customizer] The function to customize comparisons. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * function isGreeting(value) { * return /^h(?:i|ello)$/.test(value); * } * * function customizer(objValue, othValue) { * if (isGreeting(objValue) && isGreeting(othValue)) { * return true; * } * } * * var array = ['hello', 'goodbye']; * var other = ['hi', 'goodbye']; * * _.isEqualWith(array, other, customizer); * // => true */ function isEqualWith(value, other, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; var result = customizer ? customizer(value, other) : undefined; return result === undefined ? baseIsEqual(value, other, undefined, customizer) : !!result; } /** * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`, * `SyntaxError`, `TypeError`, or `URIError` object. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an error object, else `false`. * @example * * _.isError(new Error); * // => true * * _.isError(Error); * // => false */ function isError(value) { if (!isObjectLike(value)) { return false; } var tag = baseGetTag(value); return tag == errorTag || tag == domExcTag || (typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject(value)); } /** * Checks if `value` is a finite primitive number. * * **Note:** This method is based on * [`Number.isFinite`](https://mdn.io/Number/isFinite). * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a finite number, else `false`. * @example * * _.isFinite(3); * // => true * * _.isFinite(Number.MIN_VALUE); * // => true * * _.isFinite(Infinity); * // => false * * _.isFinite('3'); * // => false */ function isFinite(value) { return typeof value == 'number' && nativeIsFinite(value); } /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { if (!isObject(value)) { return false; } // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed arrays and other constructors. var tag = baseGetTag(value); return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag; } /** * Checks if `value` is an integer. * * **Note:** This method is based on * [`Number.isInteger`](https://mdn.io/Number/isInteger). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an integer, else `false`. * @example * * _.isInteger(3); * // => true * * _.isInteger(Number.MIN_VALUE); * // => false * * _.isInteger(Infinity); * // => false * * _.isInteger('3'); * // => false */ function isInteger(value) { return typeof value == 'number' && value == toInteger(value); } /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return value != null && typeof value == 'object'; } /** * Checks if `value` is classified as a `Map` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a map, else `false`. * @example * * _.isMap(new Map); * // => true * * _.isMap(new WeakMap); * // => false */ var isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap; /** * Performs a partial deep comparison between `object` and `source` to * determine if `object` contains equivalent property values. * * **Note:** This method is equivalent to `_.matches` when `source` is * partially applied. * * Partial comparisons will match empty array and empty object `source` * values against any array or object value, respectively. See `_.isEqual` * for a list of supported value comparisons. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {Object} object The object to inspect. * @param {Object} source The object of property values to match. * @returns {boolean} Returns `true` if `object` is a match, else `false`. * @example * * var object = { 'a': 1, 'b': 2 }; * * _.isMatch(object, { 'b': 2 }); * // => true * * _.isMatch(object, { 'b': 1 }); * // => false */ function isMatch(object, source) { return object === source || baseIsMatch(object, source, getMatchData(source)); } /** * This method is like `_.isMatch` except that it accepts `customizer` which * is invoked to compare values. If `customizer` returns `undefined`, comparisons * are handled by the method instead. The `customizer` is invoked with five * arguments: (objValue, srcValue, index|key, object, source). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {Object} object The object to inspect. * @param {Object} source The object of property values to match. * @param {Function} [customizer] The function to customize comparisons. * @returns {boolean} Returns `true` if `object` is a match, else `false`. * @example * * function isGreeting(value) { * return /^h(?:i|ello)$/.test(value); * } * * function customizer(objValue, srcValue) { * if (isGreeting(objValue) && isGreeting(srcValue)) { * return true; * } * } * * var object = { 'greeting': 'hello' }; * var source = { 'greeting': 'hi' }; * * _.isMatchWith(object, source, customizer); * // => true */ function isMatchWith(object, source, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; return baseIsMatch(object, source, getMatchData(source), customizer); } /** * Checks if `value` is `NaN`. * * **Note:** This method is based on * [`Number.isNaN`](https://mdn.io/Number/isNaN) and is not the same as * global [`isNaN`](https://mdn.io/isNaN) which returns `true` for * `undefined` and other non-number values. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`. * @example * * _.isNaN(NaN); * // => true * * _.isNaN(new Number(NaN)); * // => true * * isNaN(undefined); * // => true * * _.isNaN(undefined); * // => false */ function isNaN(value) { // An `NaN` primitive is the only value that is not equal to itself. // Perform the `toStringTag` check first to avoid errors with some // ActiveX objects in IE. return isNumber(value) && value != +value; } /** * Checks if `value` is a pristine native function. * * **Note:** This method can't reliably detect native functions in the presence * of the core-js package because core-js circumvents this kind of detection. * Despite multiple requests, the core-js maintainer has made it clear: any * attempt to fix the detection will be obstructed. As a result, we're left * with little choice but to throw an error. Unfortunately, this also affects * packages, like [babel-polyfill](https://www.npmjs.com/package/babel-polyfill), * which rely on core-js. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */ function isNative(value) { if (isMaskable(value)) { throw new Error(CORE_ERROR_TEXT); } return baseIsNative(value); } /** * Checks if `value` is `null`. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is `null`, else `false`. * @example * * _.isNull(null); * // => true * * _.isNull(void 0); * // => false */ function isNull(value) { return value === null; } /** * Checks if `value` is `null` or `undefined`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is nullish, else `false`. * @example * * _.isNil(null); * // => true * * _.isNil(void 0); * // => true * * _.isNil(NaN); * // => false */ function isNil(value) { return value == null; } /** * Checks if `value` is classified as a `Number` primitive or object. * * **Note:** To exclude `Infinity`, `-Infinity`, and `NaN`, which are * classified as numbers, use the `_.isFinite` method. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a number, else `false`. * @example * * _.isNumber(3); * // => true * * _.isNumber(Number.MIN_VALUE); * // => true * * _.isNumber(Infinity); * // => true * * _.isNumber('3'); * // => false */ function isNumber(value) { return typeof value == 'number' || (isObjectLike(value) && baseGetTag(value) == numberTag); } /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * @static * @memberOf _ * @since 0.8.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ function isPlainObject(value) { if (!isObjectLike(value) || baseGetTag(value) != objectTag) { return false; } var proto = getPrototype(value); if (proto === null) { return true; } var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor; return typeof Ctor == 'function' && Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString; } /** * Checks if `value` is classified as a `RegExp` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a regexp, else `false`. * @example * * _.isRegExp(/abc/); * // => true * * _.isRegExp('/abc/'); * // => false */ var isRegExp = nodeIsRegExp ? baseUnary(nodeIsRegExp) : baseIsRegExp; /** * Checks if `value` is a safe integer. An integer is safe if it's an IEEE-754 * double precision number which isn't the result of a rounded unsafe integer. * * **Note:** This method is based on * [`Number.isSafeInteger`](https://mdn.io/Number/isSafeInteger). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a safe integer, else `false`. * @example * * _.isSafeInteger(3); * // => true * * _.isSafeInteger(Number.MIN_VALUE); * // => false * * _.isSafeInteger(Infinity); * // => false * * _.isSafeInteger('3'); * // => false */ function isSafeInteger(value) { return isInteger(value) && value >= -MAX_SAFE_INTEGER && value <= MAX_SAFE_INTEGER; } /** * Checks if `value` is classified as a `Set` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a set, else `false`. * @example * * _.isSet(new Set); * // => true * * _.isSet(new WeakSet); * // => false */ var isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet; /** * Checks if `value` is classified as a `String` primitive or object. * * @static * @since 0.1.0 * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a string, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */ function isString(value) { return typeof value == 'string' || (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag); } /** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */ function isSymbol(value) { return typeof value == 'symbol' || (isObjectLike(value) && baseGetTag(value) == symbolTag); } /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray; /** * Checks if `value` is `undefined`. * * @static * @since 0.1.0 * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`. * @example * * _.isUndefined(void 0); * // => true * * _.isUndefined(null); * // => false */ function isUndefined(value) { return value === undefined; } /** * Checks if `value` is classified as a `WeakMap` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a weak map, else `false`. * @example * * _.isWeakMap(new WeakMap); * // => true * * _.isWeakMap(new Map); * // => false */ function isWeakMap(value) { return isObjectLike(value) && getTag(value) == weakMapTag; } /** * Checks if `value` is classified as a `WeakSet` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a weak set, else `false`. * @example * * _.isWeakSet(new WeakSet); * // => true * * _.isWeakSet(new Set); * // => false */ function isWeakSet(value) { return isObjectLike(value) && baseGetTag(value) == weakSetTag; } /** * Checks if `value` is less than `other`. * * @static * @memberOf _ * @since 3.9.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is less than `other`, * else `false`. * @see _.gt * @example * * _.lt(1, 3); * // => true * * _.lt(3, 3); * // => false * * _.lt(3, 1); * // => false */ var lt = createRelationalOperation(baseLt); /** * Checks if `value` is less than or equal to `other`. * * @static * @memberOf _ * @since 3.9.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if `value` is less than or equal to * `other`, else `false`. * @see _.gte * @example * * _.lte(1, 3); * // => true * * _.lte(3, 3); * // => true * * _.lte(3, 1); * // => false */ var lte = createRelationalOperation(function(value, other) { return value <= other; }); /** * Converts `value` to an array. * * @static * @since 0.1.0 * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Array} Returns the converted array. * @example * * _.toArray({ 'a': 1, 'b': 2 }); * // => [1, 2] * * _.toArray('abc'); * // => ['a', 'b', 'c'] * * _.toArray(1); * // => [] * * _.toArray(null); * // => [] */ function toArray(value) { if (!value) { return []; } if (isArrayLike(value)) { return isString(value) ? stringToArray(value) : copyArray(value); } if (symIterator && value[symIterator]) { return iteratorToArray(value[symIterator]()); } var tag = getTag(value), func = tag == mapTag ? mapToArray : (tag == setTag ? setToArray : values); return func(value); } /** * Converts `value` to a finite number. * * @static * @memberOf _ * @since 4.12.0 * @category Lang * @param {*} value The value to convert. * @returns {number} Returns the converted number. * @example * * _.toFinite(3.2); * // => 3.2 * * _.toFinite(Number.MIN_VALUE); * // => 5e-324 * * _.toFinite(Infinity); * // => 1.7976931348623157e+308 * * _.toFinite('3.2'); * // => 3.2 */ function toFinite(value) { if (!value) { return value === 0 ? value : 0; } value = toNumber(value); if (value === INFINITY || value === -INFINITY) { var sign = (value < 0 ? -1 : 1); return sign * MAX_INTEGER; } return value === value ? value : 0; } /** * Converts `value` to an integer. * * **Note:** This method is loosely based on * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {number} Returns the converted integer. * @example * * _.toInteger(3.2); * // => 3 * * _.toInteger(Number.MIN_VALUE); * // => 0 * * _.toInteger(Infinity); * // => 1.7976931348623157e+308 * * _.toInteger('3.2'); * // => 3 */ function toInteger(value) { var result = toFinite(value), remainder = result % 1; return result === result ? (remainder ? result - remainder : result) : 0; } /** * Converts `value` to an integer suitable for use as the length of an * array-like object. * * **Note:** This method is based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {number} Returns the converted integer. * @example * * _.toLength(3.2); * // => 3 * * _.toLength(Number.MIN_VALUE); * // => 0 * * _.toLength(Infinity); * // => 4294967295 * * _.toLength('3.2'); * // => 3 */ function toLength(value) { return value ? baseClamp(toInteger(value), 0, MAX_ARRAY_LENGTH) : 0; } /** * Converts `value` to a number. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to process. * @returns {number} Returns the number. * @example * * _.toNumber(3.2); * // => 3.2 * * _.toNumber(Number.MIN_VALUE); * // => 5e-324 * * _.toNumber(Infinity); * // => Infinity * * _.toNumber('3.2'); * // => 3.2 */ function toNumber(value) { if (typeof value == 'number') { return value; } if (isSymbol(value)) { return NAN; } if (isObject(value)) { var other = typeof value.valueOf == 'function' ? value.valueOf() : value; value = isObject(other) ? (other + '') : other; } if (typeof value != 'string') { return value === 0 ? value : +value; } value = value.replace(reTrim, ''); var isBinary = reIsBinary.test(value); return (isBinary || reIsOctal.test(value)) ? freeParseInt(value.slice(2), isBinary ? 2 : 8) : (reIsBadHex.test(value) ? NAN : +value); } /** * Converts `value` to a plain object flattening inherited enumerable string * keyed properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { * this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */ function toPlainObject(value) { return copyObject(value, keysIn(value)); } /** * Converts `value` to a safe integer. A safe integer can be compared and * represented correctly. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {number} Returns the converted integer. * @example * * _.toSafeInteger(3.2); * // => 3 * * _.toSafeInteger(Number.MIN_VALUE); * // => 0 * * _.toSafeInteger(Infinity); * // => 9007199254740991 * * _.toSafeInteger('3.2'); * // => 3 */ function toSafeInteger(value) { return value ? baseClamp(toInteger(value), -MAX_SAFE_INTEGER, MAX_SAFE_INTEGER) : (value === 0 ? value : 0); } /** * Converts `value` to a string. An empty string is returned for `null` * and `undefined` values. The sign of `-0` is preserved. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {string} Returns the converted string. * @example * * _.toString(null); * // => '' * * _.toString(-0); * // => '-0' * * _.toString([1, 2, 3]); * // => '1,2,3' */ function toString(value) { return value == null ? '' : baseToString(value); } /*------------------------------------------------------------------------*/ /** * Assigns own enumerable string keyed properties of source objects to the * destination object. Source objects are applied from left to right. * Subsequent sources overwrite property assignments of previous sources. * * **Note:** This method mutates `object` and is loosely based on * [`Object.assign`](https://mdn.io/Object/assign). * * @static * @memberOf _ * @since 0.10.0 * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @see _.assignIn * @example * * function Foo() { * this.a = 1; * } * * function Bar() { * this.c = 3; * } * * Foo.prototype.b = 2; * Bar.prototype.d = 4; * * _.assign({ 'a': 0 }, new Foo, new Bar); * // => { 'a': 1, 'c': 3 } */ var assign = createAssigner(function(object, source) { if (isPrototype(source) || isArrayLike(source)) { copyObject(source, keys(source), object); return; } for (var key in source) { if (hasOwnProperty.call(source, key)) { assignValue(object, key, source[key]); } } }); /** * This method is like `_.assign` except that it iterates over own and * inherited source properties. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @alias extend * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @see _.assign * @example * * function Foo() { * this.a = 1; * } * * function Bar() { * this.c = 3; * } * * Foo.prototype.b = 2; * Bar.prototype.d = 4; * * _.assignIn({ 'a': 0 }, new Foo, new Bar); * // => { 'a': 1, 'b': 2, 'c': 3, 'd': 4 } */ var assignIn = createAssigner(function(object, source) { copyObject(source, keysIn(source), object); }); /** * This method is like `_.assignIn` except that it accepts `customizer` * which is invoked to produce the assigned values. If `customizer` returns * `undefined`, assignment is handled by the method instead. The `customizer` * is invoked with five arguments: (objValue, srcValue, key, object, source). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @alias extendWith * @category Object * @param {Object} object The destination object. * @param {...Object} sources The source objects. * @param {Function} [customizer] The function to customize assigned values. * @returns {Object} Returns `object`. * @see _.assignWith * @example * * function customizer(objValue, srcValue) { * return _.isUndefined(objValue) ? srcValue : objValue; * } * * var defaults = _.partialRight(_.assignInWith, customizer); * * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 }); * // => { 'a': 1, 'b': 2 } */ var assignInWith = createAssigner(function(object, source, srcIndex, customizer) { copyObject(source, keysIn(source), object, customizer); }); /** * This method is like `_.assign` except that it accepts `customizer` * which is invoked to produce the assigned values. If `customizer` returns * `undefined`, assignment is handled by the method instead. The `customizer` * is invoked with five arguments: (objValue, srcValue, key, object, source). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The destination object. * @param {...Object} sources The source objects. * @param {Function} [customizer] The function to customize assigned values. * @returns {Object} Returns `object`. * @see _.assignInWith * @example * * function customizer(objValue, srcValue) { * return _.isUndefined(objValue) ? srcValue : objValue; * } * * var defaults = _.partialRight(_.assignWith, customizer); * * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 }); * // => { 'a': 1, 'b': 2 } */ var assignWith = createAssigner(function(object, source, srcIndex, customizer) { copyObject(source, keys(source), object, customizer); }); /** * Creates an array of values corresponding to `paths` of `object`. * * @static * @memberOf _ * @since 1.0.0 * @category Object * @param {Object} object The object to iterate over. * @param {...(string|string[])} [paths] The property paths to pick. * @returns {Array} Returns the picked values. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }, 4] }; * * _.at(object, ['a[0].b.c', 'a[1]']); * // => [3, 4] */ var at = flatRest(baseAt); /** * Creates an object that inherits from the `prototype` object. If a * `properties` object is given, its own enumerable string keyed properties * are assigned to the created object. * * @static * @memberOf _ * @since 2.3.0 * @category Object * @param {Object} prototype The object to inherit from. * @param {Object} [properties] The properties to assign to the object. * @returns {Object} Returns the new object. * @example * * function Shape() { * this.x = 0; * this.y = 0; * } * * function Circle() { * Shape.call(this); * } * * Circle.prototype = _.create(Shape.prototype, { * 'constructor': Circle * }); * * var circle = new Circle; * circle instanceof Circle; * // => true * * circle instanceof Shape; * // => true */ function create(prototype, properties) { var result = baseCreate(prototype); return properties == null ? result : baseAssign(result, properties); } /** * Assigns own and inherited enumerable string keyed properties of source * objects to the destination object for all destination properties that * resolve to `undefined`. Source objects are applied from left to right. * Once a property is set, additional values of the same property are ignored. * * **Note:** This method mutates `object`. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @see _.defaultsDeep * @example * * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 }); * // => { 'a': 1, 'b': 2 } */ var defaults = baseRest(function(args) { args.push(undefined, customDefaultsAssignIn); return apply(assignInWith, undefined, args); }); /** * This method is like `_.defaults` except that it recursively assigns * default properties. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 3.10.0 * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @see _.defaults * @example * * _.defaultsDeep({ 'a': { 'b': 2 } }, { 'a': { 'b': 1, 'c': 3 } }); * // => { 'a': { 'b': 2, 'c': 3 } } */ var defaultsDeep = baseRest(function(args) { args.push(undefined, customDefaultsMerge); return apply(mergeWith, undefined, args); }); /** * This method is like `_.find` except that it returns the key of the first * element `predicate` returns truthy for instead of the element itself. * * @static * @memberOf _ * @since 1.1.0 * @category Object * @param {Object} object The object to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {string|undefined} Returns the key of the matched element, * else `undefined`. * @example * * var users = { * 'barney': { 'age': 36, 'active': true }, * 'fred': { 'age': 40, 'active': false }, * 'pebbles': { 'age': 1, 'active': true } * }; * * _.findKey(users, function(o) { return o.age < 40; }); * // => 'barney' (iteration order is not guaranteed) * * // The `_.matches` iteratee shorthand. * _.findKey(users, { 'age': 1, 'active': true }); * // => 'pebbles' * * // The `_.matchesProperty` iteratee shorthand. * _.findKey(users, ['active', false]); * // => 'fred' * * // The `_.property` iteratee shorthand. * _.findKey(users, 'active'); * // => 'barney' */ function findKey(object, predicate) { return baseFindKey(object, getIteratee(predicate, 3), baseForOwn); } /** * This method is like `_.findKey` except that it iterates over elements of * a collection in the opposite order. * * @static * @memberOf _ * @since 2.0.0 * @category Object * @param {Object} object The object to inspect. * @param {Function} [predicate=_.identity] The function invoked per iteration. * @returns {string|undefined} Returns the key of the matched element, * else `undefined`. * @example * * var users = { * 'barney': { 'age': 36, 'active': true }, * 'fred': { 'age': 40, 'active': false }, * 'pebbles': { 'age': 1, 'active': true } * }; * * _.findLastKey(users, function(o) { return o.age < 40; }); * // => returns 'pebbles' assuming `_.findKey` returns 'barney' * * // The `_.matches` iteratee shorthand. * _.findLastKey(users, { 'age': 36, 'active': true }); * // => 'barney' * * // The `_.matchesProperty` iteratee shorthand. * _.findLastKey(users, ['active', false]); * // => 'fred' * * // The `_.property` iteratee shorthand. * _.findLastKey(users, 'active'); * // => 'pebbles' */ function findLastKey(object, predicate) { return baseFindKey(object, getIteratee(predicate, 3), baseForOwnRight); } /** * Iterates over own and inherited enumerable string keyed properties of an * object and invokes `iteratee` for each property. The iteratee is invoked * with three arguments: (value, key, object). Iteratee functions may exit * iteration early by explicitly returning `false`. * * @static * @memberOf _ * @since 0.3.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns `object`. * @see _.forInRight * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.forIn(new Foo, function(value, key) { * console.log(key); * }); * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed). */ function forIn(object, iteratee) { return object == null ? object : baseFor(object, getIteratee(iteratee, 3), keysIn); } /** * This method is like `_.forIn` except that it iterates over properties of * `object` in the opposite order. * * @static * @memberOf _ * @since 2.0.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns `object`. * @see _.forIn * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.forInRight(new Foo, function(value, key) { * console.log(key); * }); * // => Logs 'c', 'b', then 'a' assuming `_.forIn` logs 'a', 'b', then 'c'. */ function forInRight(object, iteratee) { return object == null ? object : baseForRight(object, getIteratee(iteratee, 3), keysIn); } /** * Iterates over own enumerable string keyed properties of an object and * invokes `iteratee` for each property. The iteratee is invoked with three * arguments: (value, key, object). Iteratee functions may exit iteration * early by explicitly returning `false`. * * @static * @memberOf _ * @since 0.3.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns `object`. * @see _.forOwnRight * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.forOwn(new Foo, function(value, key) { * console.log(key); * }); * // => Logs 'a' then 'b' (iteration order is not guaranteed). */ function forOwn(object, iteratee) { return object && baseForOwn(object, getIteratee(iteratee, 3)); } /** * This method is like `_.forOwn` except that it iterates over properties of * `object` in the opposite order. * * @static * @memberOf _ * @since 2.0.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns `object`. * @see _.forOwn * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.forOwnRight(new Foo, function(value, key) { * console.log(key); * }); * // => Logs 'b' then 'a' assuming `_.forOwn` logs 'a' then 'b'. */ function forOwnRight(object, iteratee) { return object && baseForOwnRight(object, getIteratee(iteratee, 3)); } /** * Creates an array of function property names from own enumerable properties * of `object`. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to inspect. * @returns {Array} Returns the function names. * @see _.functionsIn * @example * * function Foo() { * this.a = _.constant('a'); * this.b = _.constant('b'); * } * * Foo.prototype.c = _.constant('c'); * * _.functions(new Foo); * // => ['a', 'b'] */ function functions(object) { return object == null ? [] : baseFunctions(object, keys(object)); } /** * Creates an array of function property names from own and inherited * enumerable properties of `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The object to inspect. * @returns {Array} Returns the function names. * @see _.functions * @example * * function Foo() { * this.a = _.constant('a'); * this.b = _.constant('b'); * } * * Foo.prototype.c = _.constant('c'); * * _.functionsIn(new Foo); * // => ['a', 'b', 'c'] */ function functionsIn(object) { return object == null ? [] : baseFunctions(object, keysIn(object)); } /** * Gets the value at `path` of `object`. If the resolved value is * `undefined`, the `defaultValue` is returned in its place. * * @static * @memberOf _ * @since 3.7.0 * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path of the property to get. * @param {*} [defaultValue] The value returned for `undefined` resolved values. * @returns {*} Returns the resolved value. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.get(object, 'a[0].b.c'); * // => 3 * * _.get(object, ['a', '0', 'b', 'c']); * // => 3 * * _.get(object, 'a.b.c', 'default'); * // => 'default' */ function get(object, path, defaultValue) { var result = object == null ? undefined : baseGet(object, path); return result === undefined ? defaultValue : result; } /** * Checks if `path` is a direct property of `object`. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path to check. * @returns {boolean} Returns `true` if `path` exists, else `false`. * @example * * var object = { 'a': { 'b': 2 } }; * var other = _.create({ 'a': _.create({ 'b': 2 }) }); * * _.has(object, 'a'); * // => true * * _.has(object, 'a.b'); * // => true * * _.has(object, ['a', 'b']); * // => true * * _.has(other, 'a'); * // => false */ function has(object, path) { return object != null && hasPath(object, path, baseHas); } /** * Checks if `path` is a direct or inherited property of `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path to check. * @returns {boolean} Returns `true` if `path` exists, else `false`. * @example * * var object = _.create({ 'a': _.create({ 'b': 2 }) }); * * _.hasIn(object, 'a'); * // => true * * _.hasIn(object, 'a.b'); * // => true * * _.hasIn(object, ['a', 'b']); * // => true * * _.hasIn(object, 'b'); * // => false */ function hasIn(object, path) { return object != null && hasPath(object, path, baseHasIn); } /** * Creates an object composed of the inverted keys and values of `object`. * If `object` contains duplicate values, subsequent values overwrite * property assignments of previous values. * * @static * @memberOf _ * @since 0.7.0 * @category Object * @param {Object} object The object to invert. * @returns {Object} Returns the new inverted object. * @example * * var object = { 'a': 1, 'b': 2, 'c': 1 }; * * _.invert(object); * // => { '1': 'c', '2': 'b' } */ var invert = createInverter(function(result, value, key) { result[value] = key; }, constant(identity)); /** * This method is like `_.invert` except that the inverted object is generated * from the results of running each element of `object` thru `iteratee`. The * corresponding inverted value of each inverted key is an array of keys * responsible for generating the inverted value. The iteratee is invoked * with one argument: (value). * * @static * @memberOf _ * @since 4.1.0 * @category Object * @param {Object} object The object to invert. * @param {Function} [iteratee=_.identity] The iteratee invoked per element. * @returns {Object} Returns the new inverted object. * @example * * var object = { 'a': 1, 'b': 2, 'c': 1 }; * * _.invertBy(object); * // => { '1': ['a', 'c'], '2': ['b'] } * * _.invertBy(object, function(value) { * return 'group' + value; * }); * // => { 'group1': ['a', 'c'], 'group2': ['b'] } */ var invertBy = createInverter(function(result, value, key) { if (hasOwnProperty.call(result, value)) { result[value].push(key); } else { result[value] = [key]; } }, getIteratee); /** * Invokes the method at `path` of `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path of the method to invoke. * @param {...*} [args] The arguments to invoke the method with. * @returns {*} Returns the result of the invoked method. * @example * * var object = { 'a': [{ 'b': { 'c': [1, 2, 3, 4] } }] }; * * _.invoke(object, 'a[0].b.c.slice', 1, 3); * // => [2, 3] */ var invoke = baseRest(baseInvoke); /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * for more details. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ function keys(object) { return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object); } /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @since 3.0.0 * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn(object) { return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object); } /** * The opposite of `_.mapValues`; this method creates an object with the * same values as `object` and keys generated by running each own enumerable * string keyed property of `object` thru `iteratee`. The iteratee is invoked * with three arguments: (value, key, object). * * @static * @memberOf _ * @since 3.8.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns the new mapped object. * @see _.mapValues * @example * * _.mapKeys({ 'a': 1, 'b': 2 }, function(value, key) { * return key + value; * }); * // => { 'a1': 1, 'b2': 2 } */ function mapKeys(object, iteratee) { var result = {}; iteratee = getIteratee(iteratee, 3); baseForOwn(object, function(value, key, object) { baseAssignValue(result, iteratee(value, key, object), value); }); return result; } /** * Creates an object with the same keys as `object` and values generated * by running each own enumerable string keyed property of `object` thru * `iteratee`. The iteratee is invoked with three arguments: * (value, key, object). * * @static * @memberOf _ * @since 2.4.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @returns {Object} Returns the new mapped object. * @see _.mapKeys * @example * * var users = { * 'fred': { 'user': 'fred', 'age': 40 }, * 'pebbles': { 'user': 'pebbles', 'age': 1 } * }; * * _.mapValues(users, function(o) { return o.age; }); * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed) * * // The `_.property` iteratee shorthand. * _.mapValues(users, 'age'); * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed) */ function mapValues(object, iteratee) { var result = {}; iteratee = getIteratee(iteratee, 3); baseForOwn(object, function(value, key, object) { baseAssignValue(result, key, iteratee(value, key, object)); }); return result; } /** * This method is like `_.assign` except that it recursively merges own and * inherited enumerable string keyed properties of source objects into the * destination object. Source properties that resolve to `undefined` are * skipped if a destination value exists. Array and plain object properties * are merged recursively. Other objects and value types are overridden by * assignment. Source objects are applied from left to right. Subsequent * sources overwrite property assignments of previous sources. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 0.5.0 * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @returns {Object} Returns `object`. * @example * * var object = { * 'a': [{ 'b': 2 }, { 'd': 4 }] * }; * * var other = { * 'a': [{ 'c': 3 }, { 'e': 5 }] * }; * * _.merge(object, other); * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] } */ var merge = createAssigner(function(object, source, srcIndex) { baseMerge(object, source, srcIndex); }); /** * This method is like `_.merge` except that it accepts `customizer` which * is invoked to produce the merged values of the destination and source * properties. If `customizer` returns `undefined`, merging is handled by the * method instead. The `customizer` is invoked with six arguments: * (objValue, srcValue, key, object, source, stack). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The destination object. * @param {...Object} sources The source objects. * @param {Function} customizer The function to customize assigned values. * @returns {Object} Returns `object`. * @example * * function customizer(objValue, srcValue) { * if (_.isArray(objValue)) { * return objValue.concat(srcValue); * } * } * * var object = { 'a': [1], 'b': [2] }; * var other = { 'a': [3], 'b': [4] }; * * _.mergeWith(object, other, customizer); * // => { 'a': [1, 3], 'b': [2, 4] } */ var mergeWith = createAssigner(function(object, source, srcIndex, customizer) { baseMerge(object, source, srcIndex, customizer); }); /** * The opposite of `_.pick`; this method creates an object composed of the * own and inherited enumerable property paths of `object` that are not omitted. * * **Note:** This method is considerably slower than `_.pick`. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The source object. * @param {...(string|string[])} [paths] The property paths to omit. * @returns {Object} Returns the new object. * @example * * var object = { 'a': 1, 'b': '2', 'c': 3 }; * * _.omit(object, ['a', 'c']); * // => { 'b': '2' } */ var omit = flatRest(function(object, paths) { var result = {}; if (object == null) { return result; } var isDeep = false; paths = arrayMap(paths, function(path) { path = castPath(path, object); isDeep || (isDeep = path.length > 1); return path; }); copyObject(object, getAllKeysIn(object), result); if (isDeep) { result = baseClone(result, CLONE_DEEP_FLAG | CLONE_FLAT_FLAG | CLONE_SYMBOLS_FLAG, customOmitClone); } var length = paths.length; while (length--) { baseUnset(result, paths[length]); } return result; }); /** * The opposite of `_.pickBy`; this method creates an object composed of * the own and inherited enumerable string keyed properties of `object` that * `predicate` doesn't return truthy for. The predicate is invoked with two * arguments: (value, key). * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The source object. * @param {Function} [predicate=_.identity] The function invoked per property. * @returns {Object} Returns the new object. * @example * * var object = { 'a': 1, 'b': '2', 'c': 3 }; * * _.omitBy(object, _.isNumber); * // => { 'b': '2' } */ function omitBy(object, predicate) { return pickBy(object, negate(getIteratee(predicate))); } /** * Creates an object composed of the picked `object` properties. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The source object. * @param {...(string|string[])} [paths] The property paths to pick. * @returns {Object} Returns the new object. * @example * * var object = { 'a': 1, 'b': '2', 'c': 3 }; * * _.pick(object, ['a', 'c']); * // => { 'a': 1, 'c': 3 } */ var pick = flatRest(function(object, paths) { return object == null ? {} : basePick(object, paths); }); /** * Creates an object composed of the `object` properties `predicate` returns * truthy for. The predicate is invoked with two arguments: (value, key). * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The source object. * @param {Function} [predicate=_.identity] The function invoked per property. * @returns {Object} Returns the new object. * @example * * var object = { 'a': 1, 'b': '2', 'c': 3 }; * * _.pickBy(object, _.isNumber); * // => { 'a': 1, 'c': 3 } */ function pickBy(object, predicate) { if (object == null) { return {}; } var props = arrayMap(getAllKeysIn(object), function(prop) { return [prop]; }); predicate = getIteratee(predicate); return basePickBy(object, props, function(value, path) { return predicate(value, path[0]); }); } /** * This method is like `_.get` except that if the resolved value is a * function it's invoked with the `this` binding of its parent object and * its result is returned. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @param {Array|string} path The path of the property to resolve. * @param {*} [defaultValue] The value returned for `undefined` resolved values. * @returns {*} Returns the resolved value. * @example * * var object = { 'a': [{ 'b': { 'c1': 3, 'c2': _.constant(4) } }] }; * * _.result(object, 'a[0].b.c1'); * // => 3 * * _.result(object, 'a[0].b.c2'); * // => 4 * * _.result(object, 'a[0].b.c3', 'default'); * // => 'default' * * _.result(object, 'a[0].b.c3', _.constant('default')); * // => 'default' */ function result(object, path, defaultValue) { path = castPath(path, object); var index = -1, length = path.length; // Ensure the loop is entered when path is empty. if (!length) { length = 1; object = undefined; } while (++index < length) { var value = object == null ? undefined : object[toKey(path[index])]; if (value === undefined) { index = length; value = defaultValue; } object = isFunction(value) ? value.call(object) : value; } return object; } /** * Sets the value at `path` of `object`. If a portion of `path` doesn't exist, * it's created. Arrays are created for missing index properties while objects * are created for all other missing properties. Use `_.setWith` to customize * `path` creation. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 3.7.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @returns {Object} Returns `object`. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.set(object, 'a[0].b.c', 4); * console.log(object.a[0].b.c); * // => 4 * * _.set(object, ['x', '0', 'y', 'z'], 5); * console.log(object.x[0].y.z); * // => 5 */ function set(object, path, value) { return object == null ? object : baseSet(object, path, value); } /** * This method is like `_.set` except that it accepts `customizer` which is * invoked to produce the objects of `path`. If `customizer` returns `undefined` * path creation is handled by the method instead. The `customizer` is invoked * with three arguments: (nsValue, key, nsObject). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {*} value The value to set. * @param {Function} [customizer] The function to customize assigned values. * @returns {Object} Returns `object`. * @example * * var object = {}; * * _.setWith(object, '[0][1]', 'a', Object); * // => { '0': { '1': 'a' } } */ function setWith(object, path, value, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; return object == null ? object : baseSet(object, path, value, customizer); } /** * Creates an array of own enumerable string keyed-value pairs for `object` * which can be consumed by `_.fromPairs`. If `object` is a map or set, its * entries are returned. * * @static * @memberOf _ * @since 4.0.0 * @alias entries * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the key-value pairs. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.toPairs(new Foo); * // => [['a', 1], ['b', 2]] (iteration order is not guaranteed) */ var toPairs = createToPairs(keys); /** * Creates an array of own and inherited enumerable string keyed-value pairs * for `object` which can be consumed by `_.fromPairs`. If `object` is a map * or set, its entries are returned. * * @static * @memberOf _ * @since 4.0.0 * @alias entriesIn * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the key-value pairs. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.toPairsIn(new Foo); * // => [['a', 1], ['b', 2], ['c', 3]] (iteration order is not guaranteed) */ var toPairsIn = createToPairs(keysIn); /** * An alternative to `_.reduce`; this method transforms `object` to a new * `accumulator` object which is the result of running each of its own * enumerable string keyed properties thru `iteratee`, with each invocation * potentially mutating the `accumulator` object. If `accumulator` is not * provided, a new object with the same `[[Prototype]]` will be used. The * iteratee is invoked with four arguments: (accumulator, value, key, object). * Iteratee functions may exit iteration early by explicitly returning `false`. * * @static * @memberOf _ * @since 1.3.0 * @category Object * @param {Object} object The object to iterate over. * @param {Function} [iteratee=_.identity] The function invoked per iteration. * @param {*} [accumulator] The custom accumulator value. * @returns {*} Returns the accumulated value. * @example * * _.transform([2, 3, 4], function(result, n) { * result.push(n *= n); * return n % 2 == 0; * }, []); * // => [4, 9] * * _.transform({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) { * (result[value] || (result[value] = [])).push(key); * }, {}); * // => { '1': ['a', 'c'], '2': ['b'] } */ function transform(object, iteratee, accumulator) { var isArr = isArray(object), isArrLike = isArr || isBuffer(object) || isTypedArray(object); iteratee = getIteratee(iteratee, 4); if (accumulator == null) { var Ctor = object && object.constructor; if (isArrLike) { accumulator = isArr ? new Ctor : []; } else if (isObject(object)) { accumulator = isFunction(Ctor) ? baseCreate(getPrototype(object)) : {}; } else { accumulator = {}; } } (isArrLike ? arrayEach : baseForOwn)(object, function(value, index, object) { return iteratee(accumulator, value, index, object); }); return accumulator; } /** * Removes the property at `path` of `object`. * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to unset. * @returns {boolean} Returns `true` if the property is deleted, else `false`. * @example * * var object = { 'a': [{ 'b': { 'c': 7 } }] }; * _.unset(object, 'a[0].b.c'); * // => true * * console.log(object); * // => { 'a': [{ 'b': {} }] }; * * _.unset(object, ['a', '0', 'b', 'c']); * // => true * * console.log(object); * // => { 'a': [{ 'b': {} }] }; */ function unset(object, path) { return object == null ? true : baseUnset(object, path); } /** * This method is like `_.set` except that accepts `updater` to produce the * value to set. Use `_.updateWith` to customize `path` creation. The `updater` * is invoked with one argument: (value). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.6.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {Function} updater The function to produce the updated value. * @returns {Object} Returns `object`. * @example * * var object = { 'a': [{ 'b': { 'c': 3 } }] }; * * _.update(object, 'a[0].b.c', function(n) { return n * n; }); * console.log(object.a[0].b.c); * // => 9 * * _.update(object, 'x[0].y.z', function(n) { return n ? n + 1 : 0; }); * console.log(object.x[0].y.z); * // => 0 */ function update(object, path, updater) { return object == null ? object : baseUpdate(object, path, castFunction(updater)); } /** * This method is like `_.update` except that it accepts `customizer` which is * invoked to produce the objects of `path`. If `customizer` returns `undefined` * path creation is handled by the method instead. The `customizer` is invoked * with three arguments: (nsValue, key, nsObject). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.6.0 * @category Object * @param {Object} object The object to modify. * @param {Array|string} path The path of the property to set. * @param {Function} updater The function to produce the updated value. * @param {Function} [customizer] The function to customize assigned values. * @returns {Object} Returns `object`. * @example * * var object = {}; * * _.updateWith(object, '[0][1]', _.constant('a'), Object); * // => { '0': { '1': 'a' } } */ function updateWith(object, path, updater, customizer) { customizer = typeof customizer == 'function' ? customizer : undefined; return object == null ? object : baseUpdate(object, path, castFunction(updater), customizer); } /** * Creates an array of the own enumerable string keyed property values of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property values. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.values(new Foo); * // => [1, 2] (iteration order is not guaranteed) * * _.values('hi'); * // => ['h', 'i'] */ function values(object) { return object == null ? [] : baseValues(object, keys(object)); } /** * Creates an array of the own and inherited enumerable string keyed property * values of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @since 3.0.0 * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property values. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.valuesIn(new Foo); * // => [1, 2, 3] (iteration order is not guaranteed) */ function valuesIn(object) { return object == null ? [] : baseValues(object, keysIn(object)); } /*------------------------------------------------------------------------*/ /** * Clamps `number` within the inclusive `lower` and `upper` bounds. * * @static * @memberOf _ * @since 4.0.0 * @category Number * @param {number} number The number to clamp. * @param {number} [lower] The lower bound. * @param {number} upper The upper bound. * @returns {number} Returns the clamped number. * @example * * _.clamp(-10, -5, 5); * // => -5 * * _.clamp(10, -5, 5); * // => 5 */ function clamp(number, lower, upper) { if (upper === undefined) { upper = lower; lower = undefined; } if (upper !== undefined) { upper = toNumber(upper); upper = upper === upper ? upper : 0; } if (lower !== undefined) { lower = toNumber(lower); lower = lower === lower ? lower : 0; } return baseClamp(toNumber(number), lower, upper); } /** * Checks if `n` is between `start` and up to, but not including, `end`. If * `end` is not specified, it's set to `start` with `start` then set to `0`. * If `start` is greater than `end` the params are swapped to support * negative ranges. * * @static * @memberOf _ * @since 3.3.0 * @category Number * @param {number} number The number to check. * @param {number} [start=0] The start of the range. * @param {number} end The end of the range. * @returns {boolean} Returns `true` if `number` is in the range, else `false`. * @see _.range, _.rangeRight * @example * * _.inRange(3, 2, 4); * // => true * * _.inRange(4, 8); * // => true * * _.inRange(4, 2); * // => false * * _.inRange(2, 2); * // => false * * _.inRange(1.2, 2); * // => true * * _.inRange(5.2, 4); * // => false * * _.inRange(-3, -2, -6); * // => true */ function inRange(number, start, end) { start = toFinite(start); if (end === undefined) { end = start; start = 0; } else { end = toFinite(end); } number = toNumber(number); return baseInRange(number, start, end); } /** * Produces a random number between the inclusive `lower` and `upper` bounds. * If only one argument is provided a number between `0` and the given number * is returned. If `floating` is `true`, or either `lower` or `upper` are * floats, a floating-point number is returned instead of an integer. * * **Note:** JavaScript follows the IEEE-754 standard for resolving * floating-point values which can produce unexpected results. * * @static * @memberOf _ * @since 0.7.0 * @category Number * @param {number} [lower=0] The lower bound. * @param {number} [upper=1] The upper bound. * @param {boolean} [floating] Specify returning a floating-point number. * @returns {number} Returns the random number. * @example * * _.random(0, 5); * // => an integer between 0 and 5 * * _.random(5); * // => also an integer between 0 and 5 * * _.random(5, true); * // => a floating-point number between 0 and 5 * * _.random(1.2, 5.2); * // => a floating-point number between 1.2 and 5.2 */ function random(lower, upper, floating) { if (floating && typeof floating != 'boolean' && isIterateeCall(lower, upper, floating)) { upper = floating = undefined; } if (floating === undefined) { if (typeof upper == 'boolean') { floating = upper; upper = undefined; } else if (typeof lower == 'boolean') { floating = lower; lower = undefined; } } if (lower === undefined && upper === undefined) { lower = 0; upper = 1; } else { lower = toFinite(lower); if (upper === undefined) { upper = lower; lower = 0; } else { upper = toFinite(upper); } } if (lower > upper) { var temp = lower; lower = upper; upper = temp; } if (floating || lower % 1 || upper % 1) { var rand = nativeRandom(); return nativeMin(lower + (rand * (upper - lower + freeParseFloat('1e-' + ((rand + '').length - 1)))), upper); } return baseRandom(lower, upper); } /*------------------------------------------------------------------------*/ /** * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase). * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the camel cased string. * @example * * _.camelCase('Foo Bar'); * // => 'fooBar' * * _.camelCase('--foo-bar--'); * // => 'fooBar' * * _.camelCase('__FOO_BAR__'); * // => 'fooBar' */ var camelCase = createCompounder(function(result, word, index) { word = word.toLowerCase(); return result + (index ? capitalize(word) : word); }); /** * Converts the first character of `string` to upper case and the remaining * to lower case. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to capitalize. * @returns {string} Returns the capitalized string. * @example * * _.capitalize('FRED'); * // => 'Fred' */ function capitalize(string) { return upperFirst(toString(string).toLowerCase()); } /** * Deburrs `string` by converting * [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table) * and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A) * letters to basic Latin letters and removing * [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks). * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to deburr. * @returns {string} Returns the deburred string. * @example * * _.deburr('déjà vu'); * // => 'deja vu' */ function deburr(string) { string = toString(string); return string && string.replace(reLatin, deburrLetter).replace(reComboMark, ''); } /** * Checks if `string` ends with the given target string. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to inspect. * @param {string} [target] The string to search for. * @param {number} [position=string.length] The position to search up to. * @returns {boolean} Returns `true` if `string` ends with `target`, * else `false`. * @example * * _.endsWith('abc', 'c'); * // => true * * _.endsWith('abc', 'b'); * // => false * * _.endsWith('abc', 'b', 2); * // => true */ function endsWith(string, target, position) { string = toString(string); target = baseToString(target); var length = string.length; position = position === undefined ? length : baseClamp(toInteger(position), 0, length); var end = position; position -= target.length; return position >= 0 && string.slice(position, end) == target; } /** * Converts the characters "&", "<", ">", '"', and "'" in `string` to their * corresponding HTML entities. * * **Note:** No other characters are escaped. To escape additional * characters use a third-party library like [_he_](https://mths.be/he). * * Though the ">" character is escaped for symmetry, characters like * ">" and "/" don't need escaping in HTML and have no special meaning * unless they're part of a tag or unquoted attribute value. See * [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands) * (under "semi-related fun fact") for more details. * * When working with HTML you should always * [quote attribute values](http://wonko.com/post/html-escaping) to reduce * XSS vectors. * * @static * @since 0.1.0 * @memberOf _ * @category String * @param {string} [string=''] The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escape('fred, barney, & pebbles'); * // => 'fred, barney, & pebbles' */ function escape(string) { string = toString(string); return (string && reHasUnescapedHtml.test(string)) ? string.replace(reUnescapedHtml, escapeHtmlChar) : string; } /** * Escapes the `RegExp` special characters "^", "$", "\", ".", "*", "+", * "?", "(", ")", "[", "]", "{", "}", and "|" in `string`. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escapeRegExp('[lodash](https://lodash.com/)'); * // => '\[lodash\]\(https://lodash\.com/\)' */ function escapeRegExp(string) { string = toString(string); return (string && reHasRegExpChar.test(string)) ? string.replace(reRegExpChar, '\\$&') : string; } /** * Converts `string` to * [kebab case](https://en.wikipedia.org/wiki/Letter_case#Special_case_styles). * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the kebab cased string. * @example * * _.kebabCase('Foo Bar'); * // => 'foo-bar' * * _.kebabCase('fooBar'); * // => 'foo-bar' * * _.kebabCase('__FOO_BAR__'); * // => 'foo-bar' */ var kebabCase = createCompounder(function(result, word, index) { return result + (index ? '-' : '') + word.toLowerCase(); }); /** * Converts `string`, as space separated words, to lower case. * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the lower cased string. * @example * * _.lowerCase('--Foo-Bar--'); * // => 'foo bar' * * _.lowerCase('fooBar'); * // => 'foo bar' * * _.lowerCase('__FOO_BAR__'); * // => 'foo bar' */ var lowerCase = createCompounder(function(result, word, index) { return result + (index ? ' ' : '') + word.toLowerCase(); }); /** * Converts the first character of `string` to lower case. * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the converted string. * @example * * _.lowerFirst('Fred'); * // => 'fred' * * _.lowerFirst('FRED'); * // => 'fRED' */ var lowerFirst = createCaseFirst('toLowerCase'); /** * Pads `string` on the left and right sides if it's shorter than `length`. * Padding characters are truncated if they can't be evenly divided by `length`. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to pad. * @param {number} [length=0] The padding length. * @param {string} [chars=' '] The string used as padding. * @returns {string} Returns the padded string. * @example * * _.pad('abc', 8); * // => ' abc ' * * _.pad('abc', 8, '_-'); * // => '_-abc_-_' * * _.pad('abc', 3); * // => 'abc' */ function pad(string, length, chars) { string = toString(string); length = toInteger(length); var strLength = length ? stringSize(string) : 0; if (!length || strLength >= length) { return string; } var mid = (length - strLength) / 2; return ( createPadding(nativeFloor(mid), chars) + string + createPadding(nativeCeil(mid), chars) ); } /** * Pads `string` on the right side if it's shorter than `length`. Padding * characters are truncated if they exceed `length`. * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to pad. * @param {number} [length=0] The padding length. * @param {string} [chars=' '] The string used as padding. * @returns {string} Returns the padded string. * @example * * _.padEnd('abc', 6); * // => 'abc ' * * _.padEnd('abc', 6, '_-'); * // => 'abc_-_' * * _.padEnd('abc', 3); * // => 'abc' */ function padEnd(string, length, chars) { string = toString(string); length = toInteger(length); var strLength = length ? stringSize(string) : 0; return (length && strLength < length) ? (string + createPadding(length - strLength, chars)) : string; } /** * Pads `string` on the left side if it's shorter than `length`. Padding * characters are truncated if they exceed `length`. * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to pad. * @param {number} [length=0] The padding length. * @param {string} [chars=' '] The string used as padding. * @returns {string} Returns the padded string. * @example * * _.padStart('abc', 6); * // => ' abc' * * _.padStart('abc', 6, '_-'); * // => '_-_abc' * * _.padStart('abc', 3); * // => 'abc' */ function padStart(string, length, chars) { string = toString(string); length = toInteger(length); var strLength = length ? stringSize(string) : 0; return (length && strLength < length) ? (createPadding(length - strLength, chars) + string) : string; } /** * Converts `string` to an integer of the specified radix. If `radix` is * `undefined` or `0`, a `radix` of `10` is used unless `value` is a * hexadecimal, in which case a `radix` of `16` is used. * * **Note:** This method aligns with the * [ES5 implementation](https://es5.github.io/#x15.1.2.2) of `parseInt`. * * @static * @memberOf _ * @since 1.1.0 * @category String * @param {string} string The string to convert. * @param {number} [radix=10] The radix to interpret `value` by. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {number} Returns the converted integer. * @example * * _.parseInt('08'); * // => 8 * * _.map(['6', '08', '10'], _.parseInt); * // => [6, 8, 10] */ function parseInt(string, radix, guard) { if (guard || radix == null) { radix = 0; } else if (radix) { radix = +radix; } return nativeParseInt(toString(string).replace(reTrimStart, ''), radix || 0); } /** * Repeats the given string `n` times. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to repeat. * @param {number} [n=1] The number of times to repeat the string. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {string} Returns the repeated string. * @example * * _.repeat('*', 3); * // => '***' * * _.repeat('abc', 2); * // => 'abcabc' * * _.repeat('abc', 0); * // => '' */ function repeat(string, n, guard) { if ((guard ? isIterateeCall(string, n, guard) : n === undefined)) { n = 1; } else { n = toInteger(n); } return baseRepeat(toString(string), n); } /** * Replaces matches for `pattern` in `string` with `replacement`. * * **Note:** This method is based on * [`String#replace`](https://mdn.io/String/replace). * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to modify. * @param {RegExp|string} pattern The pattern to replace. * @param {Function|string} replacement The match replacement. * @returns {string} Returns the modified string. * @example * * _.replace('Hi Fred', 'Fred', 'Barney'); * // => 'Hi Barney' */ function replace() { var args = arguments, string = toString(args[0]); return args.length < 3 ? string : string.replace(args[1], args[2]); } /** * Converts `string` to * [snake case](https://en.wikipedia.org/wiki/Snake_case). * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the snake cased string. * @example * * _.snakeCase('Foo Bar'); * // => 'foo_bar' * * _.snakeCase('fooBar'); * // => 'foo_bar' * * _.snakeCase('--FOO-BAR--'); * // => 'foo_bar' */ var snakeCase = createCompounder(function(result, word, index) { return result + (index ? '_' : '') + word.toLowerCase(); }); /** * Splits `string` by `separator`. * * **Note:** This method is based on * [`String#split`](https://mdn.io/String/split). * * @static * @memberOf _ * @since 4.0.0 * @category String * @param {string} [string=''] The string to split. * @param {RegExp|string} separator The separator pattern to split by. * @param {number} [limit] The length to truncate results to. * @returns {Array} Returns the string segments. * @example * * _.split('a-b-c', '-', 2); * // => ['a', 'b'] */ function split(string, separator, limit) { if (limit && typeof limit != 'number' && isIterateeCall(string, separator, limit)) { separator = limit = undefined; } limit = limit === undefined ? MAX_ARRAY_LENGTH : limit >>> 0; if (!limit) { return []; } string = toString(string); if (string && ( typeof separator == 'string' || (separator != null && !isRegExp(separator)) )) { separator = baseToString(separator); if (!separator && hasUnicode(string)) { return castSlice(stringToArray(string), 0, limit); } } return string.split(separator, limit); } /** * Converts `string` to * [start case](https://en.wikipedia.org/wiki/Letter_case#Stylistic_or_specialised_usage). * * @static * @memberOf _ * @since 3.1.0 * @category String * @param {string} [string=''] The string to convert. * @returns {string} Returns the start cased string. * @example * * _.startCase('--foo-bar--'); * // => 'Foo Bar' * * _.startCase('fooBar'); * // => 'Foo Bar' * * _.startCase('__FOO_BAR__'); * // => 'FOO BAR' */ var startCase = createCompounder(function(result, word, index) { return result + (index ? ' ' : '') + upperFirst(word); }); /** * Checks if `string` starts with the given target string. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to inspect. * @param {string} [target] The string to search for. * @param {number} [position=0] The position to search from. * @returns {boolean} Returns `true` if `string` starts with `target`, * else `false`. * @example * * _.startsWith('abc', 'a'); * // => true * * _.startsWith('abc', 'b'); * // => false * * _.startsWith('abc', 'b', 1); * // => true */ function startsWith(string, target, position) { string = toString(string); position = position == null ? 0 : baseClamp(toInteger(position), 0, string.length); target = baseToString(target); return string.slice(position, position + target.length) == target; } /** * Creates a compiled template function that can interpolate data properties * in "interpolate" delimiters, HTML-escape interpolated data properties in * "escape" delimiters, and execute JavaScript in "evaluate" delimiters. Data * properties may be accessed as free variables in the template. If a setting * object is given, it takes precedence over `_.templateSettings` values. * * **Note:** In the development build `_.template` utilizes * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl) * for easier debugging. * * For more information on precompiling templates see * [lodash's custom builds documentation](https://lodash.com/custom-builds). * * For more information on Chrome extension sandboxes see * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval). * * @static * @since 0.1.0 * @memberOf _ * @category String * @param {string} [string=''] The template string. * @param {Object} [options={}] The options object. * @param {RegExp} [options.escape=_.templateSettings.escape] * The HTML "escape" delimiter. * @param {RegExp} [options.evaluate=_.templateSettings.evaluate] * The "evaluate" delimiter. * @param {Object} [options.imports=_.templateSettings.imports] * An object to import into the template as free variables. * @param {RegExp} [options.interpolate=_.templateSettings.interpolate] * The "interpolate" delimiter. * @param {string} [options.sourceURL='lodash.templateSources[n]'] * The sourceURL of the compiled template. * @param {string} [options.variable='obj'] * The data object variable name. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Function} Returns the compiled template function. * @example * * // Use the "interpolate" delimiter to create a compiled template. * var compiled = _.template('hello <%= user %>!'); * compiled({ 'user': 'fred' }); * // => 'hello fred!' * * // Use the HTML "escape" delimiter to escape data property values. * var compiled = _.template('<%- value %>'); * compiled({ 'value': '