248 lines
4.6 KiB
Plaintext
Executable File
248 lines
4.6 KiB
Plaintext
Executable File
vars it, p
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p = {label, value|
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print("\n" + label)
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print(inspect(value))
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}
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-- Create an array from 0 to 15
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p("range", i-collect(range(5)))
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-- Create an array from 0 to 15 and break up in chunks of 4
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p("chunked range", i-collect(i-chunk(4, range(16))))
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-- Check if all or none items in stream pass test.
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p("all < 60 in range(60)", i-all?({i|i<60}, range(60)))
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p("any < 60 in range(60)", i-any?({i|i>60}, range(60)))
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p("all < 60 in range(70)", i-all?({i|i<60}, range(70)))
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p("any < 60 in range(70)", i-any?({i|i>60}, range(70)))
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-- Zip three different collections together
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p("zipped", i-collect(i-zip(
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range(10),
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[1,2,3,4,5],
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i-map({i|i*i}, range(10))
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)))
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vars names, person, i, doubles, lengths, cubeRange
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names = ["Thorin", "Dwalin", "Balin", "Bifur", "Bofur", "Bombur", "Oin",
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"Gloin", "Ori", "Nori", "Dori", "Fili", "Kili", "Bilbo", "Gandalf"]
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for name in names {
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if name != "Bilbo" && name != "Gandalf" {
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print(name)
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}
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}
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person = {name: "Tim", age: 30}
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for key, value in person {
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print(key + " = " + value)
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}
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i = 0
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while i < 10 {
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i = i + 1
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print(i)
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}
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print("range")
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for i in range(10) {
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print(i + 1)
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}
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for i in range(10) {
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print(10 - i)
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}
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-- Dynamic object that gives the first 10 doubles
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doubles = {
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@len: {| 10 }
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@get: {key|
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if key is Integer { key * key }
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}
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}
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print("#doubles", #doubles)
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print("Doubles")
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for k, v in doubles {
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print([k, v])
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}
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-- Dynamic object that has names list as keys and string lenth as values
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lengths = {
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@keys: {| names }
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@get: {key|
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if key is String { #key }
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}
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}
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print ("Lengths")
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for k, v in lengths {
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print([k, v])
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}
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cubeRange = {n|
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vars i, v
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i = 0
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{
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@call: {|
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v = i
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i = i + 1
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if v < n { v * v * v }
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}
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}
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}
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print("Cubes")
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for k, v in cubeRange(5) {
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print([k, v])
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}
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print("String")
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for k, v in "Hello World" {
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print([k, v])
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}
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print([i for i in range(10)])
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print([i for i in range(20) if i % 3])
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-- Example showing how to do parallel work using split..and
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base = {bootstrap, target-dir|
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split {
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copy("res", target-dir)
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} and {
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if newer("src/*.less", target-dir + "/style.css") {
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lessc("src/" + bootstrap + ".less", target-dir + "/style.css")
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}
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} and {
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build("src/" + bootstrap + ".js", target-dir + "/app.js")
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}
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}
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vars Dragon, pet
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Dragon = {name|
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vars asleep, stuff-in-belly, stuff-in-intestine,
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feed, walk, put-to-bed, toss, rock,
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hungry?, poopy?, passage-of-time
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asleep = false
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stuff-in-belly = 10 -- He's full.
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stuff-in-intestine = 0 -- He doesn't need to go.
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print(name + ' is born.')
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feed = {|
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print('You feed ' + name + '.')
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stuff-in-belly = 10
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passage-of-time()
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}
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walk = {|
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print('You walk ' + name + ".")
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stuff-in-intestine = 0
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passage-of-time
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}
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put-to-bed = {|
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print('You put ' + name + ' to bed.')
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asleep = true
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for i in range(3) {
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if asleep {
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passage-of-time()
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}
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if asleep {
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print(name + ' snores, filling the room with smoke.')
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}
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}
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if asleep {
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asleep = false
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print(name + ' wakes up slowly.')
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}
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}
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toss = {|
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print('You toss ' + name + ' up into the air.')
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print('He giggles, which singes your eyebrows.')
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passage-of-time()
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}
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rock = {|
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print('You rock ' + name + ' gently.')
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asleep = true
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print('He briefly dozes off...')
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passage-of-time()
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if asleep {
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asleep = false
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print('...but wakes when you stop.')
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}
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}
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hungry? = {|
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stuff-in-belly <= 2
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}
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poopy? = {|
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stuff-in-intestine >= 8
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}
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passage-of-time = {|
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if stuff-in-belly > 0 {
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-- Move food from belly to intestine
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stuff-in-belly = stuff-in-belly - 1
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stuff-in-intestine = stuff-in-intestine + 1
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} else { -- Our dragon is starving!
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if asleep {
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asleep = false
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print('He wakes up suddenly!')
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}
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print(name + ' is starving! In desperation, he ate YOU!')
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abort "died"
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}
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if stuff-in-intestine >= 10 {
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stuff-in-intestine = 0
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print('Whoops! ' + name + ' had an accident...')
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}
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if hungry?() {
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if asleep {
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asleep = false
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print('He wakes up suddenly!')
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}
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print(name + "'s stomach grumbles...")
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}
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if poopy?() {
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if asleep {
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asleep = false
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print('He wakes up suddenly!')
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}
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print(name + ' does the potty dance...')
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}
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}
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-- Export the public interface to this closure object.
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{
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feed: feed
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walk: walk
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put-to-bed: put-to-bed
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toss: toss
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rock: rock
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}
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}
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pet = Dragon('Norbert')
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pet.feed()
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pet.toss()
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pet.walk()
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pet.put-to-bed()
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pet.rock()
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pet.put-to-bed()
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pet.put-to-bed()
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pet.put-to-bed()
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pet.put-to-bed()
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