168 lines
5.2 KiB
JavaScript
Executable File
168 lines
5.2 KiB
JavaScript
Executable File
import { cleanUpLine } from "../line/line_data.js"
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import { indexOf } from "../util/misc.js"
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import { signalLater } from "../util/operation_group.js"
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// The document is represented as a BTree consisting of leaves, with
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// chunk of lines in them, and branches, with up to ten leaves or
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// other branch nodes below them. The top node is always a branch
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// node, and is the document object itself (meaning it has
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// additional methods and properties).
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//
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// All nodes have parent links. The tree is used both to go from
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// line numbers to line objects, and to go from objects to numbers.
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// It also indexes by height, and is used to convert between height
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// and line object, and to find the total height of the document.
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//
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// See also http://marijnhaverbeke.nl/blog/codemirror-line-tree.html
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export function LeafChunk(lines) {
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this.lines = lines
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this.parent = null
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let height = 0
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for (let i = 0; i < lines.length; ++i) {
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lines[i].parent = this
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height += lines[i].height
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}
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this.height = height
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}
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LeafChunk.prototype = {
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chunkSize() { return this.lines.length },
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// Remove the n lines at offset 'at'.
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removeInner(at, n) {
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for (let i = at, e = at + n; i < e; ++i) {
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let line = this.lines[i]
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this.height -= line.height
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cleanUpLine(line)
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signalLater(line, "delete")
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}
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this.lines.splice(at, n)
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},
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// Helper used to collapse a small branch into a single leaf.
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collapse(lines) {
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lines.push.apply(lines, this.lines)
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},
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// Insert the given array of lines at offset 'at', count them as
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// having the given height.
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insertInner(at, lines, height) {
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this.height += height
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this.lines = this.lines.slice(0, at).concat(lines).concat(this.lines.slice(at))
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for (let i = 0; i < lines.length; ++i) lines[i].parent = this
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},
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// Used to iterate over a part of the tree.
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iterN(at, n, op) {
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for (let e = at + n; at < e; ++at)
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if (op(this.lines[at])) return true
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}
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}
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export function BranchChunk(children) {
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this.children = children
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let size = 0, height = 0
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for (let i = 0; i < children.length; ++i) {
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let ch = children[i]
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size += ch.chunkSize(); height += ch.height
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ch.parent = this
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}
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this.size = size
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this.height = height
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this.parent = null
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}
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BranchChunk.prototype = {
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chunkSize() { return this.size },
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removeInner(at, n) {
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this.size -= n
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for (let i = 0; i < this.children.length; ++i) {
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let child = this.children[i], sz = child.chunkSize()
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if (at < sz) {
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let rm = Math.min(n, sz - at), oldHeight = child.height
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child.removeInner(at, rm)
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this.height -= oldHeight - child.height
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if (sz == rm) { this.children.splice(i--, 1); child.parent = null }
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if ((n -= rm) == 0) break
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at = 0
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} else at -= sz
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}
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// If the result is smaller than 25 lines, ensure that it is a
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// single leaf node.
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if (this.size - n < 25 &&
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(this.children.length > 1 || !(this.children[0] instanceof LeafChunk))) {
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let lines = []
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this.collapse(lines)
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this.children = [new LeafChunk(lines)]
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this.children[0].parent = this
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}
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},
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collapse(lines) {
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for (let i = 0; i < this.children.length; ++i) this.children[i].collapse(lines)
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},
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insertInner(at, lines, height) {
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this.size += lines.length
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this.height += height
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for (let i = 0; i < this.children.length; ++i) {
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let child = this.children[i], sz = child.chunkSize()
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if (at <= sz) {
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child.insertInner(at, lines, height)
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if (child.lines && child.lines.length > 50) {
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// To avoid memory thrashing when child.lines is huge (e.g. first view of a large file), it's never spliced.
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// Instead, small slices are taken. They're taken in order because sequential memory accesses are fastest.
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let remaining = child.lines.length % 25 + 25
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for (let pos = remaining; pos < child.lines.length;) {
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let leaf = new LeafChunk(child.lines.slice(pos, pos += 25))
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child.height -= leaf.height
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this.children.splice(++i, 0, leaf)
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leaf.parent = this
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}
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child.lines = child.lines.slice(0, remaining)
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this.maybeSpill()
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}
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break
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}
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at -= sz
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}
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},
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// When a node has grown, check whether it should be split.
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maybeSpill() {
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if (this.children.length <= 10) return
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let me = this
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do {
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let spilled = me.children.splice(me.children.length - 5, 5)
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let sibling = new BranchChunk(spilled)
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if (!me.parent) { // Become the parent node
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let copy = new BranchChunk(me.children)
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copy.parent = me
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me.children = [copy, sibling]
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me = copy
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} else {
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me.size -= sibling.size
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me.height -= sibling.height
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let myIndex = indexOf(me.parent.children, me)
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me.parent.children.splice(myIndex + 1, 0, sibling)
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}
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sibling.parent = me.parent
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} while (me.children.length > 10)
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me.parent.maybeSpill()
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},
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iterN(at, n, op) {
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for (let i = 0; i < this.children.length; ++i) {
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let child = this.children[i], sz = child.chunkSize()
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if (at < sz) {
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let used = Math.min(n, sz - at)
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if (child.iterN(at, used, op)) return true
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if ((n -= used) == 0) break
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at = 0
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} else at -= sz
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}
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}
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}
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